Player Matchup

King Arthur
King Arthur
Cryptic h4ze
King Arthur
Level 155
God Stats
10W - 15L
1,398 SR
Queue Stats
342W - 388L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DestinedMist
Ah Muzen Cab
Level 109
God Stats
2W - 0L
1,730 SR
Queue Stats
148W - 135L
1,507 Elo+
Party 1
Baba Yaga
Baba Yaga
Nubsyy
Baba Yaga
Level 133
God Stats
2W - 3L
1,412 SR
Queue Stats
226W - 290L
1,422 Elo+
Party 1
Team Averages
Level 132
1,513 SR
1,473 Elo+

VS

Team Averages
Level 63
1,626 SR
1,486 Elo+
Loki
Loki
Iam Lowkey Loki
Loki
Level 6
God Stats
3W - 3L
1,897 SR
Queue Stats
4W - 3L
1,684 Elo+
Solo
Chang'e
Chang'e
ONSYTE33
Chang'e
Level 157
God Stats
0W - 5L
1,354 SR
Queue Stats
382W - 501L
1,374 Elo+
Solo
Achilles
Achilles
Xx_by-chan_xX
Achilles
Level 27
God Stats
0W - 2L
1,627 SR
Queue Stats
13W - 19L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cryptic h4ze
King Arthur
19
5 / 7 / 10
15,672
712
19,282
23,560
10,830
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
DestinedMist
Ah Muzen Cab
18
7 / 6 / 6
14,841
675
22,282
22,131
8,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
Nubsyy
Baba Yaga
18
7 / 6 / 7
15,504
705
20,852
17,457
6,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 5
15,944
725
22,770
19,854
7,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
ONSYTE33
Chang'e
18
6 / 5 / 9
14,620
665
9,864
23,879
6,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Xx_by-chan_xX
Achilles
16
2 / 8 / 10
13,137
597
18,258
29,922
26,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
19
Kills
19
19
Deaths
19
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cryptic h4ze
King Arthur
5
7
10
1.43
W
Ah Muzen Cab
DestinedMist
Ah Muzen Cab
7
6
6
1.67
L
11
6
5
2.25
W
Baba Yaga
Nubsyy
Baba Yaga
7
6
7
1.75
L
Chang'e
ONSYTE33
Chang'e
6
5
9
2.1
L
Achilles
Xx_by-chan_xX
Achilles
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,416
Damage
50,892
63,148
Taken
73,655
25,082
Mitigated
41,338
16,150
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cryptic h4ze
King Arthur
19,282
835
0
2,581
23,560
10,830
570
3,095
19,727
0
60,504
W
Ah Muzen Cab
DestinedMist
Ah Muzen Cab
22,282
10,729
0
8,559
22,131
8,112
2,460
2,978
18,629
0
87,724
L
22,770
5,137
0
464
19,854
7,612
932
5,356
14,498
0
64,082
W
Baba Yaga
Nubsyy
Baba Yaga
20,852
1,343
776
4,234
17,457
6,140
0
5,352
11,834
54,745
0
L
Chang'e
ONSYTE33
Chang'e
9,864
872
4,223
9,056
23,879
6,886
522
9,404
14,475
59,319
0
L
Achilles
Xx_by-chan_xX
Achilles
18,258
4,910
0
2,161
29,922
26,840
0
6,659
23,263
20
31,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,017
Gold Earned
43,701
255
Minions Killed
229
13
Camps Cleared
7
980,288
Distance Traveled
1,062,834
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,672
712
85
4
5
288,449
4
W
Ah Muzen Cab
14,841
675
94
4
3
357,485
2
L
Loki
15,944
725
69
3
1
367,250
5
W
Baba Yaga
15,504
705
76
3
5
334,354
2
L
Chang'e
14,620
665
108
5
4
358,851
2
L
Achilles
13,137
597
52
2
2
336,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role