Player Matchup

Ne Zha
Ne Zha
Drk-_-leo
Ne Zha
Level 39
God Stats
1W - 1L
1,675 SR
Queue Stats
138W - 167L
1,417 Elo+
Solo
Osiris
Osiris
Nynoben49
Osiris
Level 42
God Stats
3W - 3L
1,327 SR
Queue Stats
81W - 98L
1,287 Elo+
Solo
Scylla
Scylla
PGM_WAZZZ
Scylla
Level 64
God Stats
4W - 14L
1,231 SR
Queue Stats
271W - 277L
1,367 Elo+
Party 1
Neith
Neith
SK_Ryuzaki_SK
Neith
Level 37
God Stats
1W - 1L
1,799 SR
Queue Stats
13W - 14L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
scampiia-zak
Kuzenbo
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,339 Elo+
Party 1
Team Averages
Level 39
1,506 SR
1,364 Elo+

VS

Team Averages
Level 46
1,439 SR
1,349 Elo+
Kali
Kali
IRim_999I
Kali
Level 48
God Stats
5W - 2L
1,456 SR
Queue Stats
174W - 203L
1,325 Elo+
Party 2
Charybdis
Charybdis
PixelTheCat2020
Charybdis
Level 43
God Stats
5W - 8L
1,508 SR
Queue Stats
21W - 31L
1,380 Elo+
Solo
Ymir
Ymir
Smesrine
Ymir
Level 28
God Stats
9W - 12L
1,524 SR
Queue Stats
156W - 175L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
waizeebz
Sun Wukong
Level 44
God Stats
1W - 1L
1,179 SR
Queue Stats
28W - 32L
1,248 Elo+
Solo
Hera
Hera
xCheyz
Hera
Level 65
God Stats
8W - 4L
1,531 SR
Queue Stats
282W - 307L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drk-_-leo
Ne Zha
6
0 / 6 / 1
6,371
319
2,534
7,237
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Nynoben49
Osiris
16
1 / 5 / 0
8,936
447
5,700
14,246
11,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
PGM_WAZZZ
Scylla
15
2 / 11 / 2
9,443
472
8,436
15,279
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 1
8,533
427
4,404
12,000
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
scampiia-zak
Kuzenbo
12
2 / 13 / 1
8,301
415
6,620
20,864
24,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
6 / 3 / 10
11,832
592
7,642
15,394
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
PixelTheCat2020
Charybdis
18
10 / 0 / 7
12,041
602
12,716
11,615
3,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
4 / 2 / 10
10,045
502
7,757
17,372
19,895
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
waizeebz
Sun Wukong
18
5 / 1 / 1
12,001
600
6,318
9,465
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
xCheyz
Hera
18
14 / 2 / 7
12,776
639
16,476
13,715
5,346
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
6
Kills
39
40
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Drk-_-leo
Ne Zha
0
6
1
0.08
W
Kali
6
3
10
3.67
L
Osiris
Nynoben49
Osiris
1
5
0
0.2
L
Scylla
PGM_WAZZZ
Scylla
2
11
2
0.27
W
Charybdis
PixelTheCat2020
Charybdis
10
0
7
13.5
L
1
5
1
0.3
W
Ymir
4
2
10
4.5
L
Kuzenbo
scampiia-zak
Kuzenbo
2
13
1
0.19
W
Sun Wukong
waizeebz
Sun Wukong
5
1
1
5.5
W
Hera
xCheyz
Hera
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,694
Damage
50,909
69,626
Taken
67,561
46,069
Mitigated
45,378
8,937
Healing
24,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Drk-_-leo
Ne Zha
2,534
1,008
0
1,165
7,237
1,794
0
3,456
3,742
0
16,111
W
Kali
7,642
3,439
0
5,814
15,394
8,127
475
4,088
11,142
0
83,968
L
Osiris
Nynoben49
Osiris
5,700
2,204
0
756
14,246
11,331
0
3,919
9,427
0
51,535
L
Scylla
PGM_WAZZZ
Scylla
8,436
888
0
2,320
15,279
4,767
108
8,171
7,108
56,892
0
W
Charybdis
PixelTheCat2020
Charybdis
12,716
8,291
0
5,029
11,615
3,858
5,614
3,885
7,730
0
97,594
L
4,404
1,078
409
3,776
12,000
3,685
176
5,207
6,742
0
33,220
W
Ymir
7,757
1,241
327
5,343
17,372
19,895
813
3,424
13,841
31,349
0
L
Kuzenbo
scampiia-zak
Kuzenbo
6,620
1,975
0
511
20,864
24,492
348
3,480
17,384
26,634
0
W
Sun Wukong
waizeebz
Sun Wukong
6,318
686
253
2,960
9,465
8,152
2,307
1,381
8,054
0
64,806
W
Hera
xCheyz
Hera
16,476
4,811
70
4,767
13,715
5,346
1,299
5,137
8,318
88,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
58,695
308
Minions Killed
566
0
Camps Cleared
0
1,476,535
Distance Traveled
1,938,363
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,371
319
39
2
0
191,329
0
W
Kali
11,832
592
105
5
0
447,801
0
L
Osiris
8,936
447
78
4
0
367,211
0
L
Scylla
9,443
472
99
5
0
339,253
1
W
Charybdis
12,041
602
144
7
0
375,099
6
L
Neith
8,533
427
62
3
0
249,953
7
W
Ymir
10,045
502
43
2
0
362,880
4
L
Kuzenbo
8,301
415
30
2
0
328,789
0
W
Sun Wukong
12,001
600
146
7
0
404,069
0
W
Hera
12,776
639
128
6
0
348,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role