Player Matchup

Heimdallr
Heimdallr
Clasd
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
FenderNor456
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,542 Elo+
Solo
Ares
Ares
chuku17
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,741 Elo+
Solo
Vulcan
Vulcan
erbufalo
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 185L
1,529 Elo+
Party 1
Susano
Susano
mirco666
Susano
Level 8
God Stats
0W - 2L
1,317 SR
Queue Stats
8W - 9L
1,471 Elo+
Party 1
Team Averages
Level 35
1,463 SR
1,569 Elo+

VS

Team Averages
Level 14
1,530 SR
1,504 Elo+
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Baioretto
Fafnir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,638 Elo+
Solo
Neith
Neith
KinkerKonker
Neith
Level 26
God Stats
3W - 0L
1,473 SR
Queue Stats
25W - 11L
1,699 Elo+
Solo
Vulcan
Vulcan
josemaaapvv
Vulcan
Level 2
God Stats
8W - 7L
1,500 SR
Queue Stats
59W - 60L
1,203 Elo+
Solo
Kali
Kali
ЧЕРТИЛАА
Kali
Level 12
God Stats
6W - 4L
1,679 SR
Queue Stats
7W - 12L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clasd
Heimdallr
8
0 / 8 / 2
5,482
457
3,426
8,983
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FenderNor456
Sun Wukong
12
0 / 0 / 0
6,756
563
3,815
8,549
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
chuku17
Ares
1
0 / 0 / 0
2,319
193
0
0
0
Vulcan
erbufalo
Vulcan
11
5 / 3 / 1
7,536
628
7,965
6,216
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
mirco666
Susano
10
2 / 4 / 3
6,535
545
5,933
8,330
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 0 / 0
6,566
547
5,566
5,430
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Baioretto
Fafnir
10
4 / 1 / 8
7,374
615
4,269
9,430
9,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
7 / 1 / 4
7,149
596
6,478
5,827
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
11
2 / 4 / 5
6,758
563
3,913
5,567
1,846
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
6,419
535
647
8,250
2,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
14
15
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
0
0
W
Fafnir
Baioretto
Fafnir
4
1
8
8
L
Heimdallr
Clasd
Heimdallr
0
8
2
0.13
L
Sun Wukong
FenderNor456
Sun Wukong
0
0
0
0
W
7
1
4
9
L
Ares
chuku17
Ares
0
0
0
0
L
Vulcan
erbufalo
Vulcan
5
3
1
1.83
W
Vulcan
2
4
5
1.13
L
Susano
mirco666
Susano
2
4
3
0.88
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,139
Damage
20,873
32,078
Taken
34,504
14,215
Mitigated
19,790
9,479
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,566
3,264
0
1,820
5,430
3,608
297
346
4,122
0
38,088
W
Fafnir
Baioretto
Fafnir
4,269
1,136
1,112
2,243
9,430
9,569
8
3,586
5,844
19,598
0
L
Heimdallr
Clasd
Heimdallr
3,426
963
0
521
8,983
2,487
0
1,952
7,031
0
19,045
L
Sun Wukong
FenderNor456
Sun Wukong
3,815
390
0
4,014
8,549
7,355
0
0
8,549
7,069
36,398
W
6,478
2,665
0
1,179
5,827
2,395
210
971
4,856
0
36,985
L
Ares
chuku17
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
erbufalo
Vulcan
7,965
1,907
0
1,416
6,216
2,022
323
3,834
2,250
44,862
0
W
Vulcan
3,913
1,531
0
500
5,567
1,846
0
3,033
2,534
27,403
0
L
Susano
mirco666
Susano
5,933
1,622
0
3,528
8,330
2,351
0
2,264
6,066
0
35,593
W
647
522
0
2,841
8,250
2,372
0
375
7,875
0
40,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
34,266
294
Minions Killed
311
0
Camps Cleared
0
927,679
Distance Traveled
1,198,586
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,566
547
82
7
0
206,681
5
W
Fafnir
7,374
615
17
1
0
236,110
1
L
Heimdallr
5,482
457
46
4
0
200,434
3
L
Sun Wukong
6,756
563
95
8
0
249,506
4
W
Neith
7,149
596
75
6
0
276,697
1
L
Ares
2,319
193
0
0
0
0
0
L
Vulcan
7,536
628
86
7
0
236,309
0
W
Vulcan
6,758
563
63
5
0
235,249
0
L
Susano
6,535
545
67
6
0
241,430
0
W
Kali
6,419
535
74
6
0
243,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role