Player Matchup

Ganesha
Ganesha
GuilhermeCR7915
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,400 Elo+
Solo
Chang'e
Chang'e
PandyBear1019
Chang'e
Level 24
God Stats
15W - 28L
1,341 SR
Queue Stats
37W - 46L
1,430 Elo+
Solo
Sol
Sol
Shadow0420
Sol
Level 15
God Stats
22W - 24L
1,387 SR
Queue Stats
30W - 49L
1,276 Elo+
Party 2
Fenrir
Fenrir
Xaphont
Fenrir
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 21L
1,339 Elo+
Party 2
Ullr
Ullr
whynot2445
Ullr
Level 23
God Stats
0W - 1L
1,352 SR
Queue Stats
33W - 48L
1,398 Elo+
Solo
Team Averages
Level 17
1,416 SR
1,369 Elo+

VS

Team Averages
Level 27
1,507 SR
1,465 Elo+
Xbalanque
Xbalanque
AndyBoBandy247
Xbalanque
Level 4
God Stats
34W - 21L
1,612 SR
Queue Stats
40W - 35L
1,497 Elo+
Party 1
Mulan
Mulan
Cxnceqt
Mulan
Level 17
God Stats
23W - 21L
1,505 SR
Queue Stats
25W - 21L
1,584 Elo+
Party 1
Agni
Agni
NoBronzeCap
Agni
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,622 Elo+
Solo
Baba Yaga
Baba Yaga
bonz02x
Baba Yaga
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 28L
1,019 Elo+
Solo
Sylvanus
Sylvanus
onoitssleepy
Sylvanus
Level 102
God Stats
3W - 2L
1,418 SR
Queue Stats
34W - 25L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 7
10,301
1,030
7,118
24,272
28,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
15
1 / 8 / 4
9,273
927
10,583
20,970
7,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 11 / 7
9,420
942
9,354
20,465
6,974
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Xaphont
Fenrir
16
4 / 13 / 4
10,535
1,054
12,347
20,886
15,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 6 / 4
10,684
1,068
11,269
17,655
6,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AndyBoBandy247
Xbalanque
18
6 / 2 / 22
11,000
1,100
15,719
7,050
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Cxnceqt
Mulan
19
12 / 2 / 26
12,509
1,251
20,960
18,309
15,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
9 / 3 / 20
11,904
1,190
24,874
9,721
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
bonz02x
Baba Yaga
18
6 / 2 / 24
11,266
1,127
12,309
6,839
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
onoitssleepy
Sylvanus
19
14 / 1 / 21
12,868
1,287
20,816
13,466
8,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
160
10
Kills
47
47
Deaths
10
26
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AndyBoBandy247
Xbalanque
6
2
22
8.5
W
Mulan
Cxnceqt
Mulan
12
2
26
12.5
L
0
9
7
0.39
W
9
3
20
6.33
L
Chang'e
1
8
4
0.38
L
0
11
7
0.32
L
Fenrir
Xaphont
Fenrir
4
13
4
0.46
W
Baba Yaga
bonz02x
Baba Yaga
6
2
24
9
W
Sylvanus
onoitssleepy
Sylvanus
14
1
21
24.5
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,671
Damage
94,678
104,248
Taken
55,385
65,672
Mitigated
32,327
15,255
Healing
22,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AndyBoBandy247
Xbalanque
15,719
7,712
0
1,258
7,050
2,444
0
2,823
4,227
0
35,335
W
Mulan
Cxnceqt
Mulan
20,960
6,938
447
7,387
18,309
15,546
0
11,864
6,445
0
29,974
L
7,118
800
0
1,436
24,272
28,793
0
11,522
12,750
15,829
0
W
24,874
1,073
120
2,052
9,721
3,781
0
3,465
6,256
53,419
0
L
Chang'e
10,583
770
5,008
3,165
20,970
7,637
0
10,268
10,702
37,167
0
L
9,354
3,317
0
3,455
20,465
6,974
0
9,530
10,935
33,614
0
L
Fenrir
Xaphont
Fenrir
12,347
3,502
0
800
20,886
15,788
0
13,375
7,511
0
21,865
W
Baba Yaga
bonz02x
Baba Yaga
12,309
1,297
0
1,662
6,839
2,374
0
3,240
3,599
24,194
0
W
Sylvanus
onoitssleepy
Sylvanus
20,816
8,096
4,061
5,746
13,466
8,182
0
5,663
7,803
32,853
4,402
L
11,269
6,033
0
1,391
17,655
6,480
0
10,965
6,690
0
20,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,213
Gold Earned
59,547
167
Minions Killed
196
4
Camps Cleared
9
858,458
Distance Traveled
848,765
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,000
1,100
49
5
0
157,136
0
W
Mulan
12,509
1,251
11
1
0
166,040
0
L
Ganesha
10,301
1,030
0
0
0
161,564
2
W
Agni
11,904
1,190
71
7
4
193,220
1
L
Chang'e
9,273
927
74
7
2
167,297
0
L
Sol
9,420
942
58
6
0
151,882
0
L
Fenrir
10,535
1,054
19
2
1
187,683
0
W
Baba Yaga
11,266
1,127
36
4
1
174,191
0
W
Sylvanus
12,868
1,287
29
3
4
158,178
0
L
Ullr
10,684
1,068
16
2
1
190,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role