Player Matchup

Rama
Rama
MLXro2
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,544 Elo+
Party 2
Agni
Agni
MrHorber
Agni
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,513 Elo+
Party 2
Ymir
Ymir
VALEware
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,314 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,457 Elo+

VS

Team Averages
Level 45
1,534 SR
1,356 Elo+
Cthulhu
Cthulhu
Becca93
Cthulhu
Level 48
God Stats
2W - 9L
1,387 SR
Queue Stats
16W - 40L
1,192 Elo+
Party 1
Medusa
Medusa
HiivaTeurastaja
Medusa
Level 62
God Stats
1W - 2L
1,692 SR
Queue Stats
34W - 51L
1,376 Elo+
Solo
Merlin
Merlin
Zpain
Merlin
Level 25
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
MLXro2
Rama
16
11 / 3 / 8
11,940
796
24,517
13,718
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
15
6 / 2 / 10
10,931
729
17,271
12,928
5,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
3 / 4 / 12
10,180
679
4,231
18,254
18,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Becca93
Cthulhu
12
2 / 6 / 3
9,127
608
7,247
22,506
16,076
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 6 / 2
10,071
671
19,606
17,496
5,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Zpain
Merlin
11
1 / 8 / 5
8,589
573
10,112
11,666
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
9
9
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Becca93
Cthulhu
2
6
3
0.58
L
6
6
2
1.17
W
Rama
MLXro2
Rama
11
3
8
5
W
Agni
6
2
10
5.5
W
Ymir
3
4
12
2.25
L
Merlin
Zpain
Merlin
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,019
Damage
36,965
44,900
Taken
51,668
29,450
Mitigated
24,830
8,574
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Becca93
Cthulhu
7,247
417
162
3,271
22,506
16,076
0
8,953
13,553
22,179
0
L
19,606
10,515
0
3,352
17,496
5,706
0
8,524
8,972
0
42,760
W
Rama
MLXro2
Rama
24,517
19,689
0
4,113
13,718
5,531
2,373
5,022
8,696
0
61,836
W
Agni
17,271
1,003
395
4,066
12,928
5,514
395
4,754
8,174
46,153
0
W
Ymir
4,231
1,559
0
0
18,254
18,405
78
8,012
10,242
8,362
0
L
Merlin
Zpain
Merlin
10,112
1,749
639
907
11,666
3,048
0
4,144
7,522
26,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
27,787
145
Minions Killed
129
6
Camps Cleared
2
738,091
Distance Traveled
655,289
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,127
608
32
2
0
252,757
0
L
Medusa
10,071
671
61
4
2
210,245
2
W
Rama
11,940
796
72
5
4
235,093
2
W
Agni
10,931
729
55
4
2
265,641
2
W
Ymir
10,180
679
18
1
0
237,357
3
L
Merlin
8,589
573
36
2
0
192,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role