Player Matchup

Scylla
Scylla
Estxmbul
Scylla
Level 109
God Stats
0W - 6L
1,238 SR
Queue Stats
43W - 52L
1,458 Elo+
Solo
Tiamat
Tiamat
ImperviousAzwa
Tiamat
Level 128
God Stats
0W - 3L
1,204 SR
Queue Stats
53W - 71L
1,425 Elo+
Solo
King Arthur
King Arthur
Ram813
King Arthur
Level 115
God Stats
1W - 3L
1,262 SR
Queue Stats
115W - 114L
1,429 Elo+
Solo
Neith
Neith
danieliortiz24
Neith
Level 48
God Stats
1W - 1L
1,549 SR
Queue Stats
2W - 2L
1,571 Elo+
Solo
Yemoja
Yemoja
zabuzakk
Yemoja
Level 42
God Stats
9W - 9L
1,613 SR
Queue Stats
391W - 407L
1,453 Elo+
Solo
Team Averages
Level 88
1,373 SR
1,467 Elo+

VS

Team Averages
Level 123
1,473 SR
1,479 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DJANVERDAO
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,188 Elo+
Solo
Sun Wukong
Sun Wukong
DeLaSmalls
Sun Wukong
Level 148
God Stats
2W - 2L
1,494 SR
Queue Stats
366W - 334L
1,639 Elo+
Party 1
Hera
Hera
ESPRE550
Hera
Level 138
God Stats
3W - 2L
1,390 SR
Queue Stats
54W - 64L
1,429 Elo+
Solo
Cliodhna
Cliodhna
tmnt007
Cliodhna
Level 155
God Stats
3W - 9L
1,483 SR
Queue Stats
314W - 304L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Estxmbul
Scylla
16
1 / 5 / 2
8,329
694
5,007
11,809
3,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 0
7,871
656
6,088
11,862
5,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Ram813
King Arthur
12
0 / 5 / 0
6,852
571
6,101
12,186
10,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 7 / 1
8,053
671
4,607
12,485
3,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
zabuzakk
Yemoja
12
1 / 0 / 0
7,559
630
3,313
1,705
1,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 0 / 8
9,680
807
2,411
8,510
7,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
DJANVERDAO
Heimdallr
16
1 / 0 / 8
9,140
762
3,894
5,832
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
DeLaSmalls
Sun Wukong
18
10 / 1 / 7
11,371
948
17,679
15,141
13,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
16
2 / 0 / 13
10,306
859
7,122
9,119
7,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
tmnt007
Cliodhna
16
9 / 3 / 8
11,240
937
11,563
7,779
3,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
4
Kills
23
23
Deaths
4
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
8
5
W
Heimdallr
DJANVERDAO
Heimdallr
1
0
8
5
W
Sun Wukong
DeLaSmalls
Sun Wukong
10
1
7
13.5
W
Hera
2
0
13
8.5
L
Scylla
Estxmbul
Scylla
1
5
2
0.4
L
1
6
0
0.17
L
King Arthur
Ram813
King Arthur
0
5
0
0
L
1
7
1
0.21
W
Cliodhna
tmnt007
Cliodhna
9
3
8
4.33
L
Yemoja
zabuzakk
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,116
Damage
42,669
50,047
Taken
46,381
24,769
Mitigated
33,382
8,272
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,411
0
1,865
2,526
8,510
7,004
328
3,389
5,121
30,824
0
W
Heimdallr
DJANVERDAO
Heimdallr
3,894
1,392
0
1,541
5,832
2,511
3,646
2,205
3,627
0
31,383
W
Sun Wukong
DeLaSmalls
Sun Wukong
17,679
3,202
0
5,510
15,141
13,226
193
5,665
9,476
227
40,918
W
Hera
7,122
2,744
1,841
1,846
9,119
7,283
1,171
2,554
6,565
34,490
0
L
Scylla
Estxmbul
Scylla
5,007
320
50
988
11,809
3,209
0
1,208
10,354
29,797
0
L
6,088
429
109
3,072
11,862
5,890
1
2,179
9,272
28,898
0
L
King Arthur
Ram813
King Arthur
6,101
619
0
577
12,186
10,756
0
3,988
7,878
5,089
15,533
L
4,607
2,683
214
1,864
12,485
3,630
0
2,225
9,753
0
27,644
W
Cliodhna
tmnt007
Cliodhna
11,563
707
0
858
7,779
3,358
923
3,630
4,149
0
30,651
L
Yemoja
zabuzakk
Yemoja
3,313
236
725
673
1,705
1,284
1
670
990
9,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,664
Gold Earned
51,737
198
Minions Killed
343
5
Camps Cleared
12
1,011,288
Distance Traveled
1,215,883
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,680
807
95
8
3
240,705
0
W
Heimdallr
9,140
762
77
6
4
238,828
3
W
Sun Wukong
11,371
948
76
6
3
250,627
2
W
Hera
10,306
859
61
5
0
236,081
3
L
Scylla
8,329
694
59
5
0
215,164
7
L
Tiamat
7,871
656
42
4
1
215,883
1
L
King Arthur
6,852
571
30
3
3
211,378
4
L
Neith
8,053
671
49
4
1
202,151
2
W
Cliodhna
11,240
937
34
3
2
249,642
2
L
Yemoja
7,559
630
18
2
0
166,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role