Player Matchup

Gilgamesh
Gilgamesh
AKSlo
Gilgamesh
Level 127
God Stats
29W - 19L
1,708 SR
Queue Stats
434W - 449L
1,684 Elo+
Party 1
Vulcan
Vulcan
RubiconAaO
Vulcan
Level 16
God Stats
1W - 3L
1,454 SR
Queue Stats
11W - 11L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
judelouis
Hou Yi
Level 49
God Stats
16W - 6L
1,517 SR
Queue Stats
100W - 110L
1,473 Elo+
Solo
Team Averages
Level 64
1,560 SR
1,569 Elo+

VS

Team Averages
Level 54
1,620 SR
1,559 Elo+
Thor
Thor
AmurAmurovich
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 41L
1,541 Elo+
Party 2
Ymir
Ymir
HeinzDoofen
Ymir
Level 8
God Stats
0W - 2L
1,536 SR
Queue Stats
10W - 4L
1,645 Elo+
Party 2
Charybdis
Charybdis
Tijope
Charybdis
Level 69
God Stats
8W - 5L
1,823 SR
Queue Stats
86W - 96L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKSlo
Gilgamesh
11
2 / 2 / 10
7,402
740
11,836
9,685
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
RubiconAaO
Vulcan
11
2 / 4 / 6
7,220
722
6,968
5,454
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
judelouis
Hou Yi
13
9 / 0 / 4
8,717
872
9,714
7,035
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
7,067
707
8,035
9,725
7,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

10
2 / 5 / 3
6,972
697
4,761
13,849
12,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Tijope
Charybdis
9
0 / 5 / 3
6,234
623
5,845
8,447
2,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
6
6
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AKSlo
Gilgamesh
2
2
10
3.5
L
4
3
2
1.67
L
2
5
3
0.7
W
Vulcan
RubiconAaO
Vulcan
2
4
6
1.25
L
Charybdis
Tijope
Charybdis
0
5
3
0.3
W
Hou Yi
judelouis
Hou Yi
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
18,641
22,174
Taken
32,021
11,162
Mitigated
23,287
7,271
Healing
1,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AKSlo
Gilgamesh
11,836
3,055
605
4,209
9,685
6,250
30
2,455
7,230
3,408
17,224
L
8,035
2,376
0
380
9,725
7,948
0
2,622
6,987
0
16,733
L
4,761
1,792
0
500
13,849
12,768
0
3,829
9,797
16,534
642
W
Vulcan
RubiconAaO
Vulcan
6,968
2,615
0
379
5,454
1,852
331
1,304
4,150
23,961
0
L
Charybdis
Tijope
Charybdis
5,845
2,994
0
906
8,447
2,571
0
2,038
6,283
0
19,988
W
Hou Yi
judelouis
Hou Yi
9,714
5,167
217
1,861
7,035
3,060
819
1,216
5,819
0
24,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,339
Gold Earned
20,273
95
Minions Killed
87
5
Camps Cleared
4
571,122
Distance Traveled
537,301
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,402
740
16
2
2
208,726
5
L
Thor
7,067
707
19
2
3
191,391
3
L
Ymir
6,972
697
30
3
1
177,767
4
W
Vulcan
7,220
722
39
4
3
185,223
0
L
Charybdis
6,234
623
38
4
0
168,143
0
W
Hou Yi
8,717
872
40
4
0
177,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role