Player Matchup

Thor
Thor
 
Thor
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Chillz217
Artemis
Level 22
God Stats
13W - 11L
1,541 SR
Queue Stats
25W - 26L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
OBEEE1KANOBEEE
Sylvanus
Level 16
God Stats
5W - 4L
1,385 SR
Queue Stats
11W - 10L
1,449 Elo+
Party 2
Raijin
Raijin
Sysouls
Raijin
Level 24
God Stats
9W - 7L
1,454 SR
Queue Stats
30W - 23L
1,461 Elo+
Party 2
Odin
Odin
newstar237
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,429 Elo+
Party 2
Team Averages
Level 28
1,476 SR
1,453 Elo+

VS

Team Averages
Level 18
1,366 SR
1,409 Elo+
Bellona
Bellona
Pink0Mega
Bellona
Level 15
God Stats
0W - 1L
1,246 SR
Queue Stats
14W - 17L
1,414 Elo+
Party 1
Apollo
Apollo
Skrtzy
Apollo
Level 13
God Stats
0W - 3L
1,264 SR
Queue Stats
14W - 16L
1,426 Elo+
Party 1
Bakasura
Bakasura
dHusky
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,364 Elo+
Party 1
Persephone
Persephone
weverken
Persephone
Level 8
God Stats
0W - 3L
1,320 SR
Queue Stats
8W - 10L
1,411 Elo+
Party 1
Ra
Ra
zarost10
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
10 / 4 / 8
9,624
602
10,388
11,516
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Artemis
Chillz217
Artemis
13
6 / 4 / 7
8,526
533
9,071
9,136
3,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
13
6 / 1 / 11
8,668
542
4,923
9,269
11,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Sysouls
Raijin
15
10 / 3 / 7
9,783
611
12,852
12,895
6,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 12
7,945
497
5,892
12,457
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Pink0Mega
Bellona
13
5 / 6 / 4
8,198
512
12,779
19,426
15,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Skrtzy
Apollo
11
2 / 8 / 1
6,707
419
6,562
13,317
3,844
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
dHusky
Bakasura
12
4 / 7 / 2
8,430
527
8,232
13,584
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
weverken
Persephone
13
3 / 8 / 4
8,277
517
9,491
11,829
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 4 / 2
5,535
346
1,632
4,142
839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
34
Kills
14
15
Deaths
33
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
4
8
3.5
W
Artemis
Chillz217
Artemis
6
4
7
2.38
W
Sylvanus
6
1
11
11.5
L
Bellona
Pink0Mega
Bellona
5
6
4
1.17
L
Apollo
Skrtzy
Apollo
2
8
1
0.31
W
Raijin
Sysouls
Raijin
10
3
7
4.5
L
Bakasura
dHusky
Bakasura
4
7
2
0.71
W
2
3
12
2.67
L
Persephone
weverken
Persephone
3
8
4
0.63
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,126
Damage
38,696
55,273
Taken
62,298
35,328
Mitigated
28,659
16,829
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,388
2,605
0
2,621
11,516
5,486
1,197
2,096
9,040
0
50,497
W
Artemis
Chillz217
Artemis
9,071
3,710
0
1,070
9,136
3,828
3,142
2,125
6,733
0
34,935
W
Sylvanus
4,923
1,672
4,943
4,008
9,269
11,175
1,768
2,023
6,994
20,578
5,253
L
Bellona
Pink0Mega
Bellona
12,779
4,520
0
4,458
19,426
15,275
563
4,261
14,450
718
41,889
L
Apollo
Skrtzy
Apollo
6,562
4,567
211
2,089
13,317
3,844
368
4,302
8,861
0
33,968
W
Raijin
Sysouls
Raijin
12,852
1,913
324
2,650
12,895
6,305
2,490
3,469
8,851
51,503
0
L
Bakasura
dHusky
Bakasura
8,232
6,719
0
3,760
13,584
5,012
128
2,989
10,458
0
33,475
W
5,892
1,775
0
1,213
12,457
8,534
113
1,473
10,404
0
23,451
L
Persephone
weverken
Persephone
9,491
558
0
1,541
11,829
3,689
347
5,128
6,604
36,640
0
L
1,632
352
68
377
4,142
839
54
529
3,611
13,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,546
Gold Earned
37,147
334
Minions Killed
286
0
Camps Cleared
0
1,494,267
Distance Traveled
1,227,320
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,624
602
84
5
0
286,232
1
W
Artemis
8,526
533
56
4
0
281,246
3
W
Sylvanus
8,668
542
56
4
0
291,095
3
L
Bellona
8,198
512
73
5
0
264,022
0
L
Apollo
6,707
419
65
4
0
275,401
3
W
Raijin
9,783
611
88
6
0
297,291
0
L
Bakasura
8,430
527
75
5
0
271,521
1
W
Odin
7,945
497
50
3
0
338,403
5
L
Persephone
8,277
517
59
4
0
266,904
0
L
Ra
5,535
346
14
1
0
149,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role