Player Matchup

Ymir
Ymir
MetooPrince66
Ymir
Level 145
God Stats
5W - 2L
1,671 SR
Queue Stats
412W - 313L
1,597 Elo+
Party 1
Gilgamesh
Gilgamesh
Underseallama51
Gilgamesh
Level 125
God Stats
20W - 10L
1,746 SR
Queue Stats
141W - 95L
1,589 Elo+
Party 1
Achilles
Achilles
WolfDelta4
Achilles
Level 91
God Stats
51W - 31L
1,639 SR
Queue Stats
364W - 303L
1,535 Elo+
Party 1
Team Averages
Level 120
1,685 SR
1,574 Elo+

VS

Team Averages
Level 33
1,573 SR
1,502 Elo+
Ra
Ra
MarcheIIo_
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 89L
1,506 Elo+
Party 2
Cupid
Cupid
Rakibfx
Cupid
Level 4
God Stats
0W - 2L
1,714 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ThaddaeusN
Gilgamesh
Level 26
God Stats
34W - 34L
1,504 SR
Queue Stats
138W - 133L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 18
8,806
801
9,621
11,967
12,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Underseallama51
Gilgamesh
13
10 / 0 / 13
9,596
872
10,224
11,189
6,005
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
WolfDelta4
Achilles
14
10 / 0 / 10
9,316
847
9,015
10,105
8,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
6,161
560
5,625
10,282
3,385
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Rakibfx
Cupid
10
0 / 9 / 1
6,428
584
6,203
9,701
3,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ThaddaeusN
Gilgamesh
10
1 / 7 / 0
6,602
600
8,170
11,751
8,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
2
25
Kills
1
1
Deaths
25
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
5
1
18
14
L
Cupid
Rakibfx
Cupid
0
9
1
0.06
L
Gilgamesh
ThaddaeusN
Gilgamesh
1
7
0
0.14
W
Gilgamesh
Underseallama51
Gilgamesh
10
0
13
16.5
W
Achilles
WolfDelta4
Achilles
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,860
Damage
19,998
33,261
Taken
31,734
26,738
Mitigated
15,075
9,136
Healing
2,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,625
452
591
1,221
10,282
3,385
0
4,006
5,967
21,628
0
W
9,621
1,784
0
2,565
11,967
12,122
456
2,318
9,649
27,336
0
L
Cupid
Rakibfx
Cupid
6,203
1,497
22
170
9,701
3,481
0
2,990
6,453
0
16,286
L
Gilgamesh
ThaddaeusN
Gilgamesh
8,170
2,155
0
24
11,751
8,209
0
2,987
8,417
0
11,977
W
Gilgamesh
Underseallama51
Gilgamesh
10,224
2,338
0
1,363
11,189
6,005
876
1,924
9,265
0
31,924
W
Achilles
WolfDelta4
Achilles
9,015
2,275
0
5,208
10,105
8,611
527
2,050
8,055
0
19,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
19,191
116
Minions Killed
81
5
Camps Cleared
4
623,188
Distance Traveled
492,299
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,161
560
44
4
2
163,604
2
W
Ymir
8,806
801
39
4
0
189,888
1
L
Cupid
6,428
584
22
2
1
156,209
1
L
Gilgamesh
6,602
600
15
1
1
172,486
0
W
Gilgamesh
9,596
872
43
4
4
219,750
3
W
Achilles
9,316
847
34
3
1
213,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role