Player Matchup

Danzaburou
Danzaburou
K_Sail-sea_6
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,311 Elo+
Party 1
Medusa
Medusa
SrDinosauro
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZarcoKiller6
Tsukuyomi
Level 25
God Stats
5W - 4L
1,544 SR
Queue Stats
46W - 51L
1,387 Elo+
Solo
Ymir
Ymir
hayate107
Ymir
Level 25
God Stats
2W - 1L
1,224 SR
Queue Stats
24W - 33L
1,333 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
q307p
Morgan Le Fay
Level 14
God Stats
1W - 2L
1,168 SR
Queue Stats
11W - 22L
1,191 Elo+
Solo
Team Averages
Level 17
1,387 SR
1,344 Elo+

VS

Team Averages
Level 9
1,406 SR
1,356 Elo+
Awilix
Awilix
FleshEatingDino
Awilix
Level 29
God Stats
8W - 9L
1,252 SR
Queue Stats
168W - 200L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Fresh3210
Kukulkan
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Perro908837
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
lucas_antonioss
Susano
Level 4
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 3L
1,123 Elo+
Solo
Anhur
Anhur
slavcheg17
Anhur
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 60L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
K_Sail-sea_6
Danzaburou
19
9 / 1 / 6
12,373
589
11,787
9,294
3,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
12
4 / 9 / 5
9,564
455
3,727
11,237
2,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ZarcoKiller6
Tsukuyomi
18
13 / 0 / 9
12,419
591
14,060
13,264
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
16
8 / 1 / 7
11,123
530
10,090
13,259
6,456
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
q307p
Morgan Le Fay
17
11 / 6 / 4
11,527
549
12,101
15,364
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 2
10,479
499
16,227
20,400
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Fresh3210
Kukulkan
8
2 / 12 / 2
7,055
336
2,069
9,437
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 14 / 1
6,696
319
356
18,444
15,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 1 / 0
5,464
260
174
625
114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
16
6 / 10 / 2
10,331
492
11,668
17,997
6,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
45
Kills
15
17
Deaths
45
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
7
8
2
1
L
Kukulkan
Fresh3210
Kukulkan
2
12
2
0.25
W
Danzaburou
K_Sail-sea_6
Danzaburou
9
1
6
12
L
0
14
1
0.04
W
Medusa
4
9
5
0.72
W
Tsukuyomi
ZarcoKiller6
Tsukuyomi
13
0
9
17.5
W
Ymir
8
1
7
11.5
L
0
1
0
0
W
Morgan Le Fay
q307p
Morgan Le Fay
11
6
4
2.17
L
Anhur
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,765
Damage
30,494
62,418
Taken
66,903
23,107
Mitigated
31,266
17,154
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,227
6,222
0
5,520
20,400
6,875
0
3,917
16,295
0
58,766
L
Kukulkan
Fresh3210
Kukulkan
2,069
578
0
0
9,437
2,545
0
3,570
5,585
11,575
0
W
Danzaburou
K_Sail-sea_6
Danzaburou
11,787
5,507
0
3,269
9,294
3,383
3,877
161
9,133
0
87,567
L
356
275
0
425
18,444
15,716
0
6,600
11,638
8,319
0
W
Medusa
3,727
2,898
0
359
11,237
2,327
950
166
11,031
0
19,955
W
Tsukuyomi
ZarcoKiller6
Tsukuyomi
14,060
3,782
0
4,976
13,264
4,838
2,742
120
13,144
0
72,372
W
Ymir
10,090
2,272
0
3,532
13,259
6,456
2,784
659
12,520
50,277
0
L
174
92
0
0
625
114
0
0
625
0
512
W
Morgan Le Fay
q307p
Morgan Le Fay
12,101
2,454
0
5,018
15,364
6,103
1,917
999
14,165
63,914
0
L
Anhur
11,668
6,513
0
1,194
17,997
6,016
0
7,258
10,569
0
51,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,006
Gold Earned
40,025
486
Minions Killed
211
0
Camps Cleared
0
1,865,541
Distance Traveled
1,268,497
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,479
499
102
5
0
362,861
1
L
Kukulkan
7,055
336
20
1
0
271,266
1
W
Danzaburou
12,373
589
150
7
0
395,333
0
L
Ymir
6,696
319
12
1
0
296,166
5
W
Medusa
9,564
455
36
2
0
305,652
0
W
Tsukuyomi
12,419
591
113
5
0
444,329
1
W
Ymir
11,123
530
91
4
0
377,827
0
L
Susano
5,464
260
1
0
0
36,923
0
W
Morgan Le Fay
11,527
549
96
5
0
342,400
0
L
Anhur
10,331
492
76
4
0
301,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role