Player Matchup

Ra
Ra
AndrewFist666
Ra
Level 85
God Stats
6W - 8L
1,573 SR
Queue Stats
490W - 547L
1,492 Elo+
Solo
Loki
Loki
Bengalcat07
Loki
Level 22
God Stats
0W - 2L
1,293 SR
Queue Stats
119W - 131L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
MVP-Yukito
Danzaburou
Level 65
God Stats
2W - 2L
1,376 SR
Queue Stats
9W - 10L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
PRO_boszcz0
Baron Samedi
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 93L
1,507 Elo+
Solo
Bellona
Bellona
Swizziex3
Bellona
Level 41
God Stats
24W - 20L
1,721 SR
Queue Stats
227W - 214L
1,398 Elo+
Party 1
Team Averages
Level 56
1,493 SR
1,451 Elo+

VS

Team Averages
Level 120
1,593 SR
1,620 Elo+
Nu Wa
Nu Wa
Diamond Dark
Nu Wa
Level 60
God Stats
34W - 24L
1,520 SR
Queue Stats
139W - 152L
1,399 Elo+
Solo
Mercury
Mercury
Ghost_PrinzBrown
Mercury
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,902 Elo+
Party 2
Cabrakan
Cabrakan
Night_Crawler_Jr
Cabrakan
Level 156
God Stats
2W - 4L
1,760 SR
Queue Stats
182W - 157L
1,565 Elo+
Party 2
Awilix
Awilix
SintoFighter_
Awilix
Level 150
God Stats
1W - 0L
1,644 SR
Queue Stats
18W - 6L
1,722 Elo+
Party 2
Zeus
Zeus
Waylon_Jones1
Zeus
Level 143
God Stats
10W - 10L
1,540 SR
Queue Stats
31W - 26L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 9
9,631
1,070
9,591
15,690
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 16 / 11
10,010
1,112
4,298
21,223
6,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MVP-Yukito
Danzaburou
16
3 / 11 / 9
10,370
1,152
11,362
16,694
5,280
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
PRO_boszcz0
Baron Samedi
17
5 / 11 / 9
11,318
1,258
9,558
20,030
7,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Swizziex3
Bellona
16
5 / 11 / 4
10,251
1,139
11,599
24,010
16,878
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 28
10,983
1,220
16,213
7,424
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
14 / 5 / 17
12,147
1,350
15,718
16,026
6,875
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 3 / 22
12,018
1,335
14,628
10,880
11,550
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
22 / 3 / 19
14,058
1,562
23,568
12,090
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 3 / 25
11,419
1,269
19,147
6,900
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
170
17
Kills
59
59
Deaths
17
42
Assists
111
Player
Kills
Deaths
Assists
KDA
L
1
10
9
0.55
L
3
16
11
0.53
W
3
3
28
5.67
W
14
5
17
4.5
L
Danzaburou
MVP-Yukito
Danzaburou
3
11
9
0.68
W
11
3
22
7.33
L
Baron Samedi
PRO_boszcz0
Baron Samedi
5
11
9
0.86
W
22
3
19
10.5
L
Bellona
Swizziex3
Bellona
5
11
4
0.64
W
9
3
25
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,408
Damage
89,274
97,647
Taken
53,320
41,072
Mitigated
29,614
5,715
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,591
1,037
809
1,535
15,690
5,102
0
9,343
6,347
38,158
0
L
4,298
2,506
0
0
21,223
6,286
0
10,395
10,828
0
9,487
W
16,213
7,802
0
902
7,424
2,669
0
3,127
4,297
39,564
0
W
15,718
8,198
0
3,294
16,026
6,875
0
6,817
9,209
0
26,089
L
Danzaburou
MVP-Yukito
Danzaburou
11,362
4,681
0
892
16,694
5,280
0
8,590
8,104
0
31,802
W
14,628
1,741
0
2,127
10,880
11,550
0
3,706
7,174
25,749
0
L
Baron Samedi
PRO_boszcz0
Baron Samedi
9,558
479
1,093
1,134
20,030
7,526
0
8,901
11,129
31,573
0
W
23,568
9,338
0
35
12,090
5,956
0
3,634
8,456
0
31,063
L
Bellona
Swizziex3
Bellona
11,599
2,103
0
252
24,010
16,878
0
12,759
11,251
0
31,255
W
19,147
1,446
0
163
6,900
2,564
0
1,865
5,035
36,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,580
Gold Earned
60,625
180
Minions Killed
151
3
Camps Cleared
7
735,726
Distance Traveled
858,034
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,631
1,070
53
6
0
146,520
1
L
Loki
10,010
1,112
11
1
1
162,760
1
W
Nu Wa
10,983
1,220
36
4
0
182,715
0
W
Mercury
12,147
1,350
24
3
1
194,964
0
L
Danzaburou
10,370
1,152
25
3
1
113,492
0
W
Cabrakan
12,018
1,335
23
3
2
169,322
0
L
Baron Samedi
11,318
1,258
46
5
0
153,641
0
W
Awilix
14,058
1,562
15
2
4
172,822
1
L
Bellona
10,251
1,139
45
5
1
159,313
0
W
Zeus
11,419
1,269
53
6
0
138,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role