Player Matchup

Sobek
Sobek
Dadude6018677
Sobek
Level 29
God Stats
2W - 3L
1,487 SR
Queue Stats
5W - 11L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Lxrdhellfire
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
ace-shield7
Loki
Level 26
God Stats
36W - 36L
1,356 SR
Queue Stats
184W - 206L
1,383 Elo+
Solo
Chang'e
Chang'e
chihayafuru07
Chang'e
Level 2
God Stats
55W - 44L
1,500 SR
Queue Stats
104W - 96L
1,500 Elo+
Solo
Artemis
Artemis
mlk66
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,469 SR
1,433 Elo+

VS

Team Averages
Level 25
1,408 SR
1,353 Elo+
King Arthur
King Arthur
Noka316
King Arthur
Level 60
God Stats
3W - 1L
1,488 SR
Queue Stats
112W - 129L
1,461 Elo+
Party 1
Loki
Loki
Selmo2323
Loki
Level 16
God Stats
4W - 8L
1,182 SR
Queue Stats
13W - 23L
1,180 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
angus9912
Morgan Le Fay
Level 24
God Stats
30W - 32L
1,379 SR
Queue Stats
100W - 116L
1,339 Elo+
Solo
Medusa
Medusa
eugene-sexy
Medusa
Level 25
God Stats
64W - 48L
1,488 SR
Queue Stats
155W - 186L
1,287 Elo+
Solo
Pele
Pele
lmaooben
Pele
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 1
3,942
394
0
5,222
3,166
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Lxrdhellfire
Cthulhu
7
0 / 2 / 0
4,530
453
1,260
5,584
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 2
5,386
539
1,882
6,974
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
11
6 / 2 / 2
6,634
663
5,578
8,242
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
mlk66
Artemis
7
2 / 6 / 0
5,240
524
1,595
4,902
981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Noka316
King Arthur
11
2 / 0 / 3
6,305
631
3,058
4,884
2,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
8
0 / 4 / 2
4,893
489
1,864
6,056
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
angus9912
Morgan Le Fay
8
0 / 3 / 2
4,930
493
3,897
5,772
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
5 / 2 / 0
6,504
650
3,201
6,547
1,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
9
7 / 2 / 2
6,282
628
6,677
5,324
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
14
16
Deaths
11
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Cthulhu
Lxrdhellfire
Cthulhu
0
2
0
0
W
King Arthur
Noka316
King Arthur
2
0
3
3.5
W
Loki
0
4
2
0.25
L
1
3
2
0.67
W
Morgan Le Fay
angus9912
Morgan Le Fay
0
3
2
0.33
L
Chang'e
6
2
2
3.5
W
Medusa
5
2
0
2.5
W
Pele
7
2
2
4
L
Artemis
mlk66
Artemis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,315
Damage
18,697
30,924
Taken
28,583
10,865
Mitigated
9,454
8,030
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
567
5,222
3,166
0
0
5,222
8,238
0
L
Cthulhu
Lxrdhellfire
Cthulhu
1,260
254
0
921
5,584
2,951
0
800
4,784
11,656
0
W
King Arthur
Noka316
King Arthur
3,058
192
0
1,000
4,884
2,448
42
547
4,077
3,204
28,023
W
Loki
1,864
675
0
1,094
6,056
1,598
240
2,025
4,031
0
19,559
L
1,882
359
0
1,808
6,974
1,532
0
555
6,419
0
24,780
W
Morgan Le Fay
angus9912
Morgan Le Fay
3,897
787
0
824
5,772
1,626
41
2,355
3,417
22,517
0
L
Chang'e
5,578
275
117
4,471
8,242
2,235
500
2,450
5,792
30,717
0
W
Medusa
3,201
1,549
0
1,678
6,547
1,934
1,041
777
5,729
0
38,317
W
Pele
6,677
2,215
0
1,446
5,324
1,848
0
716
4,491
0
21,274
L
Artemis
mlk66
Artemis
1,595
704
0
146
4,902
981
0
223
4,679
0
7,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,732
Gold Earned
28,914
160
Minions Killed
250
0
Camps Cleared
0
895,380
Distance Traveled
980,188
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,942
394
9
1
0
160,653
1
L
Cthulhu
4,530
453
22
2
0
189,918
1
W
King Arthur
6,305
631
74
7
0
226,679
0
W
Loki
4,893
489
32
3
0
188,804
0
L
Loki
5,386
539
57
6
0
195,251
2
W
Morgan Le Fay
4,930
493
36
4
0
185,959
1
L
Chang'e
6,634
663
57
6
0
190,554
4
W
Medusa
6,504
650
79
8
0
151,588
1
W
Pele
6,282
628
29
3
0
227,158
0
L
Artemis
5,240
524
15
2
0
159,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role