Player Matchup

Sol
Sol
Altercode
Sol
Level 129
God Stats
1W - 0L
1,222 SR
Queue Stats
19W - 23L
1,480 Elo+
Party 2
Ares
Ares
Cruelbearr
Ares
Level 24
God Stats
3W - 6L
1,524 SR
Queue Stats
271W - 289L
1,422 Elo+
Solo
Neith
Neith
Yuich2
Neith
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,147 Elo+
Party 2
Team Averages
Level 56
1,415 SR
1,350 Elo+

VS

Team Averages
Level 43
1,500 SR
1,465 Elo+
Olorun
Olorun
 
Olorun
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ryand4ys
Janus
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 94L
1,395 Elo+
Solo
Artemis
Artemis
zVhulto
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 7
8,832
883
10,653
6,513
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
10 / 0 / 11
9,493
949
7,342
9,879
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Yuich2
Neith
11
1 / 1 / 12
7,415
742
2,314
2,451
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 9 / 1
5,983
598
3,389
9,509
3,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
ryand4ys
Janus
8
1 / 4 / 0
6,132
613
4,074
4,114
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
zVhulto
Artemis
9
0 / 8 / 1
6,010
601
6,371
9,009
2,997
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
21
Kills
1
1
Deaths
21
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
9
1
0.06
W
10
0
7
13.5
W
10
0
11
15.5
W
Neith
Yuich2
Neith
1
1
12
7
L
Janus
ryand4ys
Janus
1
4
0
0.25
L
Artemis
zVhulto
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
13,834
18,843
Taken
22,632
12,586
Mitigated
7,579
4,097
Healing
1,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,389
1,915
491
672
9,509
3,312
0
7,316
2,193
14,575
0
W
10,653
3,311
0
2,042
6,513
2,441
1,099
2,047
4,466
36,419
2,833
W
7,342
223
0
1,630
9,879
9,240
258
3,903
5,976
17,668
0
W
Neith
Yuich2
Neith
2,314
661
0
425
2,451
905
883
1,624
827
0
12,471
L
Janus
ryand4ys
Janus
4,074
182
0
0
4,114
1,270
0
2,978
1,136
12,992
0
L
Artemis
zVhulto
Artemis
6,371
3,525
0
714
9,009
2,997
150
7,368
1,641
0
21,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,740
Gold Earned
18,125
103
Minions Killed
79
6
Camps Cleared
3
537,567
Distance Traveled
401,894
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,983
598
28
3
0
143,568
0
W
Sol
8,832
883
47
5
3
192,489
1
W
Ares
9,493
949
27
3
3
201,210
3
W
Neith
7,415
742
29
3
0
143,868
0
L
Janus
6,132
613
22
2
2
115,884
3
L
Artemis
6,010
601
29
3
1
142,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role