Player Matchup

Ares
Ares
GearOverlord
Ares
Level 82
God Stats
4W - 0L
1,805 SR
Queue Stats
52W - 53L
1,512 Elo+
Party 1
Hercules
Hercules
HankPropanes
Hercules
Level 64
God Stats
31W - 36L
1,418 SR
Queue Stats
191W - 207L
1,490 Elo+
Solo
Zeus
Zeus
JWomack1989
Zeus
Level 105
God Stats
41W - 30L
1,538 SR
Queue Stats
126W - 133L
1,490 Elo+
Party 1
Freya
Freya
lvlr grilvllvl
Freya
Level 58
God Stats
37W - 40L
1,494 SR
Queue Stats
555W - 658L
1,421 Elo+
Solo
Fenrir
Fenrir
thecounterman
Fenrir
Level 129
God Stats
1W - 0L
1,458 SR
Queue Stats
2W - 4L
1,165 Elo+
Party 1
Team Averages
Level 88
1,542 SR
1,416 Elo+

VS

Team Averages
Level 94
1,465 SR
1,524 Elo+
Eset
Eset
IdioticGhost
Eset
Level 125
God Stats
47W - 41L
1,527 SR
Queue Stats
812W - 866L
1,462 Elo+
Solo
Persephone
Persephone
Raulongo
Persephone
Level 83
God Stats
1W - 2L
1,362 SR
Queue Stats
3W - 2L
1,741 Elo+
Solo
Izanami
Izanami
SmoothTypeGuy
Izanami
Level 101
God Stats
134W - 114L
1,562 SR
Queue Stats
310W - 336L
1,505 Elo+
Solo
King Arthur
King Arthur
firey-hobby065
King Arthur
Level 101
God Stats
22W - 41L
1,496 SR
Queue Stats
438W - 436L
1,505 Elo+
Solo
Da Ji
Da Ji
marvelousmarvelx
Da Ji
Level 60
God Stats
1W - 3L
1,376 SR
Queue Stats
220W - 286L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
10,079
1,008
6,335
10,211
10,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
HankPropanes
Hercules
16
3 / 0 / 11
9,514
951
10,520
14,042
14,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 0 / 11
10,593
1,059
16,207
2,787
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 7
8,821
882
6,617
8,074
3,622
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 0 / 8
10,610
1,061
6,473
8,828
8,347
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

279

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,422
842
5,599
5,870
2,538
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Raulongo
Persephone
15
2 / 4 / 1
9,365
937
14,286
7,404
2,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
15
1 / 3 / 1
8,986
899
7,460
10,845
4,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
firey-hobby065
King Arthur
15
0 / 3 / 2
8,628
863
7,237
15,991
14,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 3 / 1
8,338
834
4,182
9,875
6,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
17
Kills
3
3
Deaths
16
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
Hercules
HankPropanes
Hercules
3
0
11
8.5
L
0
3
3
0.5
W
5
0
11
10.5
L
Persephone
Raulongo
Persephone
2
4
1
0.63
L
Izanami
1
3
1
0.5
L
King Arthur
firey-hobby065
King Arthur
0
3
2
0.33
W
0
3
7
1.17
L
0
3
1
0.17
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,152
Damage
38,764
43,942
Taken
49,985
38,114
Mitigated
30,219
10,169
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,335
0
650
941
10,211
10,851
0
3,184
6,620
16,990
0
W
Hercules
HankPropanes
Hercules
10,520
2,551
0
6,226
14,042
14,125
0
7,258
6,339
0
17,979
L
5,599
691
610
222
5,870
2,538
0
3,889
1,841
16,202
0
W
16,207
1,140
0
0
2,787
1,169
0
1,044
1,704
37,955
0
L
Persephone
Raulongo
Persephone
14,286
1,018
0
358
7,404
2,697
0
3,973
3,215
40,743
0
L
Izanami
7,460
6,895
0
0
10,845
4,091
0
4,802
5,742
0
33,069
L
King Arthur
firey-hobby065
King Arthur
7,237
584
0
3,269
15,991
14,463
0
11,152
4,441
0
16,372
W
6,617
2,129
0
1,837
8,074
3,622
0
4,916
2,888
25,593
0
L
4,182
503
0
0
9,875
6,430
0
5,342
4,175
0
10,722
W
6,473
1,403
0
515
8,828
8,347
0
3,483
5,023
0
15,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,617
Gold Earned
43,739
173
Minions Killed
187
6
Camps Cleared
7
953,498
Distance Traveled
959,128
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,079
1,008
10
1
1
210,473
1
W
Hercules
9,514
951
20
2
0
200,328
0
L
Eset
8,422
842
26
3
2
175,844
0
W
Zeus
10,593
1,059
67
7
3
169,719
1
L
Persephone
9,365
937
69
7
1
185,365
0
L
Izanami
8,986
899
71
7
2
180,804
0
L
King Arthur
8,628
863
14
1
0
224,537
2
W
Freya
8,821
882
52
5
2
163,687
0
L
Da Ji
8,338
834
7
1
2
192,578
0
W
Fenrir
10,610
1,061
24
2
0
209,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role