Player Matchup

Eset
Eset
 
Eset
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AVADAKATABRA3
Baron Samedi
Level 22
God Stats
11W - 16L
1,435 SR
Queue Stats
31W - 35L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
AlphaManticore
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,524 Elo+
Solo
Hun Batz
Hun Batz
IdUnknown4
Hun Batz
Level 25
God Stats
5W - 6L
1,364 SR
Queue Stats
116W - 108L
1,674 Elo+
Solo
Hachiman
Hachiman
x420x69xXDx
Hachiman
Level 29
God Stats
4W - 0L
1,683 SR
Queue Stats
138W - 102L
1,703 Elo+
Solo
Team Averages
Level 23
1,496 SR
1,556 Elo+

VS

Team Averages
Level 48
1,559 SR
1,630 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Peicey
Skadi
Level 158
God Stats
17W - 8L
1,871 SR
Queue Stats
517W - 161L
1,726 Elo+
Party 1
Ares
Ares
aShortMan
Ares
Level 29
God Stats
1W - 3L
1,422 SR
Queue Stats
289W - 294L
1,628 Elo+
Solo
The Morrigan
The Morrigan
Λογαl
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
1 / 5 / 9
10,990
500
5,171
12,798
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
AVADAKATABRA3
Baron Samedi
14
0 / 8 / 1
9,554
434
4,325
13,451
9,945
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
AlphaManticore
Sun Wukong
16
5 / 1 / 16
12,321
560
9,987
20,755
22,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
IdUnknown4
Hun Batz
20
7 / 2 / 6
14,362
653
14,324
17,330
7,001
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hachiman
x420x69xXDx
Hachiman
20
18 / 2 / 6
15,009
682
33,524
18,335
6,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
6 / 4 / 3
11,946
543
13,566
19,156
13,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
 
Set
13
0 / 10 / 5
8,424
383
6,307
21,230
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Peicey
Skadi
16
3 / 6 / 0
10,368
471
7,405
13,079
4,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
11
1 / 7 / 4
8,313
378
6,680
22,043
17,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Λογαl
The Morrigan
19
7 / 4 / 3
12,015
546
15,707
12,600
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
31
Kills
17
18
Deaths
31
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
5
9
1.1
L
Sylvanus
 
Sylvanus
6
4
3
1.88
L
Set
 
Set
0
10
5
0.25
W
Baron Samedi
AVADAKATABRA3
Baron Samedi
0
8
1
0.06
W
Sun Wukong
AlphaManticore
Sun Wukong
5
1
16
13
W
Hun Batz
IdUnknown4
Hun Batz
7
2
6
5
L
Skadi
Peicey
Skadi
3
6
0
0.5
L
Ares
1
7
4
0.43
W
Hachiman
x420x69xXDx
Hachiman
18
2
6
10.5
L
The Morrigan
Λογαl
The Morrigan
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,331
Damage
49,665
82,669
Taken
88,108
50,223
Mitigated
50,061
29,269
Healing
15,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,171
511
226
1,225
12,798
4,519
977
6,328
6,459
54,585
0
L
Sylvanus
 
Sylvanus
13,566
2,189
794
6,462
19,156
13,762
0
2,337
16,819
77,521
13,883
L
Set
 
Set
6,307
2,655
0
1,936
21,230
8,023
0
2,693
18,537
0
42,830
W
Baron Samedi
AVADAKATABRA3
Baron Samedi
4,325
108
0
2,178
13,451
9,945
611
6,102
7,349
39,572
0
W
Sun Wukong
AlphaManticore
Sun Wukong
9,987
2,040
2,483
7,836
20,755
22,256
1,213
5,419
15,311
0
35,906
W
Hun Batz
IdUnknown4
Hun Batz
14,324
4,981
0
3,309
17,330
7,001
906
8,812
8,518
0
142,182
L
Skadi
Peicey
Skadi
7,405
3,207
0
1,235
13,079
4,436
0
1,012
12,067
0
65,315
L
Ares
6,680
334
1,588
1,575
22,043
17,914
0
2,983
19,060
21,886
0
W
Hachiman
x420x69xXDx
Hachiman
33,524
21,574
0
12,012
18,335
6,502
8,382
5,042
13,253
0
153,177
L
The Morrigan
Λογαl
The Morrigan
15,707
3,776
0
1,635
12,600
5,926
0
471
12,077
78,036
10,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,236
Gold Earned
51,066
595
Minions Killed
538
0
Camps Cleared
0
1,968,614
Distance Traveled
1,953,601
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,990
500
104
5
0
399,203
5
L
Sylvanus
11,946
543
177
8
0
387,541
1
L
Set
8,424
383
64
3
0
429,305
2
W
Baron Samedi
9,554
434
57
3
0
291,011
0
W
Sun Wukong
12,321
560
32
1
0
408,254
1
W
Hun Batz
14,362
653
222
10
0
444,965
6
L
Skadi
10,368
471
132
6
0
345,401
6
L
Ares
8,313
378
18
1
0
404,646
5
W
Hachiman
15,009
682
180
8
0
425,181
3
L
The Morrigan
12,015
546
147
7
0
386,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role