Player Matchup

Merlin
Merlin
MizukiCh
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,162 Elo+
Party 2
Rama
Rama
Tarosung
Rama
Level 13
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 22L
1,162 Elo+
Party 2
Amaterasu
Amaterasu
WingArcher
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,430 Elo+
Solo
Team Averages
Level 37
1,425 SR
1,251 Elo+

VS

Team Averages
Level 144
1,576 SR
1,700 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Chrisome
Da Ji
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 34L
1,773 Elo+
Party 1
Nox
Nox
PRINCIIPE
Nox
Level 148
God Stats
1W - 1L
1,727 SR
Queue Stats
118W - 62L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MizukiCh
Merlin
8
0 / 8 / 0
5,565
557
1,405
9,330
2,558
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
9
0 / 9 / 1
6,152
615
1,711
8,842
2,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
WingArcher
Amaterasu
10
2 / 4 / 0
7,053
705
3,237
10,445
4,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 0 / 13
8,065
807
4,134
8,371
7,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Chrisome
Da Ji
12
12 / 2 / 6
8,834
883
12,001
8,410
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
5 / 0 / 15
8,460
846
9,309
3,677
1,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
2
Kills
21
21
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
13
10.5
W
Da Ji
Chrisome
Da Ji
12
2
6
7.5
L
Merlin
MizukiCh
Merlin
0
8
0
0
W
5
0
15
12.5
L
Rama
0
9
1
0.06
L
Amaterasu
WingArcher
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,353
Damage
25,444
28,617
Taken
20,458
9,706
Mitigated
13,173
913
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,134
470
434
2,043
8,371
7,966
653
860
7,511
14,698
0
W
Da Ji
Chrisome
Da Ji
12,001
3,206
0
1,717
8,410
3,794
831
638
7,772
0
28,525
L
Merlin
MizukiCh
Merlin
1,405
451
126
163
9,330
2,558
0
4,508
4,822
8,674
0
W
9,309
968
0
682
3,677
1,413
749
271
3,406
28,848
0
L
Rama
1,711
1,408
0
0
8,842
2,398
0
3,475
5,367
0
15,203
L
Amaterasu
WingArcher
Amaterasu
3,237
1,145
0
624
10,445
4,750
0
5,923
4,522
0
8,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,770
Gold Earned
25,359
62
Minions Killed
88
3
Camps Cleared
6
456,445
Distance Traveled
594,398
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,065
807
22
2
0
215,501
6
W
Da Ji
8,834
883
35
4
4
177,224
1
L
Merlin
5,565
557
20
2
1
130,445
0
W
Nox
8,460
846
31
3
2
201,673
2
L
Rama
6,152
615
32
3
1
127,558
0
L
Amaterasu
7,053
705
10
1
1
198,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role