Player Matchup

Artemis
Artemis
TheDovah117
Artemis
Level 40
God Stats
3W - 10L
1,552 SR
Queue Stats
13W - 28L
1,396 Elo+
Solo
Janus
Janus
swylus
Janus
Level 126
God Stats
17W - 34L
1,443 SR
Queue Stats
154W - 168L
1,525 Elo+
Party 2
Chaac
Chaac
swylus
Chaac
Level 42
God Stats
5W - 9L
1,337 SR
Queue Stats
14W - 23L
1,178 Elo+
Party 2
Team Averages
Level 69
1,444 SR
1,366 Elo+

VS

Team Averages
Level 89
1,501 SR
1,456 Elo+
Ravana
Ravana
XxSoloSaintxX
Ravana
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,481 Elo+
Party 1
Scylla
Scylla
beatblaster357
Scylla
Level 106
God Stats
2W - 0L
1,674 SR
Queue Stats
46W - 53L
1,424 Elo+
Solo
Cerberus
Cerberus
ranemaker813
Cerberus
Level 35
God Stats
2W - 0L
1,329 SR
Queue Stats
45W - 44L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TheDovah117
Artemis
11
3 / 8 / 2
7,759
705
5,440
9,362
1,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
swylus
Janus
11
1 / 5 / 4
7,209
655
8,611
9,542
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
swylus
Chaac
11
1 / 6 / 3
7,262
660
2,873
13,576
8,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 2 / 4
9,379
853
12,582
8,994
5,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 14
8,261
751
10,461
4,933
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ranemaker813
Cerberus
12
5 / 2 / 7
8,267
752
6,384
12,199
13,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
19
19
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
TheDovah117
Artemis
3
8
2
0.5
W
13
2
4
7.5
W
1
1
14
8
W
Cerberus
ranemaker813
Cerberus
5
2
7
4.25
L
Janus
swylus
Janus
1
5
4
0.6
L
Chaac
swylus
Chaac
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,924
Damage
29,427
32,480
Taken
26,126
11,942
Mitigated
19,755
6,153
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
TheDovah117
Artemis
5,440
2,524
0
608
9,362
1,847
0
3,834
5,166
0
16,160
W
12,582
2,668
0
918
8,994
5,026
599
2,813
5,865
0
24,021
W
10,461
665
88
958
4,933
1,597
692
1,973
2,828
37,154
0
W
Cerberus
ranemaker813
Cerberus
6,384
868
0
2,395
12,199
13,132
407
3,453
8,428
16,428
0
L
Janus
swylus
Janus
8,611
1,087
0
2,251
9,542
1,588
0
4,356
4,674
22,256
0
L
Chaac
swylus
Chaac
2,873
517
0
3,294
13,576
8,507
0
7,171
5,558
0
9,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,230
Gold Earned
25,907
85
Minions Killed
134
2
Camps Cleared
6
562,685
Distance Traveled
573,711
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,759
705
26
2
1
168,601
3
W
Ravana
9,379
853
31
3
3
188,718
1
W
Scylla
8,261
751
72
7
2
200,283
3
W
Cerberus
8,267
752
31
3
1
184,710
0
L
Janus
7,209
655
43
4
1
196,045
1
L
Chaac
7,262
660
16
1
0
198,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role