Player Matchup

Sol
Sol
Miku7u7r
Sol
Level 27
God Stats
4W - 2L
1,479 SR
Queue Stats
14W - 27L
1,281 Elo+
Party 2
Mulan
Mulan
acback
Mulan
Level 156
God Stats
90W - 53L
1,714 SR
Queue Stats
791W - 629L
1,703 Elo+
Solo
Hera
Hera
luna_nera1630
Hera
Level 46
God Stats
4W - 2L
1,535 SR
Queue Stats
83W - 76L
1,464 Elo+
Solo
Fenrir
Fenrir
zViollet
Fenrir
Level 123
God Stats
1W - 1L
1,247 SR
Queue Stats
222W - 227L
1,530 Elo+
Solo
Kali
Kali
zlGow
Kali
Level 48
God Stats
7W - 5L
1,410 SR
Queue Stats
46W - 64L
1,399 Elo+
Party 2
Team Averages
Level 80
1,477 SR
1,475 Elo+

VS

Team Averages
Level 103
1,492 SR
1,551 Elo+
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
lZyyThunderl
Ullr
Level 160
God Stats
3W - 6L
1,521 SR
Queue Stats
412W - 290L
1,627 Elo+
Party 1
Geb
Geb
lzzyThunderl
Geb
Level 45
God Stats
12W - 6L
1,760 SR
Queue Stats
68W - 25L
1,713 Elo+
Party 1
Mercury
Mercury
shadow-green01
Mercury
Level 55
God Stats
0W - 2L
1,180 SR
Queue Stats
48W - 63L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,164
512
1,610
5,695
1,532
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
acback
Mulan
14
13 / 0 / 7
8,812
629
14,902
16,774
12,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 3 / 9
8,445
603
10,018
7,149
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
zViollet
Fenrir
13
1 / 1 / 5
7,821
559
6,513
10,349
7,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
zlGow
Kali
14
5 / 1 / 5
8,436
603
4,769
8,915
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 7 / 3
6,660
476
4,571
8,544
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
 
Cabrakan
7
0 / 7 / 1
5,265
376
3,721
14,368
10,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 3
7,188
513
4,786
7,693
2,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 2 / 1
7,031
502
3,959
8,507
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 6 / 0
6,102
436
1,130
9,220
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
25
Kills
6
7
Deaths
25
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
7
3
0.36
L
Cabrakan
 
Cabrakan
0
7
1
0.07
W
0
2
3
0.75
W
Mulan
acback
Mulan
13
0
7
16.5
L
1
3
3
0.83
W
6
3
9
3.5
L
2
2
1
1.25
L
2
6
0
0.33
W
Fenrir
zViollet
Fenrir
1
1
5
3.5
W
Kali
zlGow
Kali
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,812
Damage
18,167
48,882
Taken
48,332
28,411
Mitigated
26,906
22,739
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,571
43
0
460
8,544
2,753
0
2,454
5,848
33,894
0
L
Cabrakan
 
Cabrakan
3,721
723
315
1,610
14,368
10,527
0
5,726
8,343
12,393
0
W
1,610
552
0
2,008
5,695
1,532
1,308
732
4,963
32,489
0
W
Mulan
acback
Mulan
14,902
2,048
328
9,406
16,774
12,027
54
4,450
12,324
0
40,712
L
4,786
2,320
0
1,735
7,693
2,788
0
1,175
6,419
0
47,126
W
10,018
2,148
0
1,943
7,149
2,419
1,026
2,678
4,471
50,184
0
L
3,959
804
0
2,374
8,507
6,914
0
2,109
5,652
25,383
1,483
L
1,130
0
0
790
9,220
3,924
0
1,179
7,823
0
23,058
W
Fenrir
zViollet
Fenrir
6,513
823
0
5,109
10,349
7,777
180
3,124
7,225
12,717
29,085
W
Kali
zlGow
Kali
4,769
1,573
0
3,945
8,915
4,656
990
1,037
7,878
0
51,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,678
Gold Earned
32,246
398
Minions Killed
255
0
Camps Cleared
0
1,377,712
Distance Traveled
1,261,093
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,660
476
56
4
0
220,724
4
L
Cabrakan
5,265
376
19
1
0
217,297
0
W
Sol
7,164
512
73
5
0
232,140
3
W
Mulan
8,812
629
49
4
0
286,522
2
L
Ullr
7,188
513
87
6
0
257,540
2
W
Hera
8,445
603
101
7
0
264,706
2
L
Geb
7,031
502
49
4
0
294,786
5
L
Mercury
6,102
436
44
3
0
270,746
0
W
Fenrir
7,821
559
87
6
0
281,842
2
W
Kali
8,436
603
88
6
0
312,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role