Player Matchup

Janus
Janus
ChrisJeTaime
Janus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 223L
1,476 Elo+
Party 1
Pele
Pele
Cvetara16
Pele
Level 15
God Stats
1W - 1L
1,299 SR
Queue Stats
76W - 111L
1,703 Elo+
Solo
Chaac
Chaac
Dampfwalz3
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,689 Elo+
Solo
Cthulhu
Cthulhu
Fakexton
Cthulhu
Level 157
God Stats
5W - 1L
1,655 SR
Queue Stats
159W - 158L
1,489 Elo+
Solo
Nox
Nox
SamirJeTaime
Nox
Level 159
God Stats
3W - 1L
1,565 SR
Queue Stats
209W - 196L
1,485 Elo+
Party 1
Team Averages
Level 101
1,504 SR
1,568 Elo+

VS

Team Averages
Level 61
1,502 SR
1,538 Elo+
Da Ji
Da Ji
DeathFromAfar
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
EmiPoket
Persephone
Level 108
God Stats
0W - 1L
1,492 SR
Queue Stats
11W - 10L
1,491 Elo+
Solo
He Bo
He Bo
Jahmais
He Bo
Level 29
God Stats
2W - 2L
1,257 SR
Queue Stats
99W - 85L
1,598 Elo+
Solo
Artio
Artio
SOGpirate
Artio
Level 129
God Stats
1W - 2L
1,567 SR
Queue Stats
93W - 86L
1,572 Elo+
Solo
Hades
Hades
omarayberk
Hades
Level 24
God Stats
1W - 2L
1,696 SR
Queue Stats
75W - 62L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 14
11,625
775
11,400
13,384
5,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
16
1 / 8 / 19
10,354
690
6,439
13,403
6,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
19
7 / 2 / 17
11,810
787
20,940
19,769
18,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Fakexton
Cthulhu
20
8 / 3 / 17
12,104
807
13,915
19,625
23,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 3 / 17
12,716
848
15,202
12,368
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 9
11,516
768
12,624
17,176
10,320
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
EmiPoket
Persephone
18
4 / 7 / 12
11,486
766
14,411
15,372
7,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
Jahmais
He Bo
18
6 / 4 / 5
10,205
680
14,468
11,254
4,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
SOGpirate
Artio
17
1 / 7 / 14
10,710
714
6,136
20,323
25,819
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
16
3 / 9 / 12
10,064
671
12,158
16,218
19,537
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
73
34
Kills
21
21
Deaths
34
84
Assists
52
Player
Kills
Deaths
Assists
KDA
W
8
5
14
3
W
Pele
1
8
19
1.31
W
Chaac
7
2
17
7.75
L
7
7
9
1.64
L
Persephone
EmiPoket
Persephone
4
7
12
1.43
W
Cthulhu
Fakexton
Cthulhu
8
3
17
5.5
L
He Bo
Jahmais
He Bo
6
4
5
2.13
L
Artio
SOGpirate
Artio
1
7
14
1.14
W
10
3
17
6.17
L
Hades
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,896
Damage
59,797
78,549
Taken
80,343
59,796
Mitigated
67,368
37,489
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,400
1,086
482
4,020
13,384
5,722
1,125
8,276
5,108
26,612
0
W
Pele
6,439
1,206
539
826
13,403
6,030
204
8,781
4,622
0
18,644
W
Chaac
20,940
5,311
3,502
10,341
19,769
18,471
1,898
11,999
7,770
0
35,985
L
12,624
2,956
143
1,878
17,176
10,320
45
8,334
8,488
0
15,442
L
Persephone
EmiPoket
Persephone
14,411
1,080
836
2,690
15,372
7,058
1,274
9,527
5,646
38,751
0
W
Cthulhu
Fakexton
Cthulhu
13,915
777
4,760
7,480
19,625
23,564
798
12,197
7,428
31,343
0
L
He Bo
Jahmais
He Bo
14,468
581
1,195
1,873
11,254
4,634
562
5,267
5,594
32,865
0
L
Artio
SOGpirate
Artio
6,136
321
2,666
5,588
20,323
25,819
225
8,939
10,914
13,207
0
W
15,202
982
2,421
3,118
12,368
6,009
1,616
5,920
6,448
31,371
0
L
Hades
12,158
473
1,206
2,916
16,218
19,537
0
8,443
7,289
21,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,609
Gold Earned
53,981
146
Minions Killed
124
0
Camps Cleared
0
1,361,315
Distance Traveled
1,136,311
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,625
775
46
3
0
259,072
0
W
Pele
10,354
690
18
1
0
246,147
1
W
Chaac
11,810
787
23
2
0
302,538
0
L
Da Ji
11,516
768
18
1
0
207,475
2
L
Persephone
11,486
766
45
3
0
238,889
0
W
Cthulhu
12,104
807
32
2
0
280,626
2
L
He Bo
10,205
680
35
2
0
284,645
1
L
Artio
10,710
714
10
1
0
216,560
1
W
Nox
12,716
848
27
2
0
272,932
0
L
Hades
10,064
671
16
1
0
188,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role