Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Balamare
Cthulhu
Level 138
God Stats
1W - 0L
1,523 SR
Queue Stats
87W - 58L
1,580 Elo+
Party 1
Rama
Rama
Deniejelly
Rama
Level 105
God Stats
2W - 0L
1,776 SR
Queue Stats
49W - 46L
1,458 Elo+
Party 2
Cliodhna
Cliodhna
Rall0th
Cliodhna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,560 Elo+
Party 2
Chaac
Chaac
RelinquishedQQ
Chaac
Level 66
God Stats
1W - 0L
1,529 SR
Queue Stats
72W - 43L
1,580 Elo+
Party 1
Team Averages
Level 92
1,565 SR
1,535 Elo+

VS

Team Averages
Level 106
1,463 SR
1,455 Elo+
Izanami
Izanami
JacoLange
Izanami
Level 103
God Stats
0W - 3L
1,411 SR
Queue Stats
215W - 205L
1,513 Elo+
Solo
Anubis
Anubis
RvDRE
Anubis
Level 148
God Stats
4W - 4L
1,556 SR
Queue Stats
555W - 565L
1,496 Elo+
Solo
Hun Batz
Hun Batz
XNaflyX
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 78L
1,389 Elo+
Solo
Da Ji
Da Ji
adgamon88
Da Ji
Level 109
God Stats
6W - 14L
1,346 SR
Queue Stats
740W - 779L
1,407 Elo+
Solo
Cabrakan
Cabrakan
body-chemist
Cabrakan
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 57L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 5 / 15
9,938
764
9,868
13,511
4,217
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Balamare
Cthulhu
19
8 / 3 / 18
12,157
935
16,148
13,495
13,842
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 9 / 12
8,824
679
8,940
11,519
2,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Rall0th
Cliodhna
18
8 / 5 / 18
11,272
867
15,662
10,932
3,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 4 / 16
12,046
927
18,357
16,469
14,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JacoLange
Izanami
14
3 / 8 / 10
9,418
724
9,073
11,650
3,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
RvDRE
Anubis
19
6 / 5 / 12
11,308
870
12,539
12,372
5,684
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
XNaflyX
Hun Batz
17
6 / 7 / 15
10,606
816
10,522
14,286
13,116
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
adgamon88
Da Ji
16
8 / 10 / 11
10,960
843
11,926
15,639
6,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
body-chemist
Cabrakan
16
2 / 5 / 17
9,402
723
8,762
25,718
30,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
90
35
Kills
25
26
Deaths
35
79
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
5
15
2.7
W
Cthulhu
Balamare
Cthulhu
8
3
18
5.67
W
0
9
12
0.67
L
Izanami
JacoLange
Izanami
3
8
10
1
W
Cliodhna
Rall0th
Cliodhna
8
5
18
3.4
W
13
4
16
5.25
L
Anubis
RvDRE
Anubis
6
5
12
2.4
L
Hun Batz
XNaflyX
Hun Batz
6
7
15
1.93
L
Da Ji
adgamon88
Da Ji
8
10
11
1.35
L
Cabrakan
body-chemist
Cabrakan
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,975
Damage
52,822
65,926
Taken
79,665
38,902
Mitigated
59,833
23,779
Healing
23,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,868
2,375
734
6,664
13,511
4,217
933
4,474
9,037
0
17,351
W
Cthulhu
Balamare
Cthulhu
16,148
458
2,893
3,729
13,495
13,842
232
4,111
9,346
30,114
0
W
8,940
5,710
955
358
11,519
2,678
1,046
3,941
7,537
0
20,957
L
Izanami
JacoLange
Izanami
9,073
4,393
0
648
11,650
3,755
640
1,265
10,121
0
17,231
W
Cliodhna
Rall0th
Cliodhna
15,662
2,025
182
398
10,932
3,767
1,639
2,856
8,074
0
32,888
W
18,357
3,196
1,852
6,014
16,469
14,398
1,211
5,766
10,631
0
31,949
L
Anubis
RvDRE
Anubis
12,539
596
1,326
4,283
12,372
5,684
1,483
3,911
8,326
35,484
0
L
Hun Batz
XNaflyX
Hun Batz
10,522
2,227
842
3,635
14,286
13,116
826
3,939
10,107
0
20,790
L
Da Ji
adgamon88
Da Ji
11,926
3,084
583
1,529
15,639
6,968
1,766
3,177
12,229
0
14,685
L
Cabrakan
body-chemist
Cabrakan
8,762
1,132
1,657
8,665
25,718
30,310
339
3,856
21,581
17,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,237
Gold Earned
51,694
121
Minions Killed
112
0
Camps Cleared
0
1,073,711
Distance Traveled
962,456
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,938
764
17
1
0
202,833
2
W
Cthulhu
12,157
935
28
2
0
233,219
0
W
Rama
8,824
679
22
2
0
172,943
0
L
Izanami
9,418
724
28
2
0
189,077
2
W
Cliodhna
11,272
867
31
2
0
229,942
2
W
Chaac
12,046
927
23
2
0
234,774
0
L
Anubis
11,308
870
48
4
0
170,751
3
L
Hun Batz
10,606
816
25
2
0
222,972
0
L
Da Ji
10,960
843
6
0
0
181,592
0
L
Cabrakan
9,402
723
5
0
0
198,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role