Player Matchup

Ares
Ares
DARKShadow1254
Ares
Level 28
God Stats
3W - 3L
1,499 SR
Queue Stats
41W - 60L
1,436 Elo+
Solo
Ra
Ra
molmacorredera
Ra
Level 68
God Stats
2W - 3L
1,360 SR
Queue Stats
17W - 31L
1,325 Elo+
Party 1
Izanami
Izanami
yasmine_lopez
Izanami
Level 53
God Stats
7W - 9L
1,362 SR
Queue Stats
14W - 16L
1,347 Elo+
Party 1
Team Averages
Level 50
1,407 SR
1,369 Elo+

VS

Team Averages
Level 74
1,455 SR
1,435 Elo+
Ra
Ra
IcedCohee
Ra
Level 8
God Stats
2W - 2L
1,564 SR
Queue Stats
2W - 3L
1,437 Elo+
Party 2
Sobek
Sobek
Zjica
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 94L
1,613 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
woolywun
Ah Muzen Cab
Level 109
God Stats
175W - 320L
1,302 SR
Queue Stats
591W - 902L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
8,034
803
3,136
8,521
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 2 / 4
7,429
743
3,409
4,738
1,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
11
2 / 1 / 5
7,616
762
3,557
6,910
2,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,163
616
5,145
6,142
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Zjica
Sobek
10
2 / 3 / 2
6,209
621
4,640
8,342
7,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
woolywun
Ah Muzen Cab
8
2 / 0 / 1
7,091
709
1,285
1,612
858
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
0
5
4
0.4
L
Sobek
Zjica
Sobek
2
3
2
1
W
3
2
4
2.5
L
Ah Muzen Cab
woolywun
Ah Muzen Cab
2
0
1
2.5
W
Izanami
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,102
Damage
11,070
20,169
Taken
16,096
11,621
Mitigated
10,535
6,583
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,136
74
0
1,472
8,521
7,738
0
3,237
4,866
7,147
0
L
5,145
172
203
115
6,142
2,156
0
2,775
3,367
23,136
0
L
Sobek
Zjica
Sobek
4,640
225
0
1,580
8,342
7,521
0
3,243
5,099
8,393
0
W
3,409
655
1,211
1,569
4,738
1,589
633
2,186
2,217
21,067
0
L
Ah Muzen Cab
woolywun
Ah Muzen Cab
1,285
38
17
254
1,612
858
0
527
1,085
0
6,666
W
Izanami
3,557
1,790
156
2,175
6,910
2,294
1,365
3,153
3,301
0
29,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,079
Gold Earned
19,463
95
Minions Killed
48
3
Camps Cleared
0
549,380
Distance Traveled
426,812
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,034
803
5
1
1
188,645
1
L
Ra
6,163
616
29
3
0
150,694
0
L
Sobek
6,209
621
8
1
0
140,778
1
W
Ra
7,429
743
35
4
0
186,554
1
L
Ah Muzen Cab
7,091
709
11
1
0
135,340
3
W
Izanami
7,616
762
55
6
2
174,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role