Player Matchup

Pele
Pele
Fillisblackmen
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,118 Elo+
Party 1
Cupid
Cupid
M_P_I_A_S_07
Cupid
Level 29
God Stats
1W - 3L
1,229 SR
Queue Stats
11W - 25L
1,392 Elo+
Party 3
Guan Yu
Guan Yu
SapikMerlin
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Toxa08
Ares
Level 12
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 2L
1,118 Elo+
Party 1
Hou Yi
Hou Yi
TzounTzoun
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,416 Elo+
Party 3
Team Averages
Level 10
1,392 SR
1,309 Elo+

VS

Team Averages
Level 13
1,496 SR
1,270 Elo+
Ares
Ares
J3llyf15her0
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,249 Elo+
Party 2
Bellona
Bellona
LessWir
Bellona
Level 6
God Stats
2W - 1L
1,758 SR
Queue Stats
100W - 87L
1,353 Elo+
Solo
Izanami
Izanami
NeeIia
Izanami
Level 28
God Stats
11W - 7L
1,478 SR
Queue Stats
39W - 50L
1,347 Elo+
Solo
Ratatoskr
Ratatoskr
RokF
Ratatoskr
Level 17
God Stats
1W - 1L
1,254 SR
Queue Stats
8W - 13L
1,219 Elo+
Party 2
Kukulkan
Kukulkan
muntfit
Kukulkan
Level 7
God Stats
19W - 13L
1,492 SR
Queue Stats
101W - 86L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 24 / 1
8,929
343
10,739
28,890
11,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 9 / 2
10,154
391
8,032
18,148
7,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
SapikMerlin
Guan Yu
9
0 / 18 / 1
7,608
293
3,312
20,688
13,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Toxa08
Ares
15
3 / 14 / 1
11,513
443
10,849
34,802
35,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
TzounTzoun
Hou Yi
15
2 / 12 / 3
10,033
386
10,169
18,833
7,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 3 / 6
9,504
366
1,631
6,330
3,635
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
LessWir
Bellona
20
9 / 1 / 23
13,687
526
12,397
14,509
17,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
NeeIia
Izanami
20
35 / 1 / 19
16,080
618
45,315
27,874
12,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
RokF
Ratatoskr
13
3 / 2 / 6
10,255
394
2,270
9,798
9,559
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
muntfit
Kukulkan
20
23 / 1 / 25
15,219
585
36,169
16,043
8,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
152
7
Kills
73
77
Deaths
8
8
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
24
1
0.06
W
3
3
6
2
W
Bellona
LessWir
Bellona
9
1
23
20.5
L
1
9
2
0.22
W
Izanami
NeeIia
Izanami
35
1
19
44.5
W
Ratatoskr
RokF
Ratatoskr
3
2
6
3
L
Guan Yu
SapikMerlin
Guan Yu
0
18
1
0.03
L
Ares
Toxa08
Ares
3
14
1
0.25
L
Hou Yi
TzounTzoun
Hou Yi
2
12
3
0.29
W
Kukulkan
muntfit
Kukulkan
23
1
25
35.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,101
Damage
97,782
121,361
Taken
74,554
75,490
Mitigated
51,759
15,080
Healing
28,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,739
1,868
0
2,073
28,890
11,564
126
7,202
21,458
0
46,834
W
1,631
701
0
1,439
6,330
3,635
204
1,521
4,809
5,186
0
W
Bellona
LessWir
Bellona
12,397
1,771
0
4,200
14,509
17,739
2,820
2,556
11,953
15,299
61,647
L
8,032
3,347
628
3,210
18,148
7,121
1,841
6,331
11,611
0
58,683
W
Izanami
NeeIia
Izanami
45,315
35,026
0
14,381
27,874
12,710
8,153
5,143
22,731
0
154,769
W
Ratatoskr
RokF
Ratatoskr
2,270
444
0
1,263
9,798
9,559
739
642
9,156
6,934
30,214
L
Guan Yu
SapikMerlin
Guan Yu
3,312
526
200
1,295
20,688
13,764
0
7,191
13,253
0
21,911
L
Ares
Toxa08
Ares
10,849
552
0
5,138
34,802
35,899
0
8,792
25,500
44,809
0
L
Hou Yi
TzounTzoun
Hou Yi
10,169
3,061
276
2,260
18,833
7,142
90
9,176
9,303
0
36,118
W
Kukulkan
muntfit
Kukulkan
36,169
4,339
615
6,269
16,043
8,116
2,861
987
15,056
120,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,237
Gold Earned
64,745
319
Minions Killed
577
0
Camps Cleared
0
1,899,401
Distance Traveled
1,932,534
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,929
343
62
2
0
403,068
1
W
Ares
9,504
366
5
0
0
161,561
0
W
Bellona
13,687
526
116
4
0
510,317
0
L
Cupid
10,154
391
113
4
0
397,443
0
W
Izanami
16,080
618
220
8
0
501,056
0
W
Ratatoskr
10,255
394
68
3
0
273,201
1
L
Guan Yu
7,608
293
28
1
0
332,565
6
L
Ares
11,513
443
56
2
0
410,015
1
L
Hou Yi
10,033
386
60
2
0
356,310
0
W
Kukulkan
15,219
585
168
6
0
486,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role