Player Matchup

Baron Samedi
Baron Samedi
HardParanoic
Baron Samedi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,465 Elo+
Solo
Hel
Hel
KayOzEnsued
Hel
Level 20
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
Littledog jb
Bacchus
Level 23
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cupid
Cupid
PuckMyFussee
Cupid
Level 18
God Stats
10W - 8L
1,495 SR
Queue Stats
78W - 89L
1,349 Elo+
Solo
Pele
Pele
レイザー
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 27L
1,669 Elo+
Solo
Team Averages
Level 19
1,411 SR
1,497 Elo+

VS

Team Averages
Level 22
1,645 SR
1,481 Elo+
Ymir
Ymir
AnoosSniffer69
Ymir
Level 28
God Stats
41W - 21L
1,692 SR
Queue Stats
110W - 99L
1,520 Elo+
Party 1
Medusa
Medusa
DailySouleater
Medusa
Level 29
God Stats
42W - 26L
1,657 SR
Queue Stats
128W - 115L
1,559 Elo+
Party 1
Pele
Pele
PlunderIsAChub
Pele
Level 6
God Stats
1W - 3L
1,603 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Achilles
Achilles
mjolgon
Achilles
Level 26
God Stats
2W - 1L
1,754 SR
Queue Stats
65W - 75L
1,412 Elo+
Party 2
Kali
Kali
simji383838383ow
Kali
Level 23
God Stats
44W - 40L
1,517 SR
Queue Stats
59W - 62L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HardParanoic
Baron Samedi
11
2 / 8 / 0
6,875
430
2,982
9,284
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 9 / 3
6,617
414
1,652
10,180
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Littledog jb
Bacchus
8
0 / 7 / 2
5,843
365
2,583
12,003
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 9 / 1
6,722
420
4,203
9,416
2,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
12 / 4 / 1
10,578
661
15,733
16,544
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 16
9,937
621
5,045
8,676
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
16 / 1 / 6
10,310
644
15,205
8,463
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
11 / 5 / 2
10,710
669
11,449
13,829
6,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
mjolgon
Achilles
14
5 / 4 / 3
9,489
593
7,113
9,612
4,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 3 / 12
8,746
547
5,954
13,442
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
14
Kills
37
37
Deaths
14
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
W
16
1
6
19
L
Baron Samedi
HardParanoic
Baron Samedi
2
8
0
0.25
L
0
9
3
0.17
L
Bacchus
Littledog jb
Bacchus
0
7
2
0.14
W
11
5
2
2.4
L
0
9
1
0.06
W
Achilles
mjolgon
Achilles
5
4
3
1.63
W
1
3
12
2.33
L
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,153
Damage
44,766
57,427
Taken
54,022
23,754
Mitigated
29,447
10,222
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,045
1,403
0
2,155
8,676
8,656
416
2,151
6,525
29,137
0
W
15,205
8,388
0
3,732
8,463
3,104
1,183
1,777
6,644
0
63,285
L
Baron Samedi
HardParanoic
Baron Samedi
2,982
454
0
637
9,284
3,169
0
2,230
7,054
26,877
0
L
1,652
175
494
1,389
10,180
3,094
0
1,255
8,925
14,742
0
L
Bacchus
Littledog jb
Bacchus
2,583
361
0
378
12,003
8,635
0
101
11,902
11,828
0
W
11,449
2,853
0
5,115
13,829
6,952
2,806
753
13,076
0
59,997
L
4,203
2,052
0
763
9,416
2,015
879
727
8,689
0
31,051
W
Achilles
mjolgon
Achilles
7,113
3,670
0
761
9,612
4,932
150
1,758
7,544
0
41,998
W
5,954
2,958
0
6,839
13,442
5,803
0
475
12,967
0
53,386
L
15,733
4,486
0
6,561
16,544
6,841
0
732
15,812
0
74,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
49,192
257
Minions Killed
433
0
Camps Cleared
0
1,326,121
Distance Traveled
1,486,251
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,937
621
52
3
0
294,391
3
W
Medusa
10,310
644
99
6
0
289,634
0
L
Baron Samedi
6,875
430
42
3
0
248,151
2
L
Hel
6,617
414
26
2
0
282,457
4
L
Bacchus
5,843
365
21
1
0
308,672
0
W
Pele
10,710
669
108
7
0
305,499
0
L
Cupid
6,722
420
48
3
0
159,820
0
W
Achilles
9,489
593
87
5
0
264,385
0
W
Kali
8,746
547
87
5
0
332,342
2
L
Pele
10,578
661
120
8
0
327,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role