Player Matchup

Ra
Ra
Hamburglar919
Ra
Level 16
God Stats
7W - 5L
1,500 SR
Queue Stats
60W - 58L
1,388 Elo+
Solo
Sol
Sol
Ikigair
Sol
Level 29
God Stats
3W - 2L
1,338 SR
Queue Stats
16W - 10L
1,287 Elo+
Solo
Neith
Neith
RudePineapple71
Neith
Level 7
God Stats
5W - 1L
1,347 SR
Queue Stats
23W - 8L
1,634 Elo+
Solo
Amaterasu
Amaterasu
e3_aad
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,366 Elo+
Party 1
Osiris
Osiris
tarakoed
Osiris
Level 8
God Stats
3W - 3L
1,504 SR
Queue Stats
31W - 31L
1,410 Elo+
Party 1
Team Averages
Level 15
1,438 SR
1,417 Elo+

VS

Team Averages
Level 6
1,585 SR
1,407 Elo+
Olorun
Olorun
Classysage6986
Olorun
Level 5
God Stats
2W - 2L
1,788 SR
Queue Stats
2W - 3L
1,520 Elo+
Solo
Ares
Ares
Rengo958
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Roswaldo_XD
Thor
Level 4
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 2L
1,561 Elo+
Solo
Zeus
Zeus
Viper11117
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,226 Elo+
Solo
Ymir
Ymir
Viryes
Ymir
Level 7
God Stats
12W - 10L
1,416 SR
Queue Stats
79W - 86L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
9,575
1,064
7,649
6,814
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
16
11 / 0 / 8
11,043
1,227
19,709
9,701
3,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 0
7,090
788
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
e3_aad
Amaterasu
16
3 / 1 / 13
9,857
1,095
8,945
11,322
7,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
tarakoed
Osiris
15
4 / 2 / 10
9,612
1,068
7,145
6,666
5,219
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

408

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
8,140
904
8,001
17,582
6,612
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
13
1 / 2 / 1
7,603
845
506
2,250
1,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 6 / 2
7,898
878
3,158
11,876
6,831
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 3 / 2
7,855
873
4,647
3,435
987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Viryes
Ymir
14
3 / 1 / 2
9,300
1,033
12,689
13,878
10,435
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
22
Kills
6
6
Deaths
22
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
W
4
3
9
2.83
W
Sol
11
0
8
15
L
Ares
1
2
1
0.75
L
0
6
2
0.17
W
0
0
0
0
L
1
3
2
0.67
L
Ymir
Viryes
Ymir
3
1
2
4
W
Amaterasu
e3_aad
Amaterasu
3
1
13
9.5
W
Osiris
tarakoed
Osiris
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,448
Damage
29,001
34,503
Taken
49,021
18,768
Mitigated
25,909
9,410
Healing
2,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,001
6,227
92
1,662
17,582
6,612
0
11,404
5,901
18,273
0
W
7,649
2,484
1,320
1,080
6,814
2,643
0
5,908
906
24,590
0
W
Sol
19,709
5,591
0
4,117
9,701
3,450
0
6,664
3,037
34,618
0
L
Ares
506
328
0
0
2,250
1,044
0
1,534
627
1,414
0
L
3,158
896
0
323
11,876
6,831
0
8,150
3,461
0
8,464
W
0
0
0
0
0
0
0
0
0
0
0
L
4,647
1,532
0
0
3,435
987
0
1,468
1,875
9,681
0
L
Ymir
Viryes
Ymir
12,689
1,544
0
259
13,878
10,435
0
6,193
7,514
22,460
0
W
Amaterasu
e3_aad
Amaterasu
8,945
2,922
0
2,893
11,322
7,456
0
9,162
2,160
6,669
12,873
W
Osiris
tarakoed
Osiris
7,145
2,635
0
0
6,666
5,219
0
4,109
2,557
0
21,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
40,796
143
Minions Killed
54
3
Camps Cleared
3
726,509
Distance Traveled
430,599
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,140
904
15
2
2
100,527
0
W
Ra
9,575
1,064
41
5
1
149,747
1
W
Sol
11,043
1,227
41
5
0
186,226
0
L
Ares
7,603
845
0
0
0
27,065
1
L
Thor
7,898
878
10
1
0
95,166
1
W
Neith
7,090
788
0
0
0
0
0
L
Zeus
7,855
873
9
1
0
55,949
1
L
Ymir
9,300
1,033
20
2
1
151,892
0
W
Amaterasu
9,857
1,095
27
3
1
212,420
0
W
Osiris
9,612
1,068
34
4
1
178,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role