Player Matchup

Guan Yu
Guan Yu
Jasuri
Guan Yu
Level 26
God Stats
10W - 4L
1,666 SR
Queue Stats
89W - 84L
1,466 Elo+
Solo
Tiamat
Tiamat
KeiKisu
Tiamat
Level 18
God Stats
6W - 7L
1,467 SR
Queue Stats
85W - 74L
1,362 Elo+
Party 1
Thanatos
Thanatos
Maouniel
Thanatos
Level 11
God Stats
11W - 8L
1,593 SR
Queue Stats
77W - 66L
1,476 Elo+
Party 1
Chernobog
Chernobog
Pheerie
Chernobog
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Vampirismo
Cabrakan
Level 18
God Stats
3W - 0L
1,811 SR
Queue Stats
85W - 66L
1,568 Elo+
Solo
Team Averages
Level 15
1,607 SR
1,474 Elo+

VS

Team Averages
Level 19
1,597 SR
1,388 Elo+
Hel
Hel
Askãnye
Hel
Level 11
God Stats
1W - 1L
1,707 SR
Queue Stats
16W - 15L
1,479 Elo+
Solo
Thanatos
Thanatos
Rodriy
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,294 Elo+
Solo
Geb
Geb
TWCroc
Geb
Level 28
God Stats
2W - 1L
1,696 SR
Queue Stats
126W - 124L
1,408 Elo+
Solo
Janus
Janus
edison__17
Janus
Level 22
God Stats
6W - 7L
1,713 SR
Queue Stats
60W - 71L
1,379 Elo+
Party 2
The Morrigan
The Morrigan
xBannedl
The Morrigan
Level 22
God Stats
11W - 17L
1,368 SR
Queue Stats
54W - 69L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jasuri
Guan Yu
18
6 / 0 / 19
12,537
1,254
12,899
16,947
25,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
KeiKisu
Tiamat
18
10 / 3 / 19
11,974
1,197
21,388
11,993
10,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Maouniel
Thanatos
18
12 / 4 / 17
13,092
1,309
21,897
13,155
6,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
Pheerie
Chernobog
17
0 / 5 / 23
9,984
998
6,136
8,712
4,408
Cabrakan
Vampirismo
Cabrakan
18
6 / 0 / 20
11,302
1,130
10,269
14,767
25,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

232

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
10,236
1,024
14,261
18,309
7,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Rodriy
Thanatos
16
1 / 9 / 6
9,680
968
10,313
13,926
4,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
TWCroc
Geb
16
2 / 5 / 9
11,006
1,101
12,831
20,420
20,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
16
2 / 6 / 8
9,615
962
12,114
12,052
4,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
xBannedl
The Morrigan
16
5 / 7 / 5
11,085
1,109
8,868
16,401
5,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
48
34
Kills
12
12
Deaths
34
98
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
Guan Yu
Jasuri
Guan Yu
6
0
19
15.5
W
Tiamat
KeiKisu
Tiamat
10
3
19
6.5
W
Thanatos
Maouniel
Thanatos
12
4
17
5.13
W
Chernobog
Pheerie
Chernobog
0
5
23
2.3
L
Thanatos
Rodriy
Thanatos
1
9
6
0.44
L
Geb
TWCroc
Geb
2
5
9
1.3
W
Cabrakan
Vampirismo
Cabrakan
6
0
20
16
L
Janus
2
6
8
1
L
The Morrigan
xBannedl
The Morrigan
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,589
Damage
58,387
65,574
Taken
81,108
71,132
Mitigated
41,301
24,787
Healing
19,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,261
1,525
8,637
5,175
18,309
7,068
0
8,096
10,213
35,246
0
W
Guan Yu
Jasuri
Guan Yu
12,899
1,510
4,839
7,723
16,947
25,337
0
12,571
4,340
0
31,976
W
Tiamat
KeiKisu
Tiamat
21,388
1,518
623
2,973
11,993
10,375
0
9,356
2,623
37,327
0
W
Thanatos
Maouniel
Thanatos
21,897
7,931
299
8,008
13,155
6,008
0
9,135
4,014
0
48,412
W
Chernobog
Pheerie
Chernobog
6,136
3,719
0
322
8,712
4,408
0
5,735
2,937
0
19,565
L
Thanatos
Rodriy
Thanatos
10,313
1,666
0
3,512
13,926
4,638
0
4,397
9,529
0
21,859
L
Geb
TWCroc
Geb
12,831
1,170
0
1,680
20,420
20,288
0
6,101
14,319
20,338
0
W
Cabrakan
Vampirismo
Cabrakan
10,269
219
0
0
14,767
25,004
0
11,181
3,586
22,340
0
L
Janus
12,114
1,263
0
0
12,052
4,012
0
7,555
4,497
34,367
0
L
The Morrigan
xBannedl
The Morrigan
8,868
1,059
396
0
16,401
5,295
0
5,508
10,870
32,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,889
Gold Earned
51,622
169
Minions Killed
182
5
Camps Cleared
6
1,008,261
Distance Traveled
973,493
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,236
1,024
42
4
2
180,899
0
W
Guan Yu
12,537
1,254
30
3
0
233,239
0
W
Tiamat
11,974
1,197
33
3
3
189,599
0
W
Thanatos
13,092
1,309
63
6
0
218,806
1
W
Chernobog
9,984
998
25
3
1
169,186
1
L
Thanatos
9,680
968
20
2
0
192,681
1
L
Geb
11,006
1,101
5
1
0
241,162
0
W
Cabrakan
11,302
1,130
18
2
1
197,431
0
L
Janus
9,615
962
69
7
0
169,126
0
L
The Morrigan
11,085
1,109
46
5
4
189,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role