Player Matchup

Ymir
Ymir
Noteviddia
Ymir
Level 25
God Stats
1W - 0L
1,455 SR
Queue Stats
28W - 20L
1,406 Elo+
Solo
Zeus
Zeus
PerpetualSylph
Zeus
Level 119
God Stats
2W - 0L
1,933 SR
Queue Stats
73W - 66L
1,511 Elo+
Party 2
Izanami
Izanami
SweetStealer
Izanami
Level 36
God Stats
1W - 1L
1,246 SR
Queue Stats
26W - 28L
1,465 Elo+
Party 2
Anhur
Anhur
fuzyonic
Anhur
Level 23
God Stats
11W - 15L
1,630 SR
Queue Stats
48W - 57L
1,490 Elo+
Party 4
Da Ji
Da Ji
streetwagabond
Da Ji
Level 148
God Stats
9W - 8L
1,423 SR
Queue Stats
332W - 369L
1,474 Elo+
Party 4
Team Averages
Level 70
1,537 SR
1,469 Elo+

VS

Team Averages
Level 57
1,545 SR
1,428 Elo+
Cthulhu
Cthulhu
Jackrabbit305
Cthulhu
Level 124
God Stats
1W - 2L
1,667 SR
Queue Stats
18W - 12L
1,577 Elo+
Party 1
Olorun
Olorun
Krle03
Olorun
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 3
Mercury
Mercury
Shaazzam
Mercury
Level 99
God Stats
1W - 2L
1,537 SR
Queue Stats
49W - 41L
1,527 Elo+
Party 3
Nu Wa
Nu Wa
algers2020
Nu Wa
Level 26
God Stats
7W - 12L
1,362 SR
Queue Stats
8W - 15L
1,302 Elo+
Solo
Neith
Neith
brandonon
Neith
Level 15
God Stats
0W - 1L
1,658 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 16
11,837
789
5,052
17,485
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
12 / 1 / 9
14,385
959
22,709
10,282
4,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SweetStealer
Izanami
18
6 / 1 / 12
12,670
845
13,776
11,666
4,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
fuzyonic
Anhur
18
5 / 5 / 13
12,047
803
11,818
12,723
5,156
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 3 / 7
12,699
847
10,494
11,910
5,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
2 / 3 / 7
10,622
708
15,718
19,285
25,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Krle03
Olorun
16
3 / 8 / 4
10,021
668
8,433
14,797
5,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Shaazzam
Mercury
16
5 / 10 / 3
10,827
722
10,899
14,593
4,751
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
16
1 / 4 / 4
9,849
657
6,897
6,238
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
brandonon
Neith
16
3 / 8 / 6
10,145
676
8,427
17,165
6,164
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
33
Kills
14
14
Deaths
33
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
3
7
1.83
L
Olorun
Krle03
Olorun
3
8
4
0.63
W
2
4
16
2.5
W
12
1
9
16.5
L
Mercury
Shaazzam
Mercury
5
10
3
0.65
W
Izanami
SweetStealer
Izanami
6
1
12
12
L
Nu Wa
1
4
4
0.75
L
Neith
brandonon
Neith
3
8
6
0.75
W
Anhur
fuzyonic
Anhur
5
5
13
2.3
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,849
Damage
50,374
64,066
Taken
72,078
33,126
Mitigated
43,546
12,026
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
15,718
364
263
1,162
19,285
25,787
1
3,974
15,311
48,324
0
L
Olorun
Krle03
Olorun
8,433
4,384
29
3,138
14,797
5,150
46
5,332
9,465
28,934
0
W
5,052
523
0
2,916
17,485
13,841
205
7,100
10,385
19,650
0
W
22,709
1,978
0
2,451
10,282
4,483
1,030
5,651
4,583
71,562
0
L
Mercury
Shaazzam
Mercury
10,899
5,390
0
0
14,593
4,751
0
4,530
10,063
0
26,321
W
Izanami
SweetStealer
Izanami
13,776
6,201
0
4,256
11,666
4,551
4,428
5,058
6,608
0
56,082
L
Nu Wa
6,897
1,930
692
1,402
6,238
1,694
116
2,585
3,653
33,883
0
L
Neith
brandonon
Neith
8,427
3,849
0
2,295
17,165
6,164
0
11,639
5,526
0
26,804
W
Anhur
fuzyonic
Anhur
11,818
8,329
158
2,022
12,723
5,156
2,065
6,558
6,165
0
36,895
W
10,494
2,156
0
223
11,910
5,095
460
6,681
5,229
0
31,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,638
Gold Earned
51,464
375
Minions Killed
314
8
Camps Cleared
5
1,383,261
Distance Traveled
1,204,201
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,622
708
85
6
2
297,389
1
L
Olorun
10,021
668
61
4
0
213,237
0
W
Ymir
11,837
789
32
2
0
266,359
8
W
Zeus
14,385
959
135
9
1
284,517
5
L
Mercury
10,827
722
49
3
0
269,787
1
W
Izanami
12,670
845
101
7
2
289,891
4
L
Nu Wa
9,849
657
65
4
1
197,550
0
L
Neith
10,145
676
54
4
2
226,238
1
W
Anhur
12,047
803
55
4
1
255,396
4
W
Da Ji
12,699
847
52
3
4
287,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role