Player Matchup

King Arthur
King Arthur
ChildHunter_
King Arthur
Level 29
God Stats
3W - 1L
1,822 SR
Queue Stats
14W - 13L
1,509 Elo+
Solo
Charybdis
Charybdis
KnockOutNinja
Charybdis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,559 Elo+
Solo
Artio
Artio
jazzym-14
Artio
Level 27
God Stats
3W - 1L
1,848 SR
Queue Stats
84W - 70L
1,527 Elo+
Solo
Sylvanus
Sylvanus
llAxcendll
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,612 Elo+
Solo
Thanatos
Thanatos
scarletfrog
Thanatos
Level 27
God Stats
1W - 1L
1,121 SR
Queue Stats
12W - 25L
1,493 Elo+
Solo
Team Averages
Level 24
1,558 SR
1,540 Elo+

VS

Team Averages
Level 24
1,652 SR
1,553 Elo+
Khepri
Khepri
DarkMist_07
Khepri
Level 27
God Stats
8W - 12L
1,663 SR
Queue Stats
85W - 85L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Duhske
Cernunnos
Level 25
God Stats
19W - 8L
1,931 SR
Queue Stats
408W - 300L
1,695 Elo+
Solo
Ares
Ares
FoolProofMirror
Ares
Level 24
God Stats
9W - 8L
1,797 SR
Queue Stats
64W - 57L
1,535 Elo+
Solo
Bellona
Bellona
Trained-Killa504
Bellona
Level 26
God Stats
43W - 31L
1,592 SR
Queue Stats
49W - 43L
1,481 Elo+
Solo
Nemesis
Nemesis
felaixx
Nemesis
Level 16
God Stats
1W - 2L
1,278 SR
Queue Stats
19W - 9L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChildHunter_
King Arthur
13
3 / 1 / 4
7,130
648
5,728
9,770
6,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
KnockOutNinja
Charybdis
10
2 / 3 / 3
6,028
548
3,214
8,580
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
jazzym-14
Artio
10
3 / 3 / 8
6,462
587
4,815
11,259
7,670
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
llAxcendll
Sylvanus
12
9 / 0 / 7
7,972
725
12,924
8,363
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
scarletfrog
Thanatos
9
1 / 6 / 0
5,444
495
1,444
6,826
2,241
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 5 / 3
5,259
478
3,048
11,145
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Duhske
Cernunnos
11
8 / 2 / 0
7,203
655
9,342
9,841
4,455
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 5 / 0
4,561
415
2,253
8,205
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 2 / 0
6,095
554
4,285
7,622
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
felaixx
Nemesis
8
0 / 4 / 2
5,074
461
1,610
7,275
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
18
Kills
12
13
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChildHunter_
King Arthur
3
1
4
5
L
Khepri
1
5
3
0.5
L
Cernunnos
Duhske
Cernunnos
8
2
0
4
L
0
5
0
0
W
Charybdis
KnockOutNinja
Charybdis
2
3
3
1.17
L
3
2
0
1.5
L
Nemesis
felaixx
Nemesis
0
4
2
0.25
W
Artio
jazzym-14
Artio
3
3
8
2.33
W
Sylvanus
llAxcendll
Sylvanus
9
0
7
12.5
W
Thanatos
scarletfrog
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,125
Damage
20,538
44,798
Taken
44,088
22,416
Mitigated
22,708
24,434
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChildHunter_
King Arthur
5,728
515
0
4,311
9,770
6,186
12
876
8,894
6,139
36,841
L
Khepri
3,048
1,190
0
384
11,145
5,879
0
5,197
5,948
14,400
0
L
Cernunnos
Duhske
Cernunnos
9,342
5,423
0
3,998
9,841
4,455
474
3,070
6,771
0
43,794
L
2,253
374
0
1,473
8,205
3,895
0
4,175
4,030
13,588
0
W
Charybdis
KnockOutNinja
Charybdis
3,214
1,688
0
4,711
8,580
2,043
0
457
8,123
0
32,640
L
4,285
948
0
2,206
7,622
5,678
433
1,169
6,453
5,659
23,875
L
Nemesis
felaixx
Nemesis
1,610
324
0
634
7,275
2,801
0
3,097
4,178
0
20,680
W
Artio
jazzym-14
Artio
4,815
899
665
4,701
11,259
7,670
260
2,574
8,685
22,824
0
W
Sylvanus
llAxcendll
Sylvanus
12,924
5,326
2,027
4,831
8,363
4,276
1,558
1,367
6,996
34,774
7,754
W
Thanatos
scarletfrog
Thanatos
1,444
697
0
3,188
6,826
2,241
957
978
5,848
0
14,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
28,192
289
Minions Killed
241
0
Camps Cleared
0
950,650
Distance Traveled
972,298
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,130
648
91
8
0
203,450
1
L
Khepri
5,259
478
19
2
0
204,307
0
L
Cernunnos
7,203
655
92
8
0
187,691
2
L
Ares
4,561
415
23
2
0
137,802
1
W
Charybdis
6,028
548
58
5
0
191,722
1
L
Bellona
6,095
554
71
6
0
217,976
0
L
Nemesis
5,074
461
36
3
0
224,522
1
W
Artio
6,462
587
35
3
0
205,190
2
W
Sylvanus
7,972
725
70
6
0
168,255
1
W
Thanatos
5,444
495
35
3
0
182,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role