Player Matchup

Loki
Loki
Bennet2402
Loki
Level 38
God Stats
4W - 2L
1,363 SR
Queue Stats
101W - 123L
1,327 Elo+
Solo
Janus
Janus
Flatiin
Janus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,597 Elo+
Party 2
Cerberus
Cerberus
ImNotKoala
Cerberus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 24L
1,466 Elo+
Party 2
Tyr
Tyr
MatticusRemonus
Tyr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 31L
1,485 Elo+
Party 2
Izanami
Izanami
MidnightJawa
Izanami
Level 55
God Stats
2W - 7L
1,220 SR
Queue Stats
25W - 22L
1,485 Elo+
Party 2
Team Averages
Level 34
1,417 SR
1,472 Elo+

VS

Team Averages
Level 58
1,432 SR
1,418 Elo+
Camazotz
Camazotz
 
Camazotz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kapparos
Charybdis
Level 28
God Stats
1W - 3L
1,148 SR
Queue Stats
83W - 88L
1,486 Elo+
Party 1
Tiamat
Tiamat
Kilel
Tiamat
Level 44
God Stats
6W - 4L
1,633 SR
Queue Stats
20W - 41L
1,240 Elo+
Solo
Set
Set
nezyryders
Set
Level 35
God Stats
26W - 43L
1,380 SR
Queue Stats
93W - 128L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,196
563
4,767
6,423
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Flatiin
Janus
9
1 / 4 / 1
5,341
486
2,945
4,901
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ImNotKoala
Cerberus
8
0 / 2 / 3
4,662
424
3,195
6,645
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 1
5,239
476
4,934
9,048
5,694
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
MidnightJawa
Izanami
9
2 / 3 / 0
5,409
492
6,050
7,042
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
5 / 0 / 0
7,432
676
7,416
7,929
4,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
 
Ymir
9
0 / 1 / 6
5,932
539
3,110
7,588
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Kapparos
Charybdis
11
4 / 0 / 1
6,504
591
6,583
6,769
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Kilel
Tiamat
9
2 / 2 / 1
5,887
535
2,673
6,204
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 2 / 3
6,726
611
4,111
5,915
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
14
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
0
0
5
W
Ymir
 
Ymir
0
1
6
3
L
2
1
1
2.5
L
Janus
Flatiin
Janus
1
4
1
0.38
L
Cerberus
ImNotKoala
Cerberus
0
2
3
0.75
W
Charybdis
Kapparos
Charybdis
4
0
1
4.5
W
Tiamat
Kilel
Tiamat
2
2
1
1.25
L
0
4
1
0.13
L
Izanami
MidnightJawa
Izanami
2
3
0
0.67
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,891
Damage
23,893
34,059
Taken
34,405
14,353
Mitigated
14,645
8,133
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,416
2,702
0
5,628
7,929
4,635
0
159
7,762
0
44,200
W
Ymir
 
Ymir
3,110
829
506
3,029
7,588
4,464
0
1,169
6,172
16,567
0
L
4,767
1,839
0
250
6,423
1,952
0
479
5,915
0
43,283
L
Janus
Flatiin
Janus
2,945
56
0
0
4,901
1,326
0
1,786
2,849
20,833
0
L
Cerberus
ImNotKoala
Cerberus
3,195
132
0
2,359
6,645
3,880
0
1,762
4,857
11,042
0
W
Charybdis
Kapparos
Charybdis
6,583
3,959
0
2,953
6,769
1,194
557
992
5,621
0
40,675
W
Tiamat
Kilel
Tiamat
2,673
190
39
1,577
6,204
2,545
522
1,652
4,333
24,031
0
L
4,934
1,836
0
3,208
9,048
5,694
0
875
8,133
0
23,407
L
Izanami
MidnightJawa
Izanami
6,050
4,417
0
2,316
7,042
1,501
0
520
6,522
0
38,094
W
4,111
1,862
0
134
5,915
1,807
0
1,367
4,377
0
37,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,847
Gold Earned
32,481
306
Minions Killed
329
0
Camps Cleared
0
999,060
Distance Traveled
1,028,264
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,432
676
88
8
0
235,246
3
W
Ymir
5,932
539
22
2
0
196,682
5
L
Loki
6,196
563
83
8
0
214,042
3
L
Janus
5,341
486
51
5
0
168,709
1
L
Cerberus
4,662
424
33
3
0
198,797
3
W
Charybdis
6,504
591
94
9
0
191,937
2
W
Tiamat
5,887
535
53
5
0
176,685
4
L
Tyr
5,239
476
57
5
0
224,243
1
L
Izanami
5,409
492
82
7
0
193,269
5
W
Set
6,726
611
72
7
0
227,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role