Player Matchup

Fafnir
Fafnir
GLazyyy
Fafnir
Level 49
God Stats
5W - 11L
1,606 SR
Queue Stats
185W - 174L
1,527 Elo+
Solo
Mercury
Mercury
Gandalf32
Mercury
Level 29
God Stats
15W - 23L
1,494 SR
Queue Stats
105W - 104L
1,478 Elo+
Party 3
Neith
Neith
K0mug1
Neith
Level 36
God Stats
41W - 67L
1,357 SR
Queue Stats
176W - 225L
1,449 Elo+
Solo
Xbalanque
Xbalanque
blightee
Xbalanque
Level 88
God Stats
0W - 2L
1,267 SR
Queue Stats
127W - 124L
1,513 Elo+
Solo
Sol
Sol
imb327
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 105L
1,464 Elo+
Party 3
Team Averages
Level 54
1,445 SR
1,486 Elo+

VS

Team Averages
Level 88
1,568 SR
1,626 Elo+
Ymir
Ymir
Jaeden10
Ymir
Level 57
God Stats
3W - 6L
1,200 SR
Queue Stats
199W - 237L
1,442 Elo+
Solo
Izanami
Izanami
LupusLogos
Izanami
Level 160
God Stats
9W - 4L
1,917 SR
Queue Stats
249W - 173L
1,741 Elo+
Party 1
Eset
Eset
Nepharu
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,969 Elo+
Party 1
Mulan
Mulan
TheMaximu
Mulan
Level 85
God Stats
10W - 10L
1,552 SR
Queue Stats
329W - 290L
1,484 Elo+
Party 2
Nike
Nike
ajj4327
Nike
Level 107
God Stats
9W - 4L
1,669 SR
Queue Stats
216W - 205L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GLazyyy
Fafnir
7
0 / 0 / 0
4,866
487
1,261
7,065
3,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Gandalf32
Mercury
6
0 / 3 / 0
4,239
424
987
6,777
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
K0mug1
Neith
7
0 / 3 / 0
4,136
414
2,024
5,619
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
blightee
Xbalanque
6
0 / 5 / 0
4,326
433
1,551
7,963
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
imb327
Sol
10
0 / 2 / 0
5,448
545
3,763
6,126
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 0 / 5
5,766
577
2,783
5,768
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
LupusLogos
Izanami
10
2 / 0 / 2
5,785
579
5,542
4,083
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
Nepharu
Eset
10
3 / 0 / 3
5,871
587
5,787
4,448
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
TheMaximu
Mulan
11
5 / 0 / 0
6,568
657
5,826
5,461
3,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
ajj4327
Nike
8
1 / 0 / 5
4,939
494
3,825
5,834
1,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
13
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
GLazyyy
Fafnir
0
0
0
0
L
Mercury
Gandalf32
Mercury
0
3
0
0
W
Ymir
2
0
5
4.5
L
Neith
K0mug1
Neith
0
3
0
0
W
Izanami
LupusLogos
Izanami
2
0
2
3
W
Eset
Nepharu
Eset
3
0
3
4.5
W
Mulan
TheMaximu
Mulan
5
0
0
5
W
Nike
ajj4327
Nike
1
0
5
3.5
L
Xbalanque
blightee
Xbalanque
0
5
0
0
L
Sol
imb327
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,586
Damage
23,763
33,550
Taken
25,594
10,419
Mitigated
10,496
9,242
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
GLazyyy
Fafnir
1,261
131
785
2,055
7,065
3,922
0
575
6,446
9,892
0
L
Mercury
Gandalf32
Mercury
987
254
0
410
6,777
1,721
0
3,266
3,331
0
13,836
W
Ymir
2,783
552
0
3,182
5,768
2,283
20
1,143
4,625
24,636
0
L
Neith
K0mug1
Neith
2,024
478
0
1,337
5,619
1,040
200
613
4,922
0
19,484
W
Izanami
LupusLogos
Izanami
5,542
3,111
0
2,025
4,083
1,442
690
680
3,403
0
42,874
W
Eset
Nepharu
Eset
5,787
609
0
1,082
4,448
1,290
715
1,595
2,853
32,226
0
W
Mulan
TheMaximu
Mulan
5,826
917
0
1,763
5,461
3,521
0
0
5,461
1,505
28,291
W
Nike
ajj4327
Nike
3,825
310
412
2,094
5,834
1,960
101
1,606
4,228
1,092
15,775
L
Xbalanque
blightee
Xbalanque
1,551
701
0
2,207
7,963
2,128
0
873
7,090
0
13,326
L
Sol
imb327
Sol
3,763
1,065
0
2,448
6,126
1,608
0
3,052
2,832
36,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,015
Gold Earned
28,929
196
Minions Killed
315
0
Camps Cleared
0
908,436
Distance Traveled
988,798
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,866
487
12
1
0
197,856
4
L
Mercury
4,239
424
30
3
0
203,233
1
W
Ymir
5,766
577
61
6
0
195,266
6
L
Neith
4,136
414
48
5
0
164,109
0
W
Izanami
5,785
579
87
9
0
176,098
1
W
Eset
5,871
587
71
7
0
204,198
0
W
Mulan
6,568
657
73
7
0
201,548
5
W
Nike
4,939
494
23
2
0
211,688
2
L
Xbalanque
4,326
433
32
3
0
173,194
3
L
Sol
5,448
545
74
7
0
170,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role