Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
HAZΞ
Sun Wukong
Level 159
God Stats
3W - 6L
1,923 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Krysïx
Zhong Kui
Level 160
God Stats
1W - 1L
1,795 SR
Queue Stats
131W - 48L
1,764 Elo+
Party 1
Danzaburou
Danzaburou
Nessram
Danzaburou
Level 127
God Stats
6W - 2L
1,859 SR
Queue Stats
57W - 18L
1,780 Elo+
Party 1
Geb
Geb
RedefinedGod
Geb
Level 159
God Stats
1W - 1L
1,930 SR
Queue Stats
48W - 9L
1,904 Elo+
Party 1
Team Averages
Level 153
1,802 SR
1,689 Elo+

VS

Team Averages
Level 113
1,589 SR
1,557 Elo+
Ullr
Ullr
 
Ullr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Anhellius
Tiamat
Level 108
God Stats
3W - 5L
1,525 SR
Queue Stats
40W - 39L
1,531 Elo+
Solo
Nox
Nox
Deacon
Nox
Level 126
God Stats
1W - 1L
1,621 SR
Queue Stats
10W - 9L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Espadam
Cthulhu
Level 105
God Stats
1W - 5L
1,643 SR
Queue Stats
109W - 94L
1,589 Elo+
Solo
Tyr
Tyr
richyzs
Tyr
Level 129
God Stats
13W - 9L
1,658 SR
Queue Stats
371W - 357L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
5 / 4 / 6
8,421
842
9,947
13,640
5,438
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
HAZΞ
Sun Wukong
13
1 / 1 / 11
7,741
774
5,047
7,774
6,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Krysïx
Zhong Kui
15
3 / 3 / 10
8,946
895
9,915
9,779
6,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nessram
Danzaburou
14
3 / 2 / 6
8,189
819
10,612
6,368
2,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 6
9,683
968
4,786
14,248
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 3 / 4
7,222
722
4,457
8,019
2,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Anhellius
Tiamat
12
1 / 4 / 5
6,943
694
6,317
6,576
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nox
Deacon
Nox
13
2 / 4 / 4
7,293
729
4,369
5,877
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Espadam
Cthulhu
13
4 / 2 / 5
7,922
792
10,582
11,131
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
12
2 / 5 / 4
7,282
728
6,795
13,275
7,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
18
Kills
11
11
Deaths
18
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
4
6
2
L
Ullr
 
Ullr
2
3
4
1.33
L
Tiamat
Anhellius
Tiamat
1
4
5
0.88
L
Nox
Deacon
Nox
2
4
4
1
L
Cthulhu
Espadam
Cthulhu
4
2
5
3.25
W
Sun Wukong
HAZΞ
Sun Wukong
1
1
11
6.5
W
Zhong Kui
Krysïx
Zhong Kui
3
3
10
2.67
W
Danzaburou
Nessram
Danzaburou
3
2
6
3
W
6
1
6
9
L
Tyr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,307
Damage
32,520
51,809
Taken
44,878
34,344
Mitigated
26,879
14,538
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,947
1,788
0
4,721
13,640
5,438
0
6,127
6,954
0
19,369
L
Ullr
 
Ullr
4,457
1,852
0
0
8,019
2,469
0
3,728
4,169
0
11,316
L
Tiamat
Anhellius
Tiamat
6,317
784
0
1,205
6,576
3,545
0
1,625
4,941
18,606
0
L
Nox
Deacon
Nox
4,369
332
0
187
5,877
2,241
0
2,348
3,399
18,996
0
L
Cthulhu
Espadam
Cthulhu
10,582
803
196
956
11,131
11,228
0
2,915
8,052
13,681
0
W
Sun Wukong
HAZΞ
Sun Wukong
5,047
908
640
763
7,774
6,076
455
2,804
4,618
0
19,835
W
Zhong Kui
Krysïx
Zhong Kui
9,915
1,917
0
2,545
9,779
6,725
1,229
3,666
5,955
33,714
0
W
Danzaburou
Nessram
Danzaburou
10,612
5,977
0
3,054
6,368
2,417
2,287
2,317
3,821
0
35,470
W
4,786
499
0
2,815
14,248
13,688
2
4,958
8,598
13,187
0
L
Tyr
6,795
838
0
2,522
13,275
7,396
0
3,602
9,541
0
20,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,980
Gold Earned
36,662
232
Minions Killed
148
12
Camps Cleared
5
972,049
Distance Traveled
924,623
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,421
842
32
3
3
197,988
0
L
Ullr
7,222
722
29
3
2
202,711
1
L
Tiamat
6,943
694
38
4
1
186,393
3
L
Nox
7,293
729
34
3
0
180,033
4
L
Cthulhu
7,922
792
8
1
0
195,768
1
W
Sun Wukong
7,741
774
39
4
2
193,150
3
W
Zhong Kui
8,946
895
78
8
3
179,489
0
W
Danzaburou
8,189
819
73
7
4
189,911
3
W
Geb
9,683
968
10
1
0
211,511
0
L
Tyr
7,282
728
39
4
2
159,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role