Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Ariya8901
Thoth
Level 34
God Stats
2W - 1L
1,790 SR
Queue Stats
218W - 293L
1,327 Elo+
Solo
Cthulhu
Cthulhu
BAZYCH
Cthulhu
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 21L
1,193 Elo+
Party 3
Tyr
Tyr
memoriana
Tyr
Level 35
God Stats
10W - 13L
1,488 SR
Queue Stats
160W - 173L
1,471 Elo+
Party 1
Team Averages
Level 70
1,556 SR
1,398 Elo+

VS

Team Averages
Level 36
1,383 SR
1,446 Elo+
Baron Samedi
Baron Samedi
Boston3P
Baron Samedi
Level 43
God Stats
3W - 1L
1,487 SR
Queue Stats
65W - 104L
1,331 Elo+
Solo
Da Ji
Da Ji
Flatiin
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,539 Elo+
Party 2
Cerberus
Cerberus
ImNotKoala
Cerberus
Level 24
God Stats
2W - 1L
1,240 SR
Queue Stats
26W - 24L
1,440 Elo+
Party 2
Hercules
Hercules
MatticusRemonus
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,460 Elo+
Party 2
Izanami
Izanami
MidnightJawa
Izanami
Level 55
God Stats
2W - 7L
1,185 SR
Queue Stats
25W - 22L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
7 / 6 / 1
9,362
551
11,080
15,085
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
 
Hou Yi
11
2 / 6 / 2
7,083
417
9,351
11,310
2,447
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Ariya8901
Thoth
13
3 / 4 / 2
7,912
465
4,519
9,847
2,607
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
BAZYCH
Cthulhu
11
0 / 5 / 3
6,557
386
7,870
13,905
9,217
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 6
8,160
480
4,949
11,613
9,358
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boston3P
Baron Samedi
14
3 / 2 / 10
9,195
541
8,533
9,522
4,084
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Flatiin
Da Ji
11
0 / 4 / 5
7,733
455
2,494
8,989
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
ImNotKoala
Cerberus
12
1 / 2 / 12
8,081
475
6,917
11,802
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
16
6 / 2 / 7
10,402
612
13,275
15,529
15,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
MidnightJawa
Izanami
17
13 / 2 / 4
10,431
614
13,365
13,040
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
12
Kills
23
23
Deaths
12
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
7
6
1
1.25
L
Hou Yi
 
Hou Yi
2
6
2
0.5
L
Thoth
Ariya8901
Thoth
3
4
2
1
L
Cthulhu
BAZYCH
Cthulhu
0
5
3
0.3
W
Baron Samedi
Boston3P
Baron Samedi
3
2
10
4
W
Da Ji
Flatiin
Da Ji
0
4
5
0.63
W
Cerberus
ImNotKoala
Cerberus
1
2
12
3.5
W
Hercules
6
2
7
4.75
W
Izanami
MidnightJawa
Izanami
13
2
4
7.5
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,769
Damage
44,584
61,760
Taken
58,882
28,929
Mitigated
38,269
15,090
Healing
22,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,080
3,948
0
4,787
15,085
5,300
485
3,505
11,537
0
59,046
L
Hou Yi
 
Hou Yi
9,351
3,740
288
3,399
11,310
2,447
935
4,479
6,538
0
46,808
L
Thoth
Ariya8901
Thoth
4,519
571
0
511
9,847
2,607
2,207
2,833
6,926
29,491
0
L
Cthulhu
BAZYCH
Cthulhu
7,870
910
361
1,744
13,905
9,217
0
3,717
9,874
28,277
0
W
Baron Samedi
Boston3P
Baron Samedi
8,533
1,576
1,992
4,150
9,522
4,084
2,753
1,432
8,090
43,864
0
W
Da Ji
Flatiin
Da Ji
2,494
300
0
1,528
8,989
3,695
297
984
8,005
0
37,426
W
Cerberus
ImNotKoala
Cerberus
6,917
1,151
0
3,314
11,802
10,861
823
3,193
8,609
20,856
0
W
Hercules
13,275
4,700
0
5,828
15,529
15,303
405
2,640
12,889
7,309
49,707
W
Izanami
MidnightJawa
Izanami
13,365
9,521
0
5,985
13,040
4,326
3,597
4,197
8,843
0
81,662
L
4,949
547
212
3,788
11,613
9,358
0
2,460
9,153
0
46,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,074
Gold Earned
45,842
387
Minions Killed
441
0
Camps Cleared
0
1,554,407
Distance Traveled
1,540,142
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,362
551
112
7
0
330,251
5
L
Hou Yi
7,083
417
89
5
0
269,655
2
L
Thoth
7,912
465
55
3
0
250,441
2
L
Cthulhu
6,557
386
36
2
0
327,717
5
W
Baron Samedi
9,195
541
91
5
0
292,863
4
W
Da Ji
7,733
455
67
4
0
305,721
2
W
Cerberus
8,081
475
34
2
0
310,872
3
W
Hercules
10,402
612
114
7
0
336,041
3
W
Izanami
10,431
614
135
8
0
294,645
6
L
Tyr
8,160
480
95
6
0
376,343
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role