Player Matchup

Awilix
Awilix
FleshEatingDino
Awilix
Level 29
God Stats
8W - 9L
1,325 SR
Queue Stats
168W - 200L
1,394 Elo+
Solo
Loki
Loki
K_Sail-sea_6
Loki
Level 17
God Stats
4W - 2L
1,680 SR
Queue Stats
38W - 48L
1,323 Elo+
Party 1
Odin
Odin
MacisWack2
Odin
Level 28
God Stats
7W - 6L
1,739 SR
Queue Stats
130W - 120L
1,436 Elo+
Solo
Heimdallr
Heimdallr
hayate107
Heimdallr
Level 24
God Stats
1W - 2L
1,287 SR
Queue Stats
24W - 33L
1,346 Elo+
Party 1
Olorun
Olorun
myaimisnotperfec
Olorun
Level 22
God Stats
2W - 3L
1,229 SR
Queue Stats
38W - 54L
1,295 Elo+
Solo
Team Averages
Level 24
1,452 SR
1,359 Elo+

VS

Team Averages
Level 19
1,463 SR
1,358 Elo+
Athena
Athena
FultonSteamer79
Athena
Level 12
God Stats
15W - 14L
1,510 SR
Queue Stats
23W - 25L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Keveffect
Danzaburou
Level 29
God Stats
28W - 27L
1,531 SR
Queue Stats
157W - 188L
1,411 Elo+
Solo
Loki
Loki
Otaku_FIGGA_DAVN
Loki
Level 28
God Stats
8W - 9L
1,496 SR
Queue Stats
83W - 88L
1,368 Elo+
Solo
Poseidon
Poseidon
renegade1112223
Poseidon
Level 20
God Stats
7W - 3L
1,441 SR
Queue Stats
23W - 23L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
slavcheg17
Ao Kuang
Level 8
God Stats
3W - 2L
1,339 SR
Queue Stats
54W - 60L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 1
7,277
560
10,178
11,447
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 2
5,459
420
3,356
7,325
2,033
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 2
5,861
451
3,850
8,424
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
hayate107
Heimdallr
10
2 / 2 / 1
5,569
428
4,358
7,896
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 5 / 4
5,996
461
5,495
10,808
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 7
6,997
538
4,213
13,114
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Keveffect
Danzaburou
12
5 / 1 / 5
7,719
594
9,897
9,376
2,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 1
7,261
559
3,372
6,409
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Poseidon
11
1 / 2 / 8
6,290
484
7,798
5,856
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
slavcheg17
Ao Kuang
10
2 / 5 / 2
6,510
501
3,878
9,347
2,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
15
16
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
3
1
7
6.5
L
0
5
2
0.2
W
Danzaburou
Keveffect
Danzaburou
5
1
5
7.5
L
1
1
2
2
W
4
0
1
4.5
L
Heimdallr
hayate107
Heimdallr
2
2
1
1.25
L
0
5
4
0.4
W
Poseidon
1
2
8
2.5
W
Ao Kuang
slavcheg17
Ao Kuang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,237
Damage
29,158
45,900
Taken
44,102
18,492
Mitigated
21,684
13,177
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,178
2,920
0
4,520
11,447
3,822
0
3,570
7,877
0
40,100
W
4,213
915
0
3,166
13,114
11,826
40
3,861
9,075
21,651
0
L
3,356
1,076
0
1,578
7,325
2,033
0
2,282
5,043
0
23,788
W
Danzaburou
Keveffect
Danzaburou
9,897
3,809
250
4,789
9,376
2,816
501
154
9,178
0
45,433
L
3,850
450
0
1,160
8,424
6,257
0
1,706
6,718
480
17,755
W
3,372
497
0
2,156
6,409
2,619
904
404
5,838
0
38,146
L
Heimdallr
hayate107
Heimdallr
4,358
699
0
1,530
7,896
2,624
0
2,919
4,977
0
17,627
L
5,495
3,165
463
3,926
10,808
3,756
1,004
5,412
5,396
32,590
0
W
Poseidon
7,798
633
0
0
5,856
1,779
1,033
1,275
4,536
36,949
0
W
Ao Kuang
slavcheg17
Ao Kuang
3,878
1,247
0
2,966
9,347
2,644
136
206
8,827
20,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
34,777
211
Minions Killed
290
0
Camps Cleared
0
1,303,511
Distance Traveled
1,294,661
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,277
560
68
5
0
292,088
0
W
Athena
6,997
538
42
3
0
269,306
1
L
Loki
5,459
420
44
3
0
263,749
0
W
Danzaburou
7,719
594
83
6
0
251,909
3
L
Odin
5,861
451
26
2
0
258,375
0
W
Loki
7,261
559
82
6
0
305,326
4
L
Heimdallr
5,569
428
30
2
0
278,686
0
L
Olorun
5,996
461
43
3
0
210,613
2
W
Poseidon
6,290
484
42
3
0
234,726
0
W
Ao Kuang
6,510
501
41
3
0
233,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role