Player Matchup

Artemis
Artemis
Anzonus
Artemis
Level 28
God Stats
4W - 8L
1,198 SR
Queue Stats
13W - 26L
1,175 Elo+
Party 2
The Morrigan
The Morrigan
ArcherOfSouls
The Morrigan
Level 25
God Stats
12W - 10L
1,371 SR
Queue Stats
46W - 42L
1,429 Elo+
Solo
Chaac
Chaac
KitchenBeku
Chaac
Level 27
God Stats
1W - 5L
1,129 SR
Queue Stats
60W - 97L
1,280 Elo+
Party 3
Mercury
Mercury
LuLmurmeli
Mercury
Level 29
God Stats
11W - 7L
1,372 SR
Queue Stats
133W - 150L
1,342 Elo+
Party 3
Sobek
Sobek
RamboJaSalame
Sobek
Level 16
God Stats
2W - 4L
1,177 SR
Queue Stats
9W - 11L
1,209 Elo+
Party 2
Team Averages
Level 25
1,249 SR
1,287 Elo+

VS

Team Averages
Level 16
1,390 SR
1,416 Elo+
Set
Set
Aivenas
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
Artymba
Hachiman
Level 18
God Stats
1W - 2L
1,388 SR
Queue Stats
11W - 17L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
CezzyWezzy
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
frog1345
Cliodhna
Level 29
God Stats
1W - 4L
1,122 SR
Queue Stats
183W - 226L
1,324 Elo+
Solo
Sylvanus
Sylvanus
pitodeleche33
Sylvanus
Level 26
God Stats
4W - 6L
1,441 SR
Queue Stats
122W - 159L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anzonus
Artemis
16
8 / 6 / 6
10,757
538
15,778
12,712
4,493
Short Bow

Short Bow

+15%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
ArcherOfSouls
The Morrigan
18
8 / 3 / 4
11,552
578
13,212
9,989
3,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 4 / 1
11,141
557
10,901
18,836
12,444
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
LuLmurmeli
Mercury
18
5 / 3 / 7
11,007
550
8,745
13,605
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 6
9,023
451
6,532
25,194
10,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
4 / 8 / 2
8,460
423
10,373
14,721
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Artymba
Hachiman
12
1 / 8 / 1
7,883
394
5,623
14,725
5,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
CezzyWezzy
Sun Wukong
13
3 / 7 / 6
8,682
434
11,361
16,500
17,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
frog1345
Cliodhna
16
8 / 5 / 4
10,463
523
13,066
12,848
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
pitodeleche33
Sylvanus
11
3 / 4 / 2
7,743
387
8,494
13,804
12,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
32
Kills
19
20
Deaths
32
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
4
8
2
0.63
W
Artemis
Anzonus
Artemis
8
6
6
1.83
W
The Morrigan
ArcherOfSouls
The Morrigan
8
3
4
3.33
L
Hachiman
Artymba
Hachiman
1
8
1
0.19
L
Sun Wukong
CezzyWezzy
Sun Wukong
3
7
6
0.86
W
7
4
1
1.88
W
Mercury
LuLmurmeli
Mercury
5
3
7
2.83
W
4
4
6
1.75
L
Cliodhna
frog1345
Cliodhna
8
5
4
2
L
Sylvanus
pitodeleche33
Sylvanus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,168
Damage
48,917
80,336
Taken
72,598
37,680
Mitigated
47,814
26,516
Healing
10,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
10,373
3,969
0
2,080
14,721
7,753
0
3,177
11,544
0
39,662
W
Artemis
Anzonus
Artemis
15,778
9,721
0
2,694
12,712
4,493
2,516
1,459
11,164
0
62,618
W
The Morrigan
ArcherOfSouls
The Morrigan
13,212
728
0
1,817
9,989
3,879
722
0
9,989
74,376
3,961
L
Hachiman
Artymba
Hachiman
5,623
2,523
0
790
14,725
5,466
75
6,110
8,615
0
44,132
L
Sun Wukong
CezzyWezzy
Sun Wukong
11,361
3,648
0
1,593
16,500
17,438
0
528
15,435
0
29,499
W
10,901
3,277
0
6,303
18,836
12,444
1,920
0
17,702
0
61,379
W
Mercury
LuLmurmeli
Mercury
8,745
4,562
0
4,870
13,605
6,201
1,008
422
12,971
0
80,657
W
6,532
632
35
10,797
25,194
10,663
476
5,393
19,754
24,323
0
L
Cliodhna
frog1345
Cliodhna
13,066
1,338
0
1,958
12,848
5,118
973
2,294
10,554
0
61,295
L
Sylvanus
pitodeleche33
Sylvanus
8,494
3,023
764
3,090
13,804
12,039
81
5,319
8,485
24,492
6,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,480
Gold Earned
43,231
481
Minions Killed
312
0
Camps Cleared
0
1,931,814
Distance Traveled
1,793,322
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,460
423
57
3
0
369,456
3
W
Artemis
10,757
538
112
6
0
306,545
0
W
The Morrigan
11,552
578
135
7
0
406,303
5
L
Hachiman
7,883
394
80
4
0
326,900
8
L
Sun Wukong
8,682
434
36
2
0
374,372
2
W
Chaac
11,141
557
102
5
0
396,086
0
W
Mercury
11,007
550
110
6
0
465,346
4
W
Sobek
9,023
451
22
1
0
357,534
4
L
Cliodhna
10,463
523
89
4
0
396,258
1
L
Sylvanus
7,743
387
50
3
0
326,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role