Player Matchup

Arachne
Arachne
DarkdioZ-
Arachne
Level 142
God Stats
55W - 41L
1,596 SR
Queue Stats
490W - 476L
1,451 Elo+
Party 1
Tyr
Tyr
GabbToon
Tyr
Level 16
God Stats
8W - 7L
1,390 SR
Queue Stats
54W - 50L
1,534 Elo+
Solo
Ares
Ares
Kraken-Gott
Ares
Level 6
God Stats
1W - 3L
1,425 SR
Queue Stats
4W - 10L
1,308 Elo+
Party 1
Hades
Hades
kalyan2013
Hades
Level 6
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 2L
1,637 Elo+
Solo
Zeus
Zeus
malvado_rey6
Zeus
Level 8
God Stats
1W - 1L
1,585 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Team Averages
Level 36
1,462 SR
1,522 Elo+

VS

Team Averages
Level 22
1,534 SR
1,482 Elo+
Thor
Thor
JellyBeanUK
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Solo
Izanami
Izanami
MacisWack2
Izanami
Level 28
God Stats
8W - 8L
1,513 SR
Queue Stats
130W - 120L
1,433 Elo+
Solo
Zeus
Zeus
PrimordIal0
Zeus
Level 29
God Stats
18W - 8L
1,500 SR
Queue Stats
362W - 334L
1,597 Elo+
Solo
Odin
Odin
Pykies
Odin
Level 27
God Stats
22W - 16L
1,573 SR
Queue Stats
255W - 260L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZarcoKiller6
Tsukuyomi
Level 25
God Stats
5W - 4L
1,582 SR
Queue Stats
46W - 51L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkdioZ-
Arachne
20
17 / 8 / 1
18,742
586
34,429
33,048
16,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

3
0 / 0 / 1
7,952
249
188
794
248
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
0 / 4 / 2
11,256
352
5,211
25,612
27,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
12
0 / 12 / 0
9,815
307
3,000
19,407
7,347
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 20 / 2
10,107
316
2,910
22,389
6,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 0
9,103
284
0
7,428
1,541
Izanami
MacisWack2
Izanami
20
7 / 5 / 7
15,358
480
18,484
22,579
9,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 6 / 4
18,794
587
30,326
28,861
12,993
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
Pykies
Odin
20
18 / 1 / 5
18,309
572
24,515
21,235
27,800
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
ZarcoKiller6
Tsukuyomi
5
1 / 0 / 0
9,651
302
214
1,153
228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
18
Kills
42
44
Deaths
21
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
DarkdioZ-
Arachne
17
8
1
2.19
L
0
0
1
0.5
W
0
9
0
0
L
0
4
2
0.25
W
Izanami
MacisWack2
Izanami
7
5
7
2.1
W
16
6
4
3
W
Odin
Pykies
Odin
18
1
5
20.5
W
Tsukuyomi
ZarcoKiller6
Tsukuyomi
1
0
0
1
L
Hades
0
12
0
0
L
1
20
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,738
Damage
73,539
101,250
Taken
81,256
58,059
Mitigated
51,923
15,872
Healing
24,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DarkdioZ-
Arachne
34,429
24,928
0
7,506
33,048
16,851
1,388
14,559
16,941
0
152,724
L
188
21
0
200
794
248
0
0
757
0
3,736
W
0
0
0
0
7,428
1,541
0
290
7,138
0
2,405
L
5,211
151
0
5,313
25,612
27,310
79
7,616
16,837
33,832
0
W
Izanami
MacisWack2
Izanami
18,484
14,951
0
9,816
22,579
9,361
5,523
3,652
18,927
0
140,392
W
30,326
5,542
301
11,045
28,861
12,993
2,596
2,765
26,096
179,855
0
W
Odin
Pykies
Odin
24,515
4,462
0
2,903
21,235
27,800
3,495
4,589
16,646
15,444
105,627
W
Tsukuyomi
ZarcoKiller6
Tsukuyomi
214
54
0
561
1,153
228
0
0
1,153
0
4,849
L
Hades
3,000
1,089
0
1,496
19,407
7,347
75
5,068
13,698
27,153
0
L
2,910
879
0
1,357
22,389
6,303
580
5,797
15,969
29,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,872
Gold Earned
71,215
357
Minions Killed
675
0
Camps Cleared
0
1,983,125
Distance Traveled
1,956,893
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
18,742
586
211
7
0
639,828
0
L
Tyr
7,952
249
11
0
0
43,421
1
W
Thor
9,103
284
3
0
0
282,049
4
L
Ares
11,256
352
40
1
0
539,035
1
W
Izanami
15,358
480
190
6
0
543,415
0
W
Zeus
18,794
587
236
7
0
518,905
0
W
Odin
18,309
572
228
7
0
551,431
2
W
Tsukuyomi
9,651
302
18
1
0
61,093
0
L
Hades
9,815
307
47
1
0
342,365
2
L
Zeus
10,107
316
48
2
0
418,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role