Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Laggenti
Apollo
Level 160
God Stats
1W - 4L
1,460 SR
Queue Stats
225W - 223L
1,622 Elo+
Solo
Zeus
Zeus
SpyRingNO
Zeus
Level 129
God Stats
6W - 2L
1,732 SR
Queue Stats
146W - 154L
1,524 Elo+
Solo
Cerberus
Cerberus
TGMFirz
Cerberus
Level 96
God Stats
2W - 4L
1,575 SR
Queue Stats
224W - 220L
1,574 Elo+
Solo
Loki
Loki
tsabi03
Loki
Level 147
God Stats
1W - 3L
1,733 SR
Queue Stats
78W - 102L
1,544 Elo+
Solo
Team Averages
Level 138
1,600 SR
1,553 Elo+

VS

Team Averages
Level 140
1,512 SR
1,574 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BrownCupid
Bellona
Level 158
God Stats
4W - 9L
1,439 SR
Queue Stats
402W - 416L
1,555 Elo+
Solo
Hades
Hades
Fusify
Hades
Level 160
God Stats
4W - 5L
1,291 SR
Queue Stats
474W - 487L
1,595 Elo+
Solo
Bacchus
Bacchus
RaRaRaGG
Bacchus
Level 122
God Stats
3W - 1L
1,545 SR
Queue Stats
196W - 171L
1,583 Elo+
Solo
Nu Wa
Nu Wa
Whitelord69
Nu Wa
Level 101
God Stats
2W - 0L
1,783 SR
Queue Stats
363W - 348L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 4 / 5
7,797
866
8,096
7,599
3,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
Laggenti
Apollo
12
2 / 4 / 6
7,652
850
5,338
8,265
3,180
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
6 / 5 / 7
8,485
943
11,962
7,191
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TGMFirz
Cerberus
14
1 / 5 / 11
8,090
899
5,022
16,846
14,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
tsabi03
Loki
13
1 / 5 / 6
7,222
802
5,897
8,068
3,911
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 4 / 16
8,257
917
9,212
11,902
7,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
BrownCupid
Bellona
15
4 / 3 / 14
8,273
919
9,681
11,844
15,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
Fusify
Hades
16
14 / 3 / 7
9,840
1,093
11,968
8,272
6,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
RaRaRaGG
Bacchus
13
1 / 2 / 17
8,070
897
4,162
12,245
15,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 3 / 17
8,201
911
7,979
7,390
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
94
13
Kills
23
23
Deaths
15
35
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
5
1.38
W
Osiris
 
Osiris
2
4
16
2.5
W
Bellona
BrownCupid
Bellona
4
3
14
3.67
W
Hades
Fusify
Hades
14
3
7
5.83
L
Apollo
Laggenti
Apollo
2
4
6
1.25
W
Bacchus
RaRaRaGG
Bacchus
1
2
17
4.75
L
Zeus
6
5
7
1.9
L
Cerberus
TGMFirz
Cerberus
1
5
11
1.3
W
2
3
17
3.5
L
Loki
tsabi03
Loki
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
43,002
47,969
Taken
51,653
27,454
Mitigated
47,756
12,933
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,096
3,561
1,515
1,285
7,599
3,062
609
4,768
2,765
0
20,219
W
Osiris
 
Osiris
9,212
2,079
531
2,782
11,902
7,493
439
3,949
7,953
0
18,681
W
Bellona
BrownCupid
Bellona
9,681
1,893
560
2,817
11,844
15,533
603
3,093
8,751
473
16,542
W
Hades
Fusify
Hades
11,968
746
1,480
2,459
8,272
6,438
200
2,429
5,843
20,776
0
L
Apollo
Laggenti
Apollo
5,338
3,630
0
1,384
8,265
3,180
630
5,459
2,633
0
12,783
W
Bacchus
RaRaRaGG
Bacchus
4,162
306
1,698
2,856
12,245
15,280
747
4,394
7,851
9,734
0
L
Zeus
11,962
832
60
380
7,191
2,644
488
4,416
2,733
23,066
0
L
Cerberus
TGMFirz
Cerberus
5,022
434
1,722
6,222
16,846
14,657
0
6,455
10,046
14,879
0
W
7,979
2,269
0
791
7,390
3,012
1,317
3,119
4,271
20,511
0
L
Loki
tsabi03
Loki
5,897
802
0
365
8,068
3,911
149
3,370
4,463
0
14,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,246
Gold Earned
42,641
108
Minions Killed
86
0
Camps Cleared
0
715,828
Distance Traveled
899,786
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,797
866
23
3
0
135,646
0
W
Osiris
8,257
917
13
1
0
199,072
2
W
Bellona
8,273
919
11
1
0
171,802
0
W
Hades
9,840
1,093
30
3
0
163,363
0
L
Apollo
7,652
850
13
1
0
144,388
1
W
Bacchus
8,070
897
9
1
0
193,877
4
L
Zeus
8,485
943
23
3
0
135,227
2
L
Cerberus
8,090
899
28
3
0
150,489
3
W
Nu Wa
8,201
911
23
3
0
171,672
1
L
Loki
7,222
802
21
2
0
150,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role