Player Matchup

Sobek
Sobek
Am Buttjuice
Sobek
Level 23
God Stats
0W - 2L
1,317 SR
Queue Stats
41W - 69L
1,234 Elo+
Party 1
Ah Puch
Ah Puch
FatBabyKoom
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 72L
1,096 Elo+
Party 1
Chiron
Chiron
xMindless Rhyme
Chiron
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,305 Elo+
Solo
Team Averages
Level 17
1,439 SR
1,211 Elo+

VS

Team Averages
Level 13
1,387 SR
1,226 Elo+
Chaac
Chaac
InTelliJnt
Chaac
Level 17
God Stats
21W - 35L
1,332 SR
Queue Stats
45W - 88L
1,255 Elo+
Party 2
Olorun
Olorun
Pandaotic
Olorun
Level 8
God Stats
3W - 11L
1,327 SR
Queue Stats
11W - 36L
1,170 Elo+
Party 2
Khepri
Khepri
colonel-_-021_hz
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
8,097
810
5,257
8,135
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
FatBabyKoom
Ah Puch
13
8 / 0 / 7
8,139
814
14,515
4,342
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 6
7,191
719
6,132
7,310
2,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
2 / 3 / 0
6,551
655
6,750
10,475
6,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Pandaotic
Olorun
8
0 / 7 / 2
5,793
579
2,483
8,338
2,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 5 / 2
5,679
568
3,132
9,567
8,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
0
10
8
L
Ah Puch
FatBabyKoom
Ah Puch
8
0
7
11.5
W
Chaac
2
3
0
0.67
W
Olorun
Pandaotic
Olorun
0
7
2
0.14
W
0
5
2
0.2
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,904
Damage
12,365
19,787
Taken
28,380
11,417
Mitigated
18,028
9,105
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,257
878
342
5,210
8,135
7,428
25
3,063
5,072
9,543
0
L
Ah Puch
FatBabyKoom
Ah Puch
14,515
1,240
0
1,085
4,342
1,580
232
1,372
2,970
33,709
0
W
Chaac
6,750
646
0
1,655
10,475
6,699
0
6,818
3,397
0
17,275
W
Olorun
Pandaotic
Olorun
2,483
1,298
87
572
8,338
2,964
0
5,698
2,358
10,463
0
W
3,132
368
0
1,597
9,567
8,365
0
6,389
2,750
6,055
0
L
6,132
2,263
416
2,052
7,310
2,409
480
1,706
5,604
0
23,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,427
Gold Earned
18,023
95
Minions Killed
56
7
Camps Cleared
1
524,868
Distance Traveled
499,577
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,097
810
14
1
3
185,345
2
L
Ah Puch
8,139
814
52
5
3
175,361
1
W
Chaac
6,551
655
16
2
0
178,935
1
W
Olorun
5,793
579
29
3
0
138,604
0
W
Khepri
5,679
568
11
1
1
182,038
3
L
Chiron
7,191
719
29
3
1
164,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role