Player Matchup

Loki
Loki
Swaight
Loki
Level 126
God Stats
1W - 1L
1,686 SR
Queue Stats
39W - 21L
1,587 Elo+
Party 1
Hades
Hades
XIIIXLachiXIIIX
Hades
Level 25
God Stats
38W - 27L
1,504 SR
Queue Stats
91W - 109L
1,263 Elo+
Solo
Sun Wukong
Sun Wukong
memohd4k
Sun Wukong
Level 13
God Stats
10W - 9L
1,529 SR
Queue Stats
25W - 17L
1,484 Elo+
Party 1
Team Averages
Level 55
1,573 SR
1,445 Elo+

VS

Team Averages
Level 47
1,416 SR
1,376 Elo+
Morgan Le Fay
Morgan Le Fay
TIN MAN2393
Morgan Le Fay
Level 115
God Stats
19W - 23L
1,508 SR
Queue Stats
103W - 110L
1,454 Elo+
Solo
Bellona
Bellona
X__kurczak__X
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
o_hskr
Cthulhu
Level 12
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 6L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Swaight
Loki
18
26 / 1 / 4
13,956
872
23,997
15,085
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 4 / 21
10,727
670
10,603
14,928
7,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
memohd4k
Sun Wukong
16
4 / 0 / 22
11,500
719
11,870
12,070
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TIN MAN2393
Morgan Le Fay
13
4 / 6 / 1
10,232
640
10,555
9,600
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
12
1 / 13 / 2
9,030
564
11,368
25,210
19,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
o_hskr
Cthulhu
11
0 / 13 / 2
8,596
537
8,118
20,614
12,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
32
Kills
5
5
Deaths
32
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
Swaight
Loki
26
1
4
28
L
Morgan Le Fay
TIN MAN2393
Morgan Le Fay
4
6
1
0.75
W
2
4
21
3.13
L
Bellona
1
13
2
0.15
W
Sun Wukong
memohd4k
Sun Wukong
4
0
22
15
L
Cthulhu
o_hskr
Cthulhu
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,470
Damage
30,041
42,083
Taken
55,424
24,882
Mitigated
34,862
13,620
Healing
916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Swaight
Loki
23,997
10,726
0
3,220
15,085
6,161
1,016
7,474
7,611
0
75,168
L
Morgan Le Fay
TIN MAN2393
Morgan Le Fay
10,555
271
0
133
9,600
2,901
0
408
9,017
25,786
0
W
10,603
1,940
659
6,100
14,928
7,891
700
7,968
6,960
33,356
0
L
Bellona
11,368
3,875
0
442
25,210
19,460
0
7,170
17,373
5,006
21,714
W
Sun Wukong
memohd4k
Sun Wukong
11,870
1,418
0
3,641
12,070
10,830
378
5,263
6,807
0
29,428
L
Cthulhu
o_hskr
Cthulhu
8,118
1,541
63
278
20,614
12,501
0
3,346
16,596
24,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
27,858
205
Minions Killed
115
12
Camps Cleared
1
832,686
Distance Traveled
722,950
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,956
872
107
7
8
304,613
3
L
Morgan Le Fay
10,232
640
35
2
1
235,100
2
W
Hades
10,727
670
53
3
4
246,367
2
L
Bellona
9,030
564
30
2
0
247,381
0
W
Sun Wukong
11,500
719
45
3
0
281,706
0
L
Cthulhu
8,596
537
50
3
0
240,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role