Player Matchup

Medusa
Medusa
Elrrom
Medusa
Level 119
God Stats
276W - 370L
1,479 SR
Queue Stats
566W - 913L
1,311 Elo+
Solo
Cabrakan
Cabrakan
QBNYRK
Cabrakan
Level 69
God Stats
3W - 2L
1,351 SR
Queue Stats
207W - 295L
1,250 Elo+
Solo
Ra
Ra
lumiere-antivol
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 32L
1,091 Elo+
Solo
Team Averages
Level 69
1,443 SR
1,217 Elo+

VS

Team Averages
Level 32
1,508 SR
1,229 Elo+
Morgan Le Fay
Morgan Le Fay
NiNjA_Sh4dOw_90
Morgan Le Fay
Level 17
God Stats
0W - 4L
1,560 SR
Queue Stats
9W - 19L
1,206 Elo+
Party 1
Cerberus
Cerberus
reeeeeeman
Cerberus
Level 13
God Stats
0W - 2L
1,377 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
King Arthur
King Arthur
sasaquest
King Arthur
Level 67
God Stats
1W - 2L
1,586 SR
Queue Stats
35W - 58L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elrrom
Medusa
17
8 / 5 / 4
13,976
699
25,540
18,986
8,721
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
QBNYRK
Cabrakan
17
5 / 4 / 7
14,339
717
9,306
25,387
37,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 8 / 5
10,717
536
2,138
8,210
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NiNjA_Sh4dOw_90
Morgan Le Fay
16
3 / 5 / 6
12,079
604
11,292
14,556
6,786
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
reeeeeeman
Cerberus
9
0 / 4 / 7
10,079
504
833
7,230
3,370
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
sasaquest
King Arthur
18
13 / 5 / 3
14,330
717
19,099
26,948
22,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
13
Kills
16
17
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Elrrom
Medusa
8
5
4
2
L
Morgan Le Fay
NiNjA_Sh4dOw_90
Morgan Le Fay
3
5
6
1.2
W
Cabrakan
QBNYRK
Cabrakan
5
4
7
2.13
W
0
8
5
0.31
L
Cerberus
reeeeeeman
Cerberus
0
4
7
0.88
L
King Arthur
sasaquest
King Arthur
13
5
3
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,984
Damage
31,224
52,583
Taken
48,734
48,264
Mitigated
32,320
14,026
Healing
3,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Elrrom
Medusa
25,540
15,175
322
7,152
18,986
8,721
2,775
4,151
14,835
0
78,358
L
Morgan Le Fay
NiNjA_Sh4dOw_90
Morgan Le Fay
11,292
1,896
312
730
14,556
6,786
323
3,742
10,752
39,924
0
W
Cabrakan
QBNYRK
Cabrakan
9,306
2,134
0
6,265
25,387
37,200
153
5,493
19,894
36,735
0
W
2,138
723
23
264
8,210
2,343
0
2,884
5,326
11,886
0
L
Cerberus
reeeeeeman
Cerberus
833
108
0
312
7,230
3,370
0
1,322
5,906
7,163
0
L
King Arthur
sasaquest
King Arthur
19,099
3,000
208
1,551
26,948
22,164
473
6,689
20,104
0
47,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
36,488
170
Minions Killed
110
10
Camps Cleared
2
754,940
Distance Traveled
819,334
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,976
699
112
6
5
278,152
1
L
Morgan Le Fay
12,079
604
55
3
1
307,501
2
W
Cabrakan
14,339
717
33
2
4
330,706
3
W
Ra
10,717
536
25
1
1
146,082
0
L
Cerberus
10,079
504
12
1
0
176,954
1
L
King Arthur
14,330
717
43
2
1
334,879
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role