Player Matchup

Fenrir
Fenrir
BamItsManny
Fenrir
Level 123
God Stats
6W - 8L
1,397 SR
Queue Stats
499W - 495L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DirianLevi
Kuzenbo
Level 113
God Stats
2W - 1L
1,515 SR
Queue Stats
136W - 132L
1,357 Elo+
Solo
Merlin
Merlin
KiingEdit
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,574 Elo+
Solo
Raijin
Raijin
KingKrunkle
Raijin
Level 129
God Stats
2W - 3L
1,225 SR
Queue Stats
129W - 152L
1,540 Elo+
Solo
Tiamat
Tiamat
UnderALunaLight
Tiamat
Level 156
God Stats
35W - 27L
1,498 SR
Queue Stats
1,598W - 1,705L
1,325 Elo+
Solo
Team Averages
Level 109
1,427 SR
1,459 Elo+

VS

Team Averages
Level 137
1,505 SR
1,487 Elo+
Ah Muzen Cab
Ah Muzen Cab
EeyoreLabyrinth
Ah Muzen Cab
Level 160
God Stats
7W - 11L
1,386 SR
Queue Stats
468W - 634L
1,345 Elo+
Solo
Athena
Athena
sargentmangler
Athena
Level 160
God Stats
7W - 7L
1,488 SR
Queue Stats
510W - 551L
1,505 Elo+
Solo
He Bo
He Bo
skippyho
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,584 Elo+
Solo
Thoth
Thoth
x Trooper 187 x
Thoth
Level 87
God Stats
1W - 2L
1,403 SR
Queue Stats
213W - 183L
1,519 Elo+
Solo
Cthulhu
Cthulhu
xHEY NOWx
Cthulhu
Level 157
God Stats
6W - 3L
1,749 SR
Queue Stats
656W - 699L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 4 / 9
9,392
939
12,135
10,092
9,578
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
DirianLevi
Kuzenbo
15
1 / 3 / 10
8,695
870
4,550
11,794
16,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
KiingEdit
Merlin
15
2 / 1 / 8
8,833
883
9,692
6,384
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
16
8 / 2 / 7
9,560
956
15,450
6,001
2,426
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 8
8,335
834
6,592
6,171
5,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EeyoreLabyrinth
Ah Muzen Cab
11
1 / 5 / 4
7,097
710
3,244
6,713
2,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 3 / 6
7,568
757
5,771
19,212
14,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
skippyho
He Bo
12
3 / 4 / 3
7,233
723
4,681
6,496
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 7
8,341
834
6,714
7,881
3,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
xHEY NOWx
Cthulhu
16
3 / 3 / 7
8,570
857
11,331
13,305
17,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
19
Kills
12
12
Deaths
19
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
4
9
2.88
W
Kuzenbo
DirianLevi
Kuzenbo
1
3
10
2
L
Ah Muzen Cab
EeyoreLabyrinth
Ah Muzen Cab
1
5
4
0.6
W
Merlin
KiingEdit
Merlin
2
1
8
6
W
Raijin
8
2
7
5.75
W
1
2
8
2.5
L
2
3
6
1.67
L
He Bo
skippyho
He Bo
3
4
3
1.13
L
3
4
7
1.63
L
Cthulhu
xHEY NOWx
Cthulhu
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,419
Damage
31,741
40,442
Taken
53,607
36,424
Mitigated
40,013
16,114
Healing
18,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,135
3,461
2,119
3,328
10,092
9,578
85
5,654
4,230
923
13,823
W
Kuzenbo
DirianLevi
Kuzenbo
4,550
2,048
695
2,306
11,794
16,826
682
7,956
3,435
6,228
0
L
Ah Muzen Cab
EeyoreLabyrinth
Ah Muzen Cab
3,244
1,767
935
843
6,713
2,505
0
3,615
3,072
0
7,656
W
Merlin
KiingEdit
Merlin
9,692
743
1,108
1,841
6,384
2,513
1,259
4,823
1,327
29,380
0
W
Raijin
15,450
1,494
577
1,152
6,001
2,426
1,036
4,297
1,475
25,217
0
W
6,592
968
1,339
1,649
6,171
5,081
687
4,518
1,478
15,588
0
L
5,771
1,816
858
6,290
19,212
14,182
0
12,273
6,881
11,605
0
L
He Bo
skippyho
He Bo
4,681
200
296
944
6,496
2,480
150
4,572
1,924
8,652
0
L
6,714
539
2,277
1,141
7,881
3,093
177
6,048
1,791
21,727
0
L
Cthulhu
xHEY NOWx
Cthulhu
11,331
390
1,353
3,241
13,305
17,753
0
10,066
3,149
20,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,815
Gold Earned
38,809
112
Minions Killed
103
0
Camps Cleared
0
961,684
Distance Traveled
925,599
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,392
939
5
1
0
188,249
1
W
Kuzenbo
8,695
870
5
1
0
174,045
0
L
Ah Muzen Cab
7,097
710
9
1
0
187,233
0
W
Merlin
8,833
883
51
5
0
205,210
0
W
Raijin
9,560
956
17
2
0
198,210
0
W
Tiamat
8,335
834
34
3
0
195,970
0
L
Athena
7,568
757
18
2
0
201,264
0
L
He Bo
7,233
723
13
1
0
144,083
0
L
Thoth
8,341
834
46
5
0
183,216
0
L
Cthulhu
8,570
857
17
2
0
209,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role