Player Matchup

Serqet
Serqet
Horganon60
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 184L
1,451 Elo+
Party 1
Artio
Artio
Knockout2511
Artio
Level 54
God Stats
1W - 1L
1,689 SR
Queue Stats
74W - 85L
1,362 Elo+
Solo
Artemis
Artemis
WyRiiX_
Artemis
Level 29
God Stats
7W - 2L
1,858 SR
Queue Stats
128W - 107L
1,459 Elo+
Party 1
Zeus
Zeus
guts_le_sang
Zeus
Level 86
God Stats
3W - 2L
1,685 SR
Queue Stats
149W - 133L
1,485 Elo+
Party 1
Ymir
Ymir
imTweg
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,263 Elo+
Party 1
Team Averages
Level 48
1,646 SR
1,404 Elo+

VS

Team Averages
Level 78
1,552 SR
1,444 Elo+
Skadi
Skadi
Backon2010
Skadi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 111L
1,445 Elo+
Solo
Thanatos
Thanatos
Horn_Evens
Thanatos
Level 58
God Stats
18W - 9L
1,594 SR
Queue Stats
33W - 25L
1,470 Elo+
Party 2
Discordia
Discordia
IntrudingSalmon
Discordia
Level 126
God Stats
15W - 14L
1,646 SR
Queue Stats
321W - 324L
1,386 Elo+
Solo
Chaac
Chaac
JessArk
Chaac
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
MrHorn08
Chronos
Level 65
God Stats
10W - 8L
1,521 SR
Queue Stats
25W - 24L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Horganon60
Serqet
14
1 / 6 / 3
8,414
443
2,706
11,671
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 0
6,608
348
2,337
11,730
9,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
WyRiiX_
Artemis
11
1 / 10 / 1
7,596
400
2,543
14,537
3,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 5 / 1
10,535
554
13,835
11,718
3,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
imTweg
Ymir
10
0 / 11 / 3
7,259
382
3,501
21,003
14,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
1 / 0 / 4
11,959
629
7,223
10,958
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Horn_Evens
Thanatos
19
20 / 2 / 5
12,902
679
20,169
16,451
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
IntrudingSalmon
Discordia
16
4 / 2 / 10
11,242
592
7,335
6,713
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JessArk
Chaac
14
0 / 3 / 19
9,919
522
4,482
10,722
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
MrHorn08
Chronos
18
11 / 3 / 11
11,863
624
18,660
13,045
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
85
9
Kills
36
36
Deaths
10
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
0
4
3
L
Serqet
Horganon60
Serqet
1
6
3
0.42
W
Thanatos
Horn_Evens
Thanatos
20
2
5
11.25
W
Discordia
IntrudingSalmon
Discordia
4
2
10
4.5
W
Chaac
JessArk
Chaac
0
3
19
3.17
L
0
4
0
0
W
Chronos
MrHorn08
Chronos
11
3
11
5.5
L
Artemis
WyRiiX_
Artemis
1
10
1
0.15
L
7
5
1
1.5
L
Ymir
imTweg
Ymir
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
57,869
70,659
Taken
57,889
34,146
Mitigated
34,942
12,791
Healing
28,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
7,223
3,904
0
2,238
10,958
4,445
6,542
5,379
5,579
0
86,794
L
Serqet
Horganon60
Serqet
2,706
329
0
2,590
11,671
3,105
0
3,139
8,252
0
39,522
W
Thanatos
Horn_Evens
Thanatos
20,169
5,313
0
18,219
16,451
8,305
728
4,198
11,999
0
104,140
W
Discordia
IntrudingSalmon
Discordia
7,335
211
297
1,868
6,713
2,296
2,544
3,276
3,324
60,136
0
W
Chaac
JessArk
Chaac
4,482
349
0
1,366
10,722
13,052
269
4,051
6,442
0
14,391
L
2,337
319
0
3,039
11,730
9,536
0
420
11,284
22,993
0
W
Chronos
MrHorn08
Chronos
18,660
9,960
0
4,282
13,045
6,844
4,357
2,769
10,153
89,795
8,917
L
Artemis
WyRiiX_
Artemis
2,543
1,660
0
1,445
14,537
3,798
0
5,635
8,754
0
38,727
L
13,835
733
36
4,663
11,718
3,169
0
4,493
6,907
56,537
0
L
Ymir
imTweg
Ymir
3,501
386
0
1,018
21,003
14,538
0
9,895
11,052
10,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,412
Gold Earned
57,885
335
Minions Killed
584
0
Camps Cleared
0
1,553,834
Distance Traveled
1,798,290
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,959
629
160
8
0
306,942
0
L
Serqet
8,414
443
77
4
0
382,112
2
W
Thanatos
12,902
679
136
7
0
446,222
0
W
Discordia
11,242
592
122
6
0
338,933
0
W
Chaac
9,919
522
14
1
0
351,916
5
L
Artio
6,608
348
45
2
0
217,544
0
W
Chronos
11,863
624
152
8
0
354,277
3
L
Artemis
7,596
400
84
4
0
335,773
0
L
Zeus
10,535
554
110
6
0
330,198
5
L
Ymir
7,259
382
19
1
0
288,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role