Player Matchup

Neith
Neith
Blanc_Chimere
Neith
Level 46
God Stats
2W - 1L
1,616 SR
Queue Stats
96W - 93L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Doug Is A Goat
Nu Wa
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,628 Elo+
Solo
Ganesha
Ganesha
IronF1f
Ganesha
Level 117
God Stats
1W - 0L
1,502 SR
Queue Stats
92W - 87L
1,554 Elo+
Solo
King Arthur
King Arthur
Maria A1155
King Arthur
Level 49
God Stats
6W - 3L
1,552 SR
Queue Stats
120W - 78L
1,637 Elo+
Solo
Hun Batz
Hun Batz
Super-_-GG
Hun Batz
Level 147
God Stats
3W - 4L
1,471 SR
Queue Stats
23W - 23L
1,474 Elo+
Party 1
Team Averages
Level 100
1,528 SR
1,550 Elo+

VS

Team Averages
Level 103
1,580 SR
1,495 Elo+
Loki
Loki
AirMax07170
Loki
Level 38
God Stats
14W - 14L
1,526 SR
Queue Stats
155W - 141L
1,408 Elo+
Solo
Susano
Susano
DemS-93-Family
Susano
Level 160
God Stats
92W - 57L
1,690 SR
Queue Stats
836W - 693L
1,565 Elo+
Party 2
Nox
Nox
akira_aka_a
Nox
Level 33
God Stats
2W - 5L
1,567 SR
Queue Stats
180W - 158L
1,552 Elo+
Party 2
Chronos
Chronos
jaimp77
Chronos
Level 145
God Stats
1W - 3L
1,439 SR
Queue Stats
182W - 195L
1,466 Elo+
Party 2
Kali
Kali
libra_947
Kali
Level 138
God Stats
16W - 9L
1,678 SR
Queue Stats
1,049W - 929L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 1
12,786
609
7,079
16,330
6,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 1 / 10
12,303
586
13,518
10,238
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
IronF1f
Ganesha
17
0 / 0 / 12
11,166
532
2,844
11,283
9,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Maria A1155
King Arthur
20
11 / 2 / 4
13,762
655
11,481
20,210
23,244
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Super-_-GG
Hun Batz
20
5 / 2 / 4
13,266
632
7,728
15,381
6,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 0
10,508
500
5,162
17,440
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 0 / 0
5,719
272
51
5,259
1,457
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 8 / 3
10,202
486
8,934
14,900
6,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
jaimp77
Chronos
4
0 / 0 / 0
5,815
277
0
2,338
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
14
4 / 12 / 2
9,784
466
13,994
20,694
10,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
26
Kills
8
8
Deaths
26
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
6
3
1
2.17
L
0
0
0
0
W
4
1
10
9
W
Ganesha
IronF1f
Ganesha
0
0
12
6
W
King Arthur
Maria A1155
King Arthur
11
2
4
6.5
W
Hun Batz
Super-_-GG
Hun Batz
5
2
4
3.5
L
2
8
3
0.44
L
Chronos
jaimp77
Chronos
0
0
0
0
L
Kali
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,650
Damage
28,141
73,442
Taken
60,631
48,944
Mitigated
26,115
27,968
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,162
1,638
0
2,961
17,440
6,932
31
4,297
13,143
0
74,524
W
7,079
3,094
0
7,514
16,330
6,217
5,643
4,149
12,061
0
107,204
L
51
0
0
40
5,259
1,457
0
2,494
2,765
0
3,666
W
13,518
1,723
51
3,628
10,238
3,277
2,631
2,036
8,142
85,655
0
W
Ganesha
IronF1f
Ganesha
2,844
287
935
2,676
11,283
9,393
465
1,104
8,383
44,056
0
W
King Arthur
Maria A1155
King Arthur
11,481
653
0
6,922
20,210
23,244
383
2,553
17,586
10,873
65,746
W
Hun Batz
Super-_-GG
Hun Batz
7,728
1,919
0
6,242
15,381
6,813
3,904
1,345
13,928
0
94,420
L
8,934
748
0
2,467
14,900
6,361
960
4,166
10,734
65,403
0
L
Chronos
jaimp77
Chronos
0
0
0
108
2,338
586
0
2,298
40
3,881
0
L
Kali
13,994
6,508
0
5,160
20,694
10,779
0
5,075
15,619
0
48,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,283
Gold Earned
42,028
681
Minions Killed
348
0
Camps Cleared
0
2,070,763
Distance Traveled
1,582,985
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,508
500
126
6
0
377,174
1
W
Neith
12,786
609
159
8
0
343,069
2
L
Susano
5,719
272
4
0
0
292,597
0
W
Nu Wa
12,303
586
166
8
0
396,850
0
W
Ganesha
11,166
532
34
2
0
452,634
8
W
King Arthur
13,762
655
156
7
0
416,491
2
W
Hun Batz
13,266
632
166
8
0
461,719
3
L
Nox
10,202
486
142
7
0
319,590
3
L
Chronos
5,815
277
5
0
0
280,017
0
L
Kali
9,784
466
71
3
0
313,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role