Player Matchup

Neith
Neith
Aledwan
Neith
Level 59
God Stats
1W - 8L
1,145 SR
Queue Stats
46W - 93L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
Krutoto
Cthulhu
Level 49
God Stats
0W - 2L
1,257 SR
Queue Stats
71W - 126L
1,304 Elo+
Party 1
Achilles
Achilles
MMorgan
Achilles
Level 154
God Stats
5W - 7L
1,585 SR
Queue Stats
282W - 249L
1,561 Elo+
Solo
Freya
Freya
Thib74
Freya
Level 108
God Stats
2W - 1L
1,556 SR
Queue Stats
187W - 191L
1,516 Elo+
Solo
Da Ji
Da Ji
spiritwarlus
Da Ji
Level 139
God Stats
4W - 3L
1,663 SR
Queue Stats
258W - 260L
1,517 Elo+
Solo
Team Averages
Level 102
1,441 SR
1,432 Elo+

VS

Team Averages
Level 100
1,496 SR
1,460 Elo+
Cliodhna
Cliodhna
Boogienator
Cliodhna
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,552 Elo+
Solo
Ares
Ares
FatPastaBoy
Ares
Level 53
God Stats
4W - 2L
1,556 SR
Queue Stats
170W - 147L
1,537 Elo+
Party 2
Ymir
Ymir
Josema101
Ymir
Level 90
God Stats
21W - 22L
1,462 SR
Queue Stats
144W - 163L
1,397 Elo+
Solo
Anhur
Anhur
ShortAndFluffy
Anhur
Level 125
God Stats
9W - 8L
1,651 SR
Queue Stats
428W - 453L
1,479 Elo+
Party 2
Janus
Janus
megaeagle
Janus
Level 107
God Stats
6W - 9L
1,309 SR
Queue Stats
235W - 256L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aledwan
Neith
14
1 / 7 / 3
8,552
428
9,550
15,230
4,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Krutoto
Cthulhu
14
2 / 8 / 3
8,410
421
10,937
17,032
13,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
MMorgan
Achilles
15
2 / 8 / 2
9,374
469
9,681
21,373
19,001
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
Thib74
Freya
15
2 / 7 / 3
9,510
476
13,433
21,135
8,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 11 / 2
9,853
493
10,526
20,185
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Boogienator
Cliodhna
20
18 / 4 / 8
13,483
674
24,240
19,422
10,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 2 / 12
12,047
602
18,405
19,984
22,405
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
16
2 / 0 / 20
10,942
547
6,923
16,856
20,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
10 / 2 / 8
11,978
599
15,791
16,566
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
megaeagle
Janus
16
2 / 4 / 15
10,691
535
9,338
11,724
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
12
Kills
41
41
Deaths
12
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
Aledwan
Neith
1
7
3
0.36
W
Cliodhna
Boogienator
Cliodhna
18
4
8
5.5
W
9
2
12
7.5
W
Ymir
2
0
20
12
L
Cthulhu
Krutoto
Cthulhu
2
8
3
0.44
L
Achilles
MMorgan
Achilles
2
8
2
0.38
W
10
2
8
7
L
Freya
Thib74
Freya
2
7
3
0.5
W
Janus
megaeagle
Janus
2
4
15
2.38
L
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,127
Damage
74,697
94,955
Taken
84,552
52,193
Mitigated
64,890
21,175
Healing
27,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aledwan
Neith
9,550
2,679
285
2,939
15,230
4,693
234
3,895
11,279
0
54,806
W
Cliodhna
Boogienator
Cliodhna
24,240
4,893
0
5,054
19,422
10,252
0
5,911
13,511
0
109,246
W
18,405
874
0
5,971
19,984
22,405
0
5,382
14,602
61,507
0
W
Ymir
6,923
2,077
1,097
2,869
16,856
20,723
300
5,758
11,098
28,325
0
L
Cthulhu
Krutoto
Cthulhu
10,937
588
666
2,257
17,032
13,369
232
5,026
11,910
32,484
0
L
Achilles
MMorgan
Achilles
9,681
3,766
0
2,198
21,373
19,001
0
10,450
10,801
0
50,074
W
15,791
7,356
0
9,287
16,566
7,065
1,502
5,469
11,097
0
100,293
L
Freya
Thib74
Freya
13,433
4,050
0
9,504
21,135
8,657
340
8,168
12,809
63,849
0
W
Janus
megaeagle
Janus
9,338
1,465
0
3,053
11,724
4,445
1,591
2,237
9,487
71,046
0
L
10,526
3,140
0
3,326
20,185
6,473
0
6,649
13,490
0
48,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
59,141
399
Minions Killed
556
0
Camps Cleared
0
1,691,124
Distance Traveled
1,877,349
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,552
428
81
4
0
307,276
1
W
Cliodhna
13,483
674
154
8
0
453,792
1
W
Ares
12,047
602
98
5
0
373,522
2
W
Ymir
10,942
547
35
2
0
383,330
5
L
Cthulhu
8,410
421
37
2
0
359,536
2
L
Achilles
9,374
469
86
4
0
363,472
6
W
Anhur
11,978
599
136
7
0
337,785
4
L
Freya
9,510
476
114
6
0
326,342
5
W
Janus
10,691
535
133
7
0
328,920
4
L
Da Ji
9,853
493
81
4
0
334,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role