Player Matchup

Thanatos
Thanatos
D3M0N1C_B0DYF1SH
Thanatos
Level 49
God Stats
7W - 9L
1,500 SR
Queue Stats
16W - 19L
1,402 Elo+
Solo
Bacchus
Bacchus
LG4SHx
Bacchus
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 125L
1,244 Elo+
Solo
Hou Yi
Hou Yi
McFabii418
Hou Yi
Level 44
God Stats
1W - 4L
1,364 SR
Queue Stats
74W - 99L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
maxisannoying
Baron Samedi
Level 31
God Stats
22W - 12L
1,535 SR
Queue Stats
390W - 397L
1,441 Elo+
Solo
Olorun
Olorun
powc12
Olorun
Level 47
God Stats
1W - 0L
1,517 SR
Queue Stats
57W - 54L
1,452 Elo+
Solo
Team Averages
Level 45
1,483 SR
1,363 Elo+

VS

Team Averages
Level 46
1,459 SR
1,394 Elo+
Chiron
Chiron
Bamboleo187
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 65L
1,412 Elo+
Solo
Geb
Geb
Evil-SamuraiJack
Geb
Level 43
God Stats
14W - 13L
1,480 SR
Queue Stats
291W - 232L
1,538 Elo+
Solo
Bakasura
Bakasura
lExelic
Bakasura
Level 34
God Stats
3W - 7L
1,147 SR
Queue Stats
149W - 156L
1,393 Elo+
Solo
Artio
Artio
taut_pall
Artio
Level 69
God Stats
1W - 1L
1,633 SR
Queue Stats
311W - 431L
1,331 Elo+
Solo
Poseidon
Poseidon
z--4MA--z
Poseidon
Level 37
God Stats
1W - 2L
1,537 SR
Queue Stats
16W - 28L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,469
647
3,162
4,552
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
LG4SHx
Bacchus
9
1 / 1 / 6
5,733
573
3,856
5,050
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
McFabii418
Hou Yi
10
7 / 1 / 1
6,219
622
7,337
4,614
1,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
maxisannoying
Baron Samedi
11
5 / 1 / 3
6,408
641
8,736
6,684
2,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
powc12
Olorun
9
0 / 1 / 3
5,403
540
3,305
5,350
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
0 / 3 / 1
4,405
441
1,721
5,843
1,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 1
4,912
491
2,245
8,284
2,769
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
lExelic
Bakasura
10
3 / 4 / 0
6,147
615
3,701
8,206
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
taut_pall
Artio
7
0 / 3 / 1
4,360
436
1,735
8,176
4,064
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
z--4MA--z
Poseidon
6
0 / 5 / 0
4,128
413
2,379
5,665
1,711
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
4
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
3
1
0.17
W
5
0
2
6
L
1
3
1
0.5
W
Bacchus
LG4SHx
Bacchus
1
1
6
4
W
Hou Yi
McFabii418
Hou Yi
7
1
1
7.5
L
Bakasura
lExelic
Bakasura
3
4
0
0.75
W
Baron Samedi
maxisannoying
Baron Samedi
5
1
3
6.5
W
Olorun
powc12
Olorun
0
1
3
1.5
L
Artio
taut_pall
Artio
0
3
1
0.17
L
Poseidon
z--4MA--z
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,396
Damage
11,781
26,250
Taken
36,174
10,331
Mitigated
13,356
16,525
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
1,721
832
170
1,508
5,843
1,310
0
1,643
4,193
0
17,070
W
3,162
944
0
6,274
4,552
2,028
0
499
4,053
0
42,227
L
2,245
271
870
1,530
8,284
2,769
334
2,599
5,685
12,835
0
W
Bacchus
LG4SHx
Bacchus
3,856
388
270
1,277
5,050
2,668
0
921
4,106
11,935
0
W
Hou Yi
McFabii418
Hou Yi
7,337
2,589
0
1,521
4,614
1,221
0
433
3,988
0
29,055
L
Bakasura
lExelic
Bakasura
3,701
2,519
0
2,450
8,206
3,502
786
3,108
5,098
0
23,822
W
Baron Samedi
maxisannoying
Baron Samedi
8,736
1,737
419
4,384
6,684
2,666
553
2,636
3,848
32,947
0
W
Olorun
powc12
Olorun
3,305
1,111
103
2,277
5,350
1,748
1,501
1,870
3,440
28,069
0
L
Artio
taut_pall
Artio
1,735
278
204
1,581
8,176
4,064
189
4,940
3,236
11,370
0
L
Poseidon
z--4MA--z
Poseidon
2,379
163
0
1,167
5,665
1,711
270
3,607
2,058
13,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
23,952
261
Minions Killed
171
0
Camps Cleared
0
932,629
Distance Traveled
935,755
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,405
441
41
4
0
181,894
0
W
Thanatos
6,469
647
84
8
0
215,787
2
L
Geb
4,912
491
15
2
0
182,665
2
W
Bacchus
5,733
573
17
2
0
205,017
0
W
Hou Yi
6,219
622
50
5
0
174,054
0
L
Bakasura
6,147
615
70
7
0
197,166
0
W
Baron Samedi
6,408
641
58
6
0
161,301
2
W
Olorun
5,403
540
52
5
0
176,470
5
L
Artio
4,360
436
26
3
0
192,478
3
L
Poseidon
4,128
413
19
2
0
181,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role