Player Matchup

Chang'e
Chang'e
Almace
Chang'e
Level 122
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 3L
1,618 Elo+
Party 2
Bacchus
Bacchus
FupalordJr69
Bacchus
Level 109
God Stats
1W - 1L
1,592 SR
Queue Stats
2W - 5L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
OperatedFaun944
Danzaburou
Level 89
God Stats
1W - 0L
1,600 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
TheGoatch69
Chaac
Level 76
God Stats
1W - 2L
1,464 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 2
Team Averages
Level 99
1,589 SR
1,455 Elo+

VS

Team Averages
Level 78
1,435 SR
1,344 Elo+
Bellona
Bellona
Holy Absalon
Bellona
Level 126
God Stats
1W - 1L
1,446 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Zeus
Zeus
Holy Gladio
Zeus
Level 46
God Stats
0W - 1L
1,580 SR
Queue Stats
2W - 8L
1,292 Elo+
Party 1
Aphrodite
Aphrodite
JediLCM
Aphrodite
Level 112
God Stats
0W - 3L
1,333 SR
Queue Stats
5W - 11L
1,266 Elo+
Party 1
Jing Wei
Jing Wei
Willow0Keep
Jing Wei
Level 26
God Stats
0W - 1L
1,379 SR
Queue Stats
2W - 6L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Almace
Chang'e
18
8 / 2 / 10
12,147
810
14,984
15,569
6,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
FupalordJr69
Bacchus
16
1 / 2 / 11
11,205
747
8,172
12,456
17,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
OperatedFaun944
Danzaburou
18
3 / 3 / 9
12,422
828
9,165
11,761
4,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 3 / 6
12,429
829
11,712
14,234
8,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Holy Absalon
Bellona
18
8 / 2 / 1
12,162
811
13,144
18,282
25,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

17
2 / 5 / 4
11,101
740
11,650
10,408
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
JediLCM
Aphrodite
16
0 / 6 / 6
10,547
703
6,945
12,818
10,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Willow0Keep
Jing Wei
15
0 / 6 / 2
9,926
662
4,026
10,694
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
19
Kills
10
10
Deaths
19
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Almace
Chang'e
8
2
10
6.5
W
Bacchus
FupalordJr69
Bacchus
1
2
11
3.25
L
Bellona
Holy Absalon
Bellona
8
2
1
4.25
L
2
5
4
0.8
L
Aphrodite
JediLCM
Aphrodite
0
6
6
0.5
W
Danzaburou
OperatedFaun944
Danzaburou
3
3
9
2.5
W
7
3
6
3.33
L
Jing Wei
Willow0Keep
Jing Wei
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,033
Damage
35,765
54,020
Taken
52,202
36,507
Mitigated
44,470
20,488
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Almace
Chang'e
14,984
647
5,491
9,086
15,569
6,315
886
5,139
9,705
46,564
0
W
Bacchus
FupalordJr69
Bacchus
8,172
1,244
0
250
12,456
17,118
441
4,050
7,996
25,478
0
L
Bellona
Holy Absalon
Bellona
13,144
1,444
0
1,374
18,282
25,764
238
8,560
9,722
0
36,882
L
11,650
553
0
1,246
10,408
3,756
405
3,123
7,285
43,342
0
L
Aphrodite
JediLCM
Aphrodite
6,945
184
3,714
4,229
12,818
10,969
1,257
7,274
5,544
33,324
0
W
Danzaburou
OperatedFaun944
Danzaburou
9,165
3,877
0
2,036
11,761
4,778
4,649
5,502
5,897
0
54,324
W
11,712
2,945
0
3,625
14,234
8,296
1,705
3,703
10,093
0
39,561
L
Jing Wei
Willow0Keep
Jing Wei
4,026
3,123
321
672
10,694
3,981
609
4,457
6,237
0
23,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,203
Gold Earned
43,736
239
Minions Killed
235
14
Camps Cleared
4
1,185,460
Distance Traveled
978,293
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,147
810
70
5
0
316,371
3
W
Bacchus
11,205
747
31
2
3
306,589
2
L
Bellona
12,162
811
43
3
1
297,864
1
L
Zeus
11,101
740
76
5
1
218,178
1
L
Aphrodite
10,547
703
73
5
1
215,104
5
W
Danzaburou
12,422
828
85
6
7
264,082
0
W
Chaac
12,429
829
53
4
4
298,418
0
L
Jing Wei
9,926
662
43
3
1
247,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role