Player Matchup

Anubis
Anubis
DickIzzy
Anubis
Level 28
God Stats
3W - 0L
1,771 SR
Queue Stats
34W - 40L
1,324 Elo+
Party 1
Guan Yu
Guan Yu
Hames999
Guan Yu
Level 25
God Stats
21W - 11L
1,550 SR
Queue Stats
158W - 196L
1,301 Elo+
Solo
Nemesis
Nemesis
Sirius-oft
Nemesis
Level 8
God Stats
3W - 0L
1,782 SR
Queue Stats
11W - 11L
1,355 Elo+
Party 2
Neith
Neith
SmothLongSchl_ng
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,399 Elo+
Party 1
Ganesha
Ganesha
qqqSky
Ganesha
Level 8
God Stats
2W - 0L
1,699 SR
Queue Stats
6W - 10L
1,328 Elo+
Party 2
Team Averages
Level 19
1,660 SR
1,341 Elo+

VS

Team Averages
Level 17
1,433 SR
1,287 Elo+
Thanatos
Thanatos
M1hA888
Thanatos
Level 15
God Stats
9W - 7L
1,285 SR
Queue Stats
27W - 32L
1,305 Elo+
Solo
Amaterasu
Amaterasu
MONKEY-D-MATTHI
Amaterasu
Level 19
God Stats
16W - 20L
1,427 SR
Queue Stats
206W - 232L
1,285 Elo+
Party 3
Danzaburou
Danzaburou
Sirenegoloviy
Danzaburou
Level 8
God Stats
1W - 4L
1,275 SR
Queue Stats
5W - 16L
1,161 Elo+
Solo
Olorun
Olorun
zAnonymer_Gajax
Olorun
Level 18
God Stats
59W - 54L
1,454 SR
Queue Stats
89W - 107L
1,343 Elo+
Party 3
Scylla
Scylla
zAnonymer_Tomen
Scylla
Level 24
God Stats
1W - 1L
1,726 SR
Queue Stats
242W - 273L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DickIzzy
Anubis
20
10 / 8 / 0
15,350
590
32,328
28,929
14,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Hames999
Guan Yu
20
10 / 5 / 4
14,071
541
13,817
17,296
19,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Sirius-oft
Nemesis
20
3 / 0 / 4
13,056
502
4,632
17,806
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 7 / 2
14,299
550
15,965
20,544
8,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
qqqSky
Ganesha
18
1 / 8 / 10
12,334
474
8,463
22,148
19,898
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
M1hA888
Thanatos
16
6 / 10 / 4
10,888
419
14,876
23,455
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
MONKEY-D-MATTHI
Amaterasu
19
5 / 2 / 7
12,227
470
15,908
23,688
10,317
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Sirenegoloviy
Danzaburou
17
1 / 7 / 7
11,078
426
4,997
15,775
5,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 6 / 8
13,098
504
17,282
23,993
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 6 / 7
13,615
524
18,484
19,618
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
61
30
Kills
28
28
Deaths
31
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
DickIzzy
Anubis
10
8
0
1.25
W
Guan Yu
Hames999
Guan Yu
10
5
4
2.4
L
Thanatos
M1hA888
Thanatos
6
10
4
0.8
L
Amaterasu
MONKEY-D-MATTHI
Amaterasu
5
2
7
4.25
L
Danzaburou
Sirenegoloviy
Danzaburou
1
7
7
0.64
W
Nemesis
Sirius-oft
Nemesis
3
0
4
5
W
6
7
2
1
W
Ganesha
qqqSky
Ganesha
1
8
10
0.75
L
7
6
8
1.83
L
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,205
Damage
71,547
106,723
Taken
106,529
71,492
Mitigated
36,171
35,432
Healing
34,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DickIzzy
Anubis
32,328
3,226
367
15,855
28,929
14,784
5,972
11,200
17,729
110,153
0
W
Guan Yu
Hames999
Guan Yu
13,817
1,442
640
5,109
17,296
19,165
1,510
8,699
8,597
0
69,854
L
Thanatos
M1hA888
Thanatos
14,876
4,230
0
12,173
23,455
8,966
646
6,192
17,263
0
51,656
L
Amaterasu
MONKEY-D-MATTHI
Amaterasu
15,908
7,359
0
2,117
23,688
10,317
442
12,807
10,881
0
55,549
L
Danzaburou
Sirenegoloviy
Danzaburou
4,997
2,527
0
2,948
15,775
5,127
348
4,239
11,536
0
50,842
W
Nemesis
Sirius-oft
Nemesis
4,632
2,033
0
6,859
17,806
9,186
275
1,955
15,851
155
126,058
W
15,965
7,857
0
6,602
20,544
8,459
5,786
8,774
11,770
0
107,811
W
Ganesha
qqqSky
Ganesha
8,463
998
0
0
22,148
19,898
750
5,490
16,658
43,787
0
L
17,282
8,115
1,006
12,189
23,993
7,279
2,170
8,648
15,345
97,089
0
L
18,484
3,648
82
4,047
19,618
4,482
183
9,211
10,407
90,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,110
Gold Earned
60,906
636
Minions Killed
541
0
Camps Cleared
0
2,207,050
Distance Traveled
2,315,995
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,350
590
164
6
0
346,613
0
W
Guan Yu
14,071
541
167
6
0
494,353
1
L
Thanatos
10,888
419
75
3
0
409,032
0
L
Amaterasu
12,227
470
77
3
0
551,949
0
L
Danzaburou
11,078
426
102
4
0
464,153
0
W
Nemesis
13,056
502
132
5
0
498,877
3
W
Neith
14,299
550
137
5
0
407,596
0
W
Ganesha
12,334
474
36
1
0
459,611
2
L
Olorun
13,098
504
129
5
0
462,422
0
L
Scylla
13,615
524
158
6
0
428,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role