Player Matchup

Fenrir
Fenrir
MightyMATT8969
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Agni
Agni
c6e is sad
Agni
Level 23
God Stats
4W - 4L
1,591 SR
Queue Stats
22W - 33L
1,336 Elo+
Party 1
Chaac
Chaac
tyx dgx
Chaac
Level 16
God Stats
1W - 3L
1,578 SR
Queue Stats
18W - 28L
1,319 Elo+
Party 1
Team Averages
Level 15
1,556 SR
1,275 Elo+

VS

Team Averages
Level 37
1,558 SR
1,450 Elo+
King Arthur
King Arthur
FOMSurvival
King Arthur
Level 6
God Stats
9W - 4L
1,473 SR
Queue Stats
9W - 8L
1,144 Elo+
Solo
Medusa
Medusa
clapper_2hard
Medusa
Level 17
God Stats
128W - 52L
1,634 SR
Queue Stats
175W - 92L
1,611 Elo+
Party 2
Merlin
Merlin
coletrain118j
Merlin
Level 89
God Stats
4W - 1L
1,568 SR
Queue Stats
118W - 73L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 3
5,688
569
1,377
7,476
2,228
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 4 / 1
6,966
697
8,213
8,958
2,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
tyx dgx
Chaac
9
1 / 4 / 3
6,077
608
4,803
12,608
9,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FOMSurvival
King Arthur
9
2 / 2 / 7
7,136
714
2,794
6,890
3,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
10 / 0 / 4
8,923
892
13,251
5,573
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 3 / 9
7,574
757
7,257
6,272
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
15
15
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FOMSurvival
King Arthur
2
2
7
2.75
L
0
7
3
0.21
L
4
4
1
1.13
W
10
0
4
12
W
3
3
9
2.5
L
Chaac
tyx dgx
Chaac
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,393
Damage
23,302
29,042
Taken
18,735
13,694
Mitigated
7,993
4,197
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FOMSurvival
King Arthur
2,794
713
278
1,814
6,890
3,672
193
2,724
3,955
0
8,153
L
1,377
354
0
717
7,476
2,228
0
1,485
5,991
0
4,375
L
8,213
723
467
1,405
8,958
2,039
0
2,438
6,520
23,709
0
W
13,251
6,244
0
1,478
5,573
2,128
1,708
2,714
2,778
0
39,912
W
7,257
368
175
578
6,272
2,193
560
3,273
2,671
20,495
0
L
Chaac
tyx dgx
Chaac
4,803
465
22
1,586
12,608
9,427
0
3,558
9,050
0
11,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,731
Gold Earned
23,633
60
Minions Killed
112
2
Camps Cleared
4
480,457
Distance Traveled
510,803
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,136
714
18
2
0
140,187
1
L
Fenrir
5,688
569
13
1
0
131,513
2
L
Agni
6,966
697
38
4
2
169,549
1
W
Medusa
8,923
892
61
6
1
194,330
1
W
Merlin
7,574
757
33
3
3
176,286
3
L
Chaac
6,077
608
9
1
0
179,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role