Player Matchup

Kukulkan
Kukulkan
EthanW10907
Kukulkan
Level 18
God Stats
0W - 1L
1,272 SR
Queue Stats
158W - 226L
1,348 Elo+
Party 1
Achilles
Achilles
ZEN Assi89
Achilles
Level 24
God Stats
16W - 16L
1,584 SR
Queue Stats
154W - 184L
1,248 Elo+
Solo
Bakasura
Bakasura
barry_B_benson37
Bakasura
Level 29
God Stats
11W - 13L
1,560 SR
Queue Stats
242W - 356L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
kacperekdall
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
varus02196
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,389 Elo+

VS

Team Averages
Level 7
1,486 SR
1,440 Elo+
Yemoja
Yemoja
Cargaaa
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Kiiraay
Nemesis
Level 17
God Stats
10W - 4L
1,668 SR
Queue Stats
35W - 26L
1,423 Elo+
Solo
Ymir
Ymir
Nichigo_Fukuro
Ymir
Level 10
God Stats
1W - 1L
1,260 SR
Queue Stats
5W - 7L
1,278 Elo+
Solo
Kukulkan
Kukulkan
PortCoyote44849
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
amaandineed
Neith
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EthanW10907
Kukulkan
11
1 / 6 / 1
7,204
480
2,180
7,776
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ZEN Assi89
Achilles
13
3 / 0 / 1
7,178
479
7,144
8,160
3,297
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 1
8,408
561
4,054
7,810
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
kacperekdall
Cthulhu
6
0 / 1 / 0
5,024
335
1,446
3,688
1,838
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
varus02196
Hou Yi
10
0 / 5 / 0
6,555
437
3,833
7,196
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cargaaa
Yemoja
10
1 / 0 / 2
6,163
411
2,349
4,126
3,096
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
Kiiraay
Nemesis
14
7 / 2 / 1
8,717
581
4,743
7,162
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
6,124
408
4,498
9,674
10,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
10
0 / 5 / 0
6,241
416
2,591
6,767
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 0 / 6
8,752
583
9,564
7,952
2,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
13
13
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cargaaa
Yemoja
1
0
2
2
L
Kukulkan
EthanW10907
Kukulkan
1
6
1
0.25
W
Nemesis
Kiiraay
Nemesis
7
2
1
3.75
W
0
1
0
0
W
Kukulkan
0
5
0
0
L
Achilles
ZEN Assi89
Achilles
3
0
1
3.5
W
5
0
6
8
L
3
1
1
3.5
L
Cthulhu
kacperekdall
Cthulhu
0
1
0
0
L
Hou Yi
varus02196
Hou Yi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,657
Damage
23,745
34,630
Taken
35,681
14,210
Mitigated
22,165
8,000
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cargaaa
Yemoja
2,349
552
430
703
4,126
3,096
1,120
714
3,290
13,034
0
L
Kukulkan
EthanW10907
Kukulkan
2,180
638
0
1,063
7,776
2,354
714
375
7,401
28,374
0
W
Nemesis
Kiiraay
Nemesis
4,743
2,072
0
2,059
7,162
2,870
238
1,729
5,294
0
46,676
W
4,498
1,005
0
1,120
9,674
10,660
244
0
9,674
20,334
0
W
Kukulkan
2,591
757
0
0
6,767
2,909
1,247
0
6,767
26,879
0
L
Achilles
ZEN Assi89
Achilles
7,144
911
0
162
8,160
3,297
0
5,659
2,324
0
32,717
W
9,564
4,962
0
2,547
7,952
2,630
2,170
1,054
6,898
0
57,020
L
4,054
2,833
0
4,600
7,810
3,583
62
1,155
6,557
0
55,149
L
Cthulhu
kacperekdall
Cthulhu
1,446
36
64
1,570
3,688
1,838
0
982
2,706
9,507
0
L
Hou Yi
varus02196
Hou Yi
3,833
1,916
0
541
7,196
3,138
0
992
6,204
0
24,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
35,997
321
Minions Killed
336
0
Camps Cleared
0
1,232,039
Distance Traveled
1,199,263
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,163
411
17
1
0
202,129
1
L
Kukulkan
7,204
480
70
5
0
205,742
2
W
Nemesis
8,717
581
96
6
0
262,670
2
W
Ymir
6,124
408
41
3
0
285,002
0
W
Kukulkan
6,241
416
67
4
0
208,412
0
L
Achilles
7,178
479
64
4
0
300,718
0
W
Neith
8,752
583
115
8
0
241,050
3
L
Bakasura
8,408
561
128
9
0
350,087
0
L
Cthulhu
5,024
335
14
1
0
154,479
0
L
Hou Yi
6,555
437
45
3
0
221,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role