Player Matchup

Anubis
Anubis
 
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Drsum123
Thanatos
Level 46
God Stats
26W - 28L
1,371 SR
Queue Stats
114W - 124L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
P8ria
Gilgamesh
Level 83
God Stats
15W - 11L
1,483 SR
Queue Stats
392W - 455L
1,409 Elo+
Solo
Olorun
Olorun
aa-zaidDMC
Olorun
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
330W - 376L
1,383 Elo+
Party 1
Chaac
Chaac
abdalla_ahmed90
Chaac
Level 83
God Stats
6W - 8L
1,553 SR
Queue Stats
159W - 166L
1,346 Elo+
Party 1
Team Averages
Level 70
1,482 SR
1,397 Elo+

VS

Team Averages
Level 105
1,534 SR
1,438 Elo+
Serqet
Serqet
 
Serqet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Fail Obama
Chaac
Level 124
God Stats
90W - 65L
1,625 SR
Queue Stats
292W - 280L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SteWo420
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,593 SR
Queue Stats
22W - 25L
1,437 Elo+
Solo
Cthulhu
Cthulhu
albusdicory
Cthulhu
Level 61
God Stats
5W - 8L
1,435 SR
Queue Stats
104W - 140L
1,398 Elo+
Party 2
Skadi
Skadi
soggywaffles0
Skadi
Level 102
God Stats
36W - 30L
1,517 SR
Queue Stats
71W - 80L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 0 / 0
7,202
800
3,409
3,166
1,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Drsum123
Thanatos
9
0 / 2 / 2
5,150
572
2,033
5,087
1,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
P8ria
Gilgamesh
8
0 / 2 / 0
4,670
519
1,216
4,384
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
aa-zaidDMC
Olorun
8
0 / 2 / 5
5,025
558
2,887
5,279
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 1 / 4
4,531
503
3,116
6,241
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 2 / 3
5,624
625
1,682
5,506
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
8
1 / 2 / 3
4,830
537
4,043
7,718
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SteWo420
Morgan Le Fay
3
0 / 0 / 0
3,688
410
563
1,029
202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
albusdicory
Cthulhu
9
3 / 1 / 0
5,301
589
3,677
4,572
3,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 1
4,892
544
3,933
4,699
1,311
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
8
Kills
7
7
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
0
7
L
Serqet
 
Serqet
1
2
3
1.25
W
Thanatos
Drsum123
Thanatos
0
2
2
0.5
L
Chaac
1
2
3
1.25
W
Gilgamesh
P8ria
Gilgamesh
0
2
0
0
L
Morgan Le Fay
SteWo420
Morgan Le Fay
0
0
0
0
W
Olorun
aa-zaidDMC
Olorun
0
2
5
1.25
W
1
1
4
3
L
Cthulhu
albusdicory
Cthulhu
3
1
0
3
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,661
Damage
13,898
24,157
Taken
23,524
9,287
Mitigated
8,394
11,651
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,409
514
0
2,684
3,166
1,568
0
714
2,452
48,145
0
L
Serqet
 
Serqet
1,682
168
0
2,378
5,506
1,604
0
1,079
4,385
0
28,504
W
Thanatos
Drsum123
Thanatos
2,033
503
0
2,923
5,087
1,159
0
464
4,475
0
21,885
L
Chaac
4,043
376
0
4,322
7,718
2,157
0
1,889
5,577
0
21,970
W
Gilgamesh
P8ria
Gilgamesh
1,216
256
0
883
4,384
1,530
0
2,419
1,401
0
13,214
L
Morgan Le Fay
SteWo420
Morgan Le Fay
563
0
0
250
1,029
202
0
469
560
5,733
0
W
Olorun
aa-zaidDMC
Olorun
2,887
544
355
2,522
5,279
1,145
609
144
5,135
24,473
0
W
3,116
552
0
2,284
6,241
3,885
205
84
6,083
0
12,583
L
Cthulhu
albusdicory
Cthulhu
3,677
411
0
1,937
4,572
3,120
0
561
4,011
16,900
0
L
3,933
2,034
0
0
4,699
1,311
0
2,298
2,241
0
18,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,578
Gold Earned
24,335
258
Minions Killed
197
0
Camps Cleared
0
875,333
Distance Traveled
765,177
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,202
800
106
12
0
179,877
2
L
Serqet
5,624
625
70
8
0
203,945
1
W
Thanatos
5,150
572
52
6
0
196,487
0
L
Chaac
4,830
537
43
5
0
175,578
2
W
Gilgamesh
4,670
519
35
4
0
180,949
1
L
Morgan Le Fay
3,688
410
15
2
0
41,887
1
W
Olorun
5,025
558
54
6
0
152,466
0
W
Chaac
4,531
503
11
1
0
165,554
4
L
Cthulhu
5,301
589
35
4
0
180,564
0
L
Skadi
4,892
544
34
4
0
163,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role