Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Noycii
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,763 Elo+
Party 1
Set
Set
Snowmanlp0517
Set
Level 24
God Stats
11W - 9L
1,677 SR
Queue Stats
95W - 75L
1,518 Elo+
Solo
Anubis
Anubis
grznar
Anubis
Level 22
God Stats
21W - 19L
1,610 SR
Queue Stats
34W - 33L
1,510 Elo+
Solo
Vamana
Vamana
zaphiiel
Vamana
Level 25
God Stats
1W - 0L
1,376 SR
Queue Stats
2W - 1L
1,551 Elo+
Solo
Team Averages
Level 39
1,533 SR
1,569 Elo+

VS

Team Averages
Level 26
1,530 SR
1,602 Elo+
Merlin
Merlin
Belarn
Merlin
Level 29
God Stats
4W - 4L
1,640 SR
Queue Stats
23W - 21L
1,582 Elo+
Solo
Tyr
Tyr
Disasterpisces
Tyr
Level 38
God Stats
0W - 1L
1,404 SR
Queue Stats
36W - 38L
1,651 Elo+
Party 2
Ares
Ares
Sitchide
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,786 Elo+
Party 2
Chernobog
Chernobog
UpperCutFist
Chernobog
Level 28
God Stats
36W - 23L
1,678 SR
Queue Stats
65W - 56L
1,513 Elo+
Solo
Fenrir
Fenrir
veryfancyhat
Fenrir
Level 20
God Stats
1W - 1L
1,427 SR
Queue Stats
76W - 75L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 1 / 3
4,861
486
3,798
6,358
2,224
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Noycii
Artemis
9
1 / 1 / 3
5,164
516
3,698
3,906
922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 0 / 1
6,791
679
3,744
5,457
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
grznar
Anubis
11
5 / 0 / 0
6,503
650
3,180
2,755
1,205
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
zaphiiel
Vamana
8
0 / 0 / 4
4,998
500
2,573
5,507
2,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Belarn
Merlin
9
0 / 2 / 2
5,166
517
3,180
4,560
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,621
462
1,946
5,616
3,291
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
8
0 / 3 / 2
4,971
497
1,666
6,001
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
UpperCutFist
Chernobog
8
0 / 3 / 1
4,909
491
3,449
6,406
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
9
2 / 3 / 0
5,438
544
2,078
6,388
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
2
2
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Merlin
Belarn
Merlin
0
2
2
0.5
L
0
3
0
0
W
Artemis
Noycii
Artemis
1
1
3
2.5
L
Ares
0
3
2
0.33
W
6
0
1
6.5
L
Chernobog
UpperCutFist
Chernobog
0
3
1
0.17
W
Anubis
grznar
Anubis
5
0
0
5
L
Fenrir
2
3
0
0.67
W
Vamana
zaphiiel
Vamana
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,993
Damage
12,319
23,983
Taken
28,971
8,907
Mitigated
12,081
9,182
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,798
253
95
2,006
6,358
2,224
0
1,750
4,608
17,509
0
L
Merlin
Belarn
Merlin
3,180
141
0
634
4,560
1,122
0
1,450
3,070
24,544
0
L
1,946
397
0
627
5,616
3,291
0
1,099
4,239
0
15,158
W
Artemis
Noycii
Artemis
3,698
2,002
0
1,225
3,906
922
0
757
3,149
0
25,920
L
Ares
1,666
215
0
588
6,001
3,824
0
2,135
3,866
6,324
0
W
3,744
1,643
0
3,162
5,457
2,001
0
589
4,868
0
41,506
L
Chernobog
UpperCutFist
Chernobog
3,449
2,543
0
1,545
6,406
1,726
0
1,651
4,755
0
29,817
W
Anubis
grznar
Anubis
3,180
178
22
1,264
2,755
1,205
445
1,205
1,550
33,919
0
L
Fenrir
2,078
766
0
1,944
6,388
2,118
0
643
5,584
0
25,178
W
Vamana
zaphiiel
Vamana
2,573
557
0
1,408
5,507
2,555
396
545
4,962
0
13,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
25,105
258
Minions Killed
232
0
Camps Cleared
0
984,831
Distance Traveled
991,929
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,861
486
21
2
0
194,530
1
L
Merlin
5,166
517
57
6
0
186,533
1
L
Tyr
4,621
462
30
3
0
225,919
1
W
Artemis
5,164
516
59
6
0
160,238
1
L
Ares
4,971
497
11
1
0
196,486
1
W
Set
6,791
679
81
8
0
232,385
2
L
Chernobog
4,909
491
68
7
0
187,796
4
W
Anubis
6,503
650
69
7
0
196,071
1
L
Fenrir
5,438
544
66
7
0
195,195
3
W
Vamana
4,998
500
28
3
0
201,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role