Player Matchup

Ra
Ra
EvilSmileyMkII
Ra
Level 29
God Stats
4W - 2L
1,701 SR
Queue Stats
38W - 35L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Mocro_340
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,304 Elo+
Solo
He Bo
He Bo
OroSensei94
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,415 Elo+
Solo
Medusa
Medusa
TOXIC_MADMAN55
Medusa
Level 7
God Stats
8W - 6L
1,641 SR
Queue Stats
16W - 18L
1,354 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ali_leopold
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,422 Elo+
Solo
Team Averages
Level 18
1,569 SR
1,380 Elo+

VS

Team Averages
Level 15
1,531 SR
1,346 Elo+
Vamana
Vamana
TTV_KEN_BLOCK-_-
Vamana
Level 12
God Stats
10W - 13L
1,370 SR
Queue Stats
14W - 25L
1,232 Elo+
Solo
Ra
Ra
brutalnibecar94
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,354 Elo+
Solo
Fafnir
Fafnir
bugenki74
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,340 Elo+
Solo
Neith
Neith
marc-Olivier8
Neith
Level 27
God Stats
5W - 3L
1,655 SR
Queue Stats
61W - 82L
1,321 Elo+
Solo
Scylla
Scylla
this-jenske-be
Scylla
Level 17
God Stats
12W - 6L
1,631 SR
Queue Stats
41W - 38L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 13
16,058
1,071
29,232
27,749
24,737
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Mocro_340
Danzaburou
20
1 / 3 / 6
12,508
834
4,175
10,855
4,150
20
1 / 6 / 8
13,205
880
4,432
12,852
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 7 / 8
16,204
1,080
22,164
20,821
8,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
ali_leopold
Morgan Le Fay
20
3 / 2 / 16
14,643
976
19,822
13,095
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 11
12,939
863
3,181
28,974
12,066
20
8 / 8 / 14
17,541
1,169
36,830
22,957
9,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
bugenki74
Fafnir
20
0 / 2 / 14
13,566
904
4,467
15,980
26,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 6 / 7
17,743
1,183
35,013
20,102
8,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 0 / 1
9,631
642
0
266
100

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
72
29
Kills
25
25
Deaths
29
51
Assists
47
Player
Kills
Deaths
Assists
KDA
W
10
7
13
2.36
W
Danzaburou
Mocro_340
Danzaburou
1
3
6
1.33
W
1
6
8
0.83
W
14
7
8
2.57
L
0
13
11
0.42
W
Morgan Le Fay
ali_leopold
Morgan Le Fay
3
2
16
5.5
L
8
8
14
1.88
L
Fafnir
bugenki74
Fafnir
0
2
14
3.5
L
17
6
7
3.42
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,825
Damage
79,491
85,372
Taken
88,279
47,354
Mitigated
56,918
12,280
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,232
2,173
2,220
7,254
27,749
24,737
0
14,671
13,078
71,515
0
W
Danzaburou
Mocro_340
Danzaburou
4,175
1,967
0
321
10,855
4,150
0
4,524
5,466
0
16,166
W
4,432
1,229
0
0
12,852
4,789
0
6,156
6,696
21,655
0
W
22,164
14,393
0
246
20,821
8,387
0
10,227
10,594
0
51,206
L
3,181
1,649
0
1,467
28,974
12,066
0
15,958
12,764
0
9,325
W
Morgan Le Fay
ali_leopold
Morgan Le Fay
19,822
3,268
428
1,811
13,095
5,291
0
5,719
7,376
45,125
0
L
36,830
4,028
649
852
22,957
9,997
0
14,810
8,147
89,977
0
L
Fafnir
bugenki74
Fafnir
4,467
3,140
105
189
15,980
26,451
0
8,982
6,998
14,537
0
L
35,013
15,558
0
2,816
20,102
8,304
0
13,736
6,366
0
56,194
L
0
0
0
0
266
100
0
0
266
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,618
Gold Earned
71,420
247
Minions Killed
218
11
Camps Cleared
3
1,225,960
Distance Traveled
1,086,230
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,058
1,071
84
6
5
258,654
0
W
Danzaburou
12,508
834
21
1
0
234,126
0
W
He Bo
13,205
880
27
2
5
208,657
0
W
Medusa
16,204
1,080
62
4
0
249,794
0
L
Vamana
12,939
863
8
1
2
272,135
0
W
Morgan Le Fay
14,643
976
53
4
1
274,729
0
L
Ra
17,541
1,169
155
10
0
269,020
0
L
Fafnir
13,566
904
16
1
1
290,827
1
L
Neith
17,743
1,183
39
3
0
254,248
4
L
Scylla
9,631
642
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role